Bas Schouten
7d182a2102
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Chris Lord
b85091b04e
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
26ab25e0a5
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Ehsan Akhgari
a1ca146c7c
Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
...
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
9dafa73eb6
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
a66bf654b5
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Jones
3b6afccf0e
Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc
2012-11-07 19:51:55 -08:00
Chris Lord
2bdabb168c
Bug 805014 - Disable progressive tiles when a shadow target is set. r=bgirard
...
The testing framework doesn't react well to paints not coming in synchronously.
Disable progressive tile painting when a shadow target is set on the layer
manager for now.
2012-10-25 17:27:08 +01:00
Chris Lord
92a8e8eb5b
Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
...
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.
This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Chris Lord
5bf1712318
Bug 749063 - Replace shouldAbort with generic callback for progressive updates. r=bgirard
...
Replace ShouldAbortProgressiveUpdate with ProgressiveUpdateCallback, that
provides more contextual information about how the update will get used.
2012-10-15 09:33:34 +01:00
Matt Woodrow
fcce8cbd82
Bug 799956 - Mark BasicLayerManagers that don't retain content as supporting component alpha layers. r=roc
2012-10-15 17:53:37 +13:00
Chris Lord
cea8d6a6c4
Bug 794130 - Abort drawing if appropriate when using progressive tile updates. r=bgirard,blassey
...
Add a function to BasicLayerManager to check if it's appropriate to abort an
ongoing progressive update, and add an Android-specific implementation in
mobile/android/base/gfx/GeckoLayerClient.java.
--HG--
extra : rebase_source : edbd20acb53660340d52265591849aacafd179c4
2012-10-04 14:45:16 -04:00
Chris Jones
461d5e2250
Bug 780920, part 3: The ultimate compositor has to draw to the readback surface; shadow layers doesn't have access to all the needed rendering state. r=roc
2012-10-04 00:05:24 -07:00
Isaac Aggrey
0cc4b12d36
Bug 791906: Replace NSPR integer limit constants with stdint ones; r=ehsan
2012-09-28 01:57:33 -05:00
Chris Jones
37fc3e77dc
Bug 793365: Make sure (again) that the entire buffer is valid when we might be asynchronously composited. r=roc
2012-09-24 21:15:18 -07:00
Anthony Jones
bd4e1f0a4b
Bug 780792 - Fix save/restore leak in basic layer when needsGroup, is2D, and clipIsEmpty are all true. r=roc
2012-09-10 18:31:38 -04:00
Ehsan Akhgari
8c296bbcd4
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
...
This patch was generated by a script. Here's the source of the script for
future reference:
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name nsXPCOMCID.h \
! -name prtypes.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t
convert PRIntn int
convert PRUintn unsigned
convert PRSize size_t
convert PROffset32 int32_t
convert PROffset64 int64_t
convert PRPtrdiff ptrdiff_t
convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Nicolas Silva
54dd2bf57f
Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard
2012-08-19 15:33:25 -04:00
Matt Woodrow
02d2f04bf6
Bug 782808 - Apply the widget rotation to the gonk LayerManager at all times instead of only during the paint event. r=cjones
2012-08-15 13:10:40 +12:00
Matt Woodrow
1f62ddd68b
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
...
* * *
Fix Empty transactions with the new paint timing
2012-08-13 22:10:10 +12:00
David Zbarsky
fa3cb43e08
Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones
2012-07-30 17:42:26 -07:00
Aryeh Gregor
57c0ad57fb
Bug 777292 part 2 - Change all nsnull to nullptr
2012-07-30 17:20:58 +03:00
Chris Jones
bbab5e6e40
Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc
2012-07-24 12:01:09 -07:00
Matt Woodrow
8ecc9d2eaf
Bug 741682 - Flatten component alpha layers into their parent layer with BasicLayers. r=roc
2012-07-23 15:00:36 +12:00
Jonathan Watt
43a701ee65
Bug 775697 - Cancel layer transactions that haven't ended after nsDisplaySVGEffects::PaintAsLayer returns. r=roc.
2012-07-20 00:53:55 -04:00
Chris Jones
59456326dd
Bug 745148, part 7: Create a RefLayer type to temporarily contain a foreign layer subtree during composition. r=BenWa sr=roc
2012-07-17 16:59:45 -07:00
Matt Woodrow
43a5da16fc
Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc
2012-07-17 13:03:51 -04:00
Matt Woodrow
3a5b6d4af4
Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc
2012-07-17 13:03:51 -04:00
Chris Jones
c9d056db8a
Bug 765734, part 2: Migrate ImageLayers to SurfaceDescriptor. r=mattwoodrow,roc
...
--HG--
extra : rebase_source : 19fc8b0ae4cfffdf9a098911deac3b48c2f5d768
2012-07-12 05:51:57 -07:00
Benoit Girard
f6b77af652
Bug 771219 - Add Repeatable transactions. r=ajuma
2012-07-06 13:58:01 -04:00
Ehsan Akhgari
03f92ed057
Backout changeset 75419010ac02 (bug 539356) because of performance and correctness regressions
2012-07-03 20:31:54 -04:00
Ehsan Akhgari
15926d8730
Backout changeset 2c411daf6633 (bug 539356) because of performance and correctness regressions
2012-07-03 20:27:47 -04:00
Ehsan Akhgari
5c63bf26a2
Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions
2012-07-03 20:25:57 -04:00
Ehsan Akhgari
ee77eaaad9
Backout changeset 65410094add4 (bug 539356) because of performance and correctness regressions
2012-07-03 20:19:18 -04:00
Matt Woodrow
56a4c51474
Bug 741682 - Disable component alpha layers with BasicLayers. r=roc
2012-06-30 15:06:12 +12:00
Matt Woodrow
69d08d71a9
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
2012-06-30 15:06:10 +12:00
Matt Woodrow
4e1295308d
Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc
2012-06-30 15:06:10 +12:00
Matt Woodrow
8487f7b12f
Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc
2012-06-30 15:06:09 +12:00
Ali Juma
ca60d38ab2
Bug 748088 - Part 2: Drawing to a non-default target should happen on the shadow side, not the shadowable side. r=BenWa
2012-06-01 08:42:36 -04:00
Nicholas Cameron
a938e2e825
Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc
2012-05-22 19:15:16 -04:00
Gervase Markham
87620f5676
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Benoit Girard
870bb676df
Bug 739679 - Part 1: Add BasicImplData header into its own file. r=roc a=blocking-fennec
2012-04-16 18:23:03 -04:00
Ali Juma
f8d6403787
Bug 732091 - Part 3: Pass on the isFirstPaint flag from the PresShell to the compositor via the layer manager. r=tnikkel,bgirard
2012-03-12 11:50:15 -04:00
Bas Schouten
f41ddf02da
Bug 715785: Make ImageContainers independent of LayerManagers. r=roc
2012-02-01 03:18:30 +01:00
Karl Tomlinson
ad25e956af
b=713572 don't draw from BasicThebesLayerBuffers when transaction is incomplete r=roc
...
--HG--
extra : rebase_source : a85034d1207100a3563e7bb8b92ea696c91ac206
2012-01-05 11:16:37 +13:00
Ed Morley
0b8382e38b
Backout 76dcfabe0a2a, d8004eb22252, 86e91202ef51 & f9a5736cd6bc (bug 695845) for build failures on windows
2011-12-19 20:27:59 +00:00
Matt Woodrow
78a44f2fc4
Bug 695845 - Part 4: Move BasicShadowableLayer into ImageLayers.h. r=cjones
2011-12-19 14:49:45 -05:00
Matt Woodrow
51ef152770
Bug 695845 - Part 2: Add ShadowImplData. r=cjones
2011-12-19 14:49:45 -05:00
Andrew Quartey
e51c16190c
Bug 706010 - Remove NS_SPECIALIZE_TEMPLATE and HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX; r=khuey a=cleanup/removal
2011-12-13 14:17:59 +00:00
Matt Woodrow
e23cc710a1
Bug 689501 - Use an offscreen surface for rendering 3d transformed content instead of PushGroup in BasicLayers. r=roc
2011-09-30 14:13:50 +13:00