Robert O'Callahan
|
c957ae039e
|
Bug 641426. Part 5: Avoid operator== where possible to distinguish between 'equal edges' and 'equal areas' for rectangles. r=dbaron,sr=cjones
|
2011-04-19 15:07:23 +12:00 |
|
Robert O'Callahan
|
73b97e72c4
|
Bug 641426. Part 2: Remove a bunch of direct gfxRect::pos/size usage. r=joe
|
2011-04-19 15:07:21 +12:00 |
|
Matt Woodrow
|
c43047b608
|
Bug 648741 - Correctly bind pixmaps to textures during the draw call on X11 accelerated layers. r=bjacob
|
2011-04-19 10:50:54 +12:00 |
|
Matt Woodrow
|
c2d0ad4ae4
|
Bug 640082 - Part 4 - Create TextureImageGLX which uses texture_from_pixmap. r=joe
|
2011-04-07 16:58:08 -07:00 |
|
Matt Woodrow
|
30e6da146a
|
Bug 640082 - Part 3 - Add BindTexture functions to TextureImage. r=joe
|
2011-04-07 16:58:08 -07:00 |
|
Robert O'Callahan
|
acc1dd656b
|
Bug 647315. Update ThebesLayerOGL with the same fix. r=mattwoodrow
|
2011-04-06 16:38:01 -07:00 |
|
Matheus Kerschbaum
|
93480c6366
|
Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
|
2011-04-02 19:14:00 -07:00 |
|
Robert O'Callahan
|
750234b3f1
|
Bug 635373. When resampling a ThebesLayer, ensure that D3D9 and OpenGL layers paint the entire layer as one quad to avoid unnecessary aliasing. r=bas
|
2011-04-01 10:33:46 +13:00 |
|
Robert O'Callahan
|
4b58755a9e
|
Bug 635373. ThebesLayerOGL needs to make sure we only sample valid pixels too. r=mattwoodrow
|
2011-04-01 10:33:46 +13:00 |
|
Robert O'Callahan
|
5fb4e9f52c
|
Bug 635373. Disable ThebesLayerBuffer rotation for non-identity resolutions, and add API to disable rotation explicitly. r=cjones a=beltzner
|
2011-03-01 14:30:16 -06:00 |
|
Matt Woodrow
|
7f306f9fcc
|
Bug 637040 - Set the correct active texture unit for plugin layers. r=roc a=blocking2.0
|
2011-03-01 16:05:20 +13:00 |
|
Ehsan Akhgari
|
0b71287da9
|
Bug 622942 - Set the antialiasing flag on OpenGL layers with component alpha content.
r+a=roc
|
2011-02-26 13:40:47 +01:00 |
|
Matt Woodrow
|
852f3221c8
|
Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
|
2011-02-25 20:05:31 +13:00 |
|
Matt Woodrow
|
780ff82ea8
|
Bug 634132 - Reset the current GL context after drawing thebes layers. r=joe a=blocking2.0
|
2011-02-24 09:31:49 +13:00 |
|
Matt Woodrow
|
cebc8097cd
|
Bug 634784 - Fix scaling being applied twice on component alpha surfaces. r=joe a=blocking2.0
|
2011-02-18 11:47:04 +13:00 |
|
Matt Woodrow
|
20867e8f85
|
Bug 586683 - Part 2b - Add resolution handling to ThebesLayerOGL. r=joe a=blocking2.0
|
2011-02-09 09:37:47 +13:00 |
|
Robert O'Callahan
|
7551593e3e
|
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
|
2011-01-25 21:45:17 +13:00 |
|
Oleg Romashin
|
6ad82781f7
|
Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0
|
2011-01-24 21:31:35 +02:00 |
|
Matt Woodrow
|
b4e55ae952
|
Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN
|
2011-01-18 08:22:25 +01:00 |
|
Matt Woodrow
|
1752246ab3
|
Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN
|
2011-01-18 08:21:12 +01:00 |
|
Matt Woodrow
|
a567dd6b52
|
Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0
|
2011-01-18 14:32:40 +13:00 |
|
Matt Woodrow
|
9301918144
|
Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0
|
2011-01-18 10:47:18 +13:00 |
|
Robert O'Callahan
|
0c3dfcf61b
|
Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking
|
2011-01-16 23:38:45 +13:00 |
|
Chris Jones
|
3a29ee3337
|
Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b
|
2011-01-08 00:05:35 -05:00 |
|
Chris Jones
|
3e974a81a0
|
Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b
|
2011-01-05 22:54:47 -06:00 |
|
Oleg Romashin
|
ee28ea14ea
|
Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
|
2011-01-04 17:37:22 +02:00 |
|
Oleg Romashin
|
dd6224b8dd
|
Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f
|
2010-12-31 09:40:31 +02:00 |
|
Matt Woodrow
|
a2e7cac831
|
Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0
|
2010-12-16 23:50:26 -08:00 |
|
Matt Woodrow
|
bdcc087748
|
Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0
|
2010-12-16 23:29:23 -08:00 |
|
Chris Jones
|
6434c45265
|
Bug 613000: Updates to thebes-layer textures must account for resolution. r=jrmuizel a=b
|
2010-12-09 16:26:13 -06:00 |
|
Vladimir Vukicevic
|
4b44267bda
|
b=609195; use GL_REPEAT for non-power-of-two textures if we have support for them; r=jrmuizel, a=b
|
2010-11-12 12:02:20 -08:00 |
|
Vladimir Vukicevic
|
18c7818ede
|
b=609195; don't use GL_REPEAT for non-power-of-two textures; r=jrmuizel
|
2010-11-12 12:02:17 -08:00 |
|
Oleg Romashin
|
5b01c5e03f
|
Bug 609838 - Fennec double-tap zoom is broken with HW acceleration enabled. r=jones.chris.g a=b-f
|
2010-11-11 07:44:42 +02:00 |
|
Robert O'Callahan
|
669ff953e8
|
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
|
Matt Woodrow
|
eb10edeff3
|
Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
|
2010-11-08 22:06:14 +13:00 |
|
Chris Jones
|
ec4a82019e
|
Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad
|
2010-11-05 02:17:07 -05:00 |
|
Chris Jones
|
dd6710b8fc
|
Bug 602428, part 4: Implement HW-decelerating ShadowThebesLayerOGL. r=vlad
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
4c54015a6b
|
Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
4c32a6c59e
|
Bug 601888, part 1: Teach ThebesLayerOGL to draw backing buffers drawn with a resolution other than 1.0. r=mattwoodrow,vlad
|
2010-10-13 17:55:45 -05:00 |
|
Vladimir Vukicevic
|
31056ac783
|
b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7
|
2010-10-01 20:56:56 -07:00 |
|
Joe Drew
|
40d107bd4e
|
Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b
|
2010-09-22 14:17:01 -04:00 |
|
Vladimir Vukicevic
|
0a2aa77b6f
|
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
|
2010-09-21 15:41:24 -04:00 |
|
Oleg Romashin
|
497f2db326
|
Merge with mozilla central 2779c55431a4, no conflicts
|
2010-09-10 22:32:25 -07:00 |
|
Chris Jones
|
4820da2166
|
Merge m-c --> cedar
|
2010-09-08 17:25:30 -05:00 |
|
Vladimir Vukicevic
|
c9440f4f86
|
Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
|
2010-09-09 16:41:02 -07:00 |
|
Chris Jones
|
29a74cf7e8
|
Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc
|
2010-09-03 15:10:46 -05:00 |
|
Oleg Romashin
|
736c7d9124
|
Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec
|
2010-09-07 17:37:34 -07:00 |
|
Vladimir Vukicevic
|
03b79c9f14
|
b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
|
2010-08-06 22:09:18 -07:00 |
|
Chris Jones
|
74fa6ec682
|
Followup to bug 573829: Clean up a chunk of .rej vomit that just so happened to be syntactically correct and not change semantics. r=vlad
|
2010-07-29 14:15:13 -05:00 |
|
Chris Jones
|
5b23ead307
|
Bug 573829, part 4: Use GL_REPEAT and appropriate texcoords to render ThebesLayerOGL's pixels rotated correctly. r=vlad
|
2010-07-22 15:29:37 -05:00 |
|