Andreas Gal
b5fd2cb3c2
Bug 909113 - Make FPS counter code a bit more readable. r=jgilbert
2013-08-27 09:01:45 -04:00
Gabriele Svelto
c8251ce6f3
Bug 907798 - Remove TimeStamp.h includes from source files that do not need it; r=ehsan
2013-08-24 08:12:51 +02:00
Ms2ger
944d17423c
Revert this CLOSED TREE to changeset 4d3e221584a0.
2013-08-24 13:31:48 +02:00
Gabriele Svelto
1d1671942d
Bug 907798 - Remove TimeStamp.h includes from source files that do not need it; r=ehsan
2013-08-24 08:12:51 +02:00
Andreas Gal
9bb471c0ec
Bug 905589 - Use VBO instead of client side rendering. r=bas
2013-08-22 15:04:55 -04:00
Jan Beich
2b97d404b2
Bug 907837 - Fix IWYU false positive to unbreak non-SPS build. r=nrc
2013-08-22 19:11:47 +12:00
Nicholas Cameron
8628de1017
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Matt Woodrow
9391d82609
Bug 904620 - Always send a transaction when we get a WebGL update to ensure that we get a composite. r=nrc
2013-08-20 11:39:55 +12:00
Nicolas Silva
2b57ec93b8
Bug 858914 - Various TextureClient/Host cleanups. r=nrc.
2013-08-08 14:53:12 +02:00
Adrian May
89808cf57b
Bug 877115 - Moz2Dify GLContext and GLTextureImage. r=nical
2013-08-13 15:44:53 +02:00
Phil Ringnalda
be5f1b23e0
Back out d393cfeb5dbf:9f82224bb8a3 (bug 903816) for Android reftest failures
...
CLOSED TREE
2013-08-11 19:21:17 -07:00
Nicholas Cameron
59f7f45c1b
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicholas Cameron
27e0d267bc
Bug 901722. Fix up component alpha/sub-pixel AA enablement. r=mattwoodrow
2013-08-09 11:30:19 +12:00
Edwin Flores
c80309e9c2
Bug 892934 - Pass RGB image format into CreateTextureImage r=mattwoodrow
2013-08-08 10:38:21 +12:00
Milan Sreckovic
86bce198df
Bug 900729: Make TextureFlags constant names (UseNearestFilter, NeedsYFlip, AllowRepeat, NewTile, ComponentAlpha) all caps in CompositorTypes.h and prefix them with TEXTURE_ for consistency and uniqueness. r=nsilva.
2013-08-06 13:36:35 -04:00
Nicolas Silva
05d8fbff3f
Bug 900793 - Rename TextureSourceOGL::ReleaseTexture into UnbindTexture. r=nrc
2013-08-05 12:15:21 +02:00
Nicholas Cameron
beb04c20b9
Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow
2013-08-04 19:46:17 +12:00
Matt Woodrow
8e348831fe
Bug 900133 - Recreate the TextureClient for an ImageClient if the image size changes. r=nical
2013-08-03 13:29:18 -04:00
Wes Kocher
c62360f0a2
Backed out 6 changesets (bug 900133, bug 881634, bug 893302) for build bustage
...
Backed out changeset 49632bc14e27 (bug 900133)
Backed out changeset 036780fccc89 (bug 900133)
Backed out changeset b8db58f5e209 (bug 893302)
Backed out changeset 67c3e4204e44 (bug 893302)
Backed out changeset a857a4246dd9 (bug 900133)
Backed out changeset e0e2e27af6c1 (bug 881634)
2013-08-02 20:35:39 -07:00
Matt Woodrow
c9e97a4c47
Bug 900133 - Recreate the TextureClient for an ImageClient if the image size changes. r=nical
2013-08-02 22:59:26 -04:00
Matt Woodrow
dae70cf683
Bug 900133 - Support MaskLayers that are backed by a NewTextureHost. r=nical
...
--HG--
extra : rebase_source : 8494dd32a837fc1ca44ed7c838e4def84f3292e1
2013-08-01 21:12:16 -04:00
Matt Woodrow
b862d4eb55
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
...
--HG--
extra : rebase_source : 6f636720a53dac7d0842caf41dffb457cecd379c
2013-08-01 21:12:15 -04:00
Matt Woodrow
7507ff06bc
Bug 900188 - Correctly treat WebGL as being single buffered when we share it across ipdl. r=nrc
...
--HG--
extra : rebase_source : 92be3f39d6e07d1e5f5de0a484a0c94eca93a97c
2013-08-01 21:12:15 -04:00
Mike Hommey
2e65ede53b
Backout changesets 8b67eb363e5c (bug 893824), 2f603fe51b71, d623d68577ec, 12adb590b761, e08e42b8435b (bug 900133) and c8230843d507 (bug 898129) for crashtest bustage on a CLOSED TREE
2013-08-02 15:35:25 +09:00
Ryan VanderMeulen
9de3c19600
Backed out changeset 9a5f4bbd4fcb (bug 900188) to see if it fixes the OSX crashtest and reftest asserts.
...
CLOSED TREE
2013-08-02 00:45:09 -04:00
Matt Woodrow
9b157d1aa6
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
2013-08-01 21:12:15 -04:00
Matt Woodrow
09667de963
Bug 900188 - Correctly treat WebGL as being single buffered when we share it across ipdl. r=nrc
2013-08-01 21:12:15 -04:00
Nicolas Silva
134b1e0673
Bug 899583 - Disallow BigImage with YCbCr compositing. r=BenWa
2013-08-02 01:02:06 +02:00
Nicholas Cameron
afd732f308
back out bug 874721, bug 899435
2013-08-01 18:30:46 +12:00
Nicholas Cameron
feedf03d05
Bug 874721; identify multi-process OMTC and use shmem. r=Bas
2013-08-01 16:52:46 +12:00
Nicholas Cameron
6146fb5d56
Bug 874721. Fallback for EnsureAllocated and compositor, and some more sanity checks. r=mattwoodrow
2013-08-01 16:52:36 +12:00
Nicolas Silva
5ec3fda767
Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc
2013-07-30 11:59:51 +02:00
Nicolas Silva
5d2089d328
Bug 858914 - Mark some Image related classes deprecated. r=jrmuizel DONTBUILD
2013-07-24 18:08:35 +02:00
Nicolas Silva
7a55cdf819
Backed out changeset 9089fe288899
2013-07-24 18:01:39 +02:00
Nicolas Silva
a6bf10f5a6
Bug 868914 - Mark some Image related classes deprecated. r=jrmuizel
2013-07-24 17:43:35 +02:00
Birunthan Mohanathas
cf059676d8
Bug 784739 - Switch from NULL to nullptr in gfx/layers/opengl/; r=joe
...
--HG--
extra : rebase_source : 65e2c8e72dc4b20ef9aa50688c9320792fca69ee
2013-07-20 11:48:55 +03:00
James Willcox
7fd84b7bf9
Bug 894405 - fix leaks on a CLOSED TREE
...
--HG--
extra : rebase_source : d96236c0c9c370bdb055d3ab197707d48f8afe80
2013-07-19 00:23:07 -04:00
Matt Woodrow
d73002e288
Bug 894891 - Follow-up to fix bustage, remove unused shader from the enum. CLOSED TREE
2013-07-19 00:10:21 -04:00
Matt Woodrow
24fa947ddd
Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
2013-07-18 23:05:06 -04:00
Matt Woodrow
e06d326e2e
Bug 894891 - Use the correct shader for b2g video. r=nrc
2013-07-18 23:05:06 -04:00
James Willcox
ca9e13ffe2
Bug 894405 - Ref GLContext before sending SurfaceStream to compositor r=jgilbert
2013-07-17 13:03:18 -04:00
Matt Woodrow
bab9f61a38
Bug 875232 - Add a BGRX shader program that reads from GL_TEXTURE_RECTANGLE. r=jrmuziel
2013-07-17 23:24:15 -04:00
Matt Woodrow
c30d4b7957
Bug 875232 - Add SharedSurface_IOSurface for sharing textures on OSX. r=jgilbert
2013-07-17 23:24:15 -04:00
Matt Woodrow
749d37fb57
Bug 875232 - Make alpha channel optional for MacIOSurface. r=BenWa
2013-07-17 23:24:14 -04:00
Matt Woodrow
7be2e2face
Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel
2013-07-16 15:56:10 -04:00
Peter Chang
439cf8afa8
Bug 885345 - HwcComposer2D doesn't render Camera or Video frames. r=nrc
...
Correct the buffer validation inside GetRenderState() to pass gralloc
buffer to composer module
2013-07-12 09:06:26 -04:00
Matt Woodrow
93da75702f
Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
2013-07-09 10:11:00 -04:00
Matt Woodrow
68a23b3791
Backout a17b6115cdd7 for causing reftest failures
2013-07-09 12:05:04 -04:00
Matt Woodrow
70d581c00d
Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
...
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Matt Woodrow
c39a74c126
Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
2013-07-09 10:11:00 -04:00