Here is what this patch does:
* Got rid of the JSBindingFinalized stuff
* Made all nodes wrappercached
* Started to hold a self reference while the AudioBufferSourceNode is playing back
* Converted the input references to weak references
* Got rid of all of the SetProduceOwnOutput and UpdateOutputEnded logic
The nodes are now collected by the cycle collector which calls into
DisconnectFromGraph which drops the references to other nodes and destroys the
media stream. Note that most of the cycles that are now inherent in the
ownership model are between nodes and their AudioParams (that is, the cycles
not created by content.)
We need this in order to update the MediaStreamGraph thread when an
AudioParam changes. This enables each AudioParam to be registered with
a callback from its owner node, so that the owner node can have custom
processing code for each AudioParam's mutation.
We need this in order to update the MediaStreamGraph thread when an
AudioParam changes. This enables each AudioParam to be registered with
a callback from its owner node, so that the owner node can have custom
processing code for each AudioParam's mutation.
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.