Nicolas Silva
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54dd2bf57f
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Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard
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2012-08-19 15:33:25 -04:00 |
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Aryeh Gregor
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57c0ad57fb
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Bug 777292 part 2 - Change all nsnull to nullptr
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2012-07-30 17:20:58 +03:00 |
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Bas Schouten
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b5b2e50a6b
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Bug 734404 - Part 1: Add support for DXGI shared surface handles to ImageLayers. r=roc
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2012-05-30 07:14:30 +02:00 |
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Gervase Markham
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87620f5676
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Nicholas Cameron
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8a3481fe55
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Bug 716439; Loading a mask layer to textures in DX10. r=Bas
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2012-02-16 12:34:23 +13:00 |
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Bas Schouten
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584c87e1e0
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Bug 651192 - Part 5: Support remote access to ImageContainers. r=roc
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2012-02-16 04:26:19 +01:00 |
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Bas Schouten
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f41ddf02da
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Bug 715785: Make ImageContainers independent of LayerManagers. r=roc
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2012-02-01 03:18:30 +01:00 |
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Michael Wu
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d8e503c38b
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
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2011-09-28 23:19:26 -07:00 |
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Matthew Gregan
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db3428cfec
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Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe
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2011-07-22 15:17:23 +12:00 |
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Matt Woodrow
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dbbef6ee35
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Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas
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2011-07-05 14:52:50 +12:00 |
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Matt Woodrow
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cc66446a05
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Back out bug 656185 due to windows compile failures
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2011-06-27 15:21:22 +12:00 |
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Matt Woodrow
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379c7e6f82
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Bug 656185 - Part 3 - Fix for D3D10. r=Bas
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2011-06-27 14:32:34 +12:00 |
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Chris Pearce
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18e05ec12b
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Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
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2011-03-24 11:28:57 +13:00 |
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Bas Schouten
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76fed664bf
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Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9
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2010-12-29 01:07:12 +00:00 |
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Bas Schouten
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e4cc92e61d
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Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
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2010-12-29 01:07:00 +00:00 |
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Bas Schouten
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82a42d2ced
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Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel
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2010-12-15 21:37:10 +01:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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dde42e33c1
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Bug 606411: Remove ImageContainerD3D10 dependencies on LayerManagerD3D10. r=roc a=blocking-final
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2010-10-26 00:24:57 +02:00 |
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Bas Schouten
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f2b22b6625
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Bug 603071 - Part 2: Fix race condition in PlanarYCbCrImageD3D10. r=roc a=blocking-beta8
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2010-10-19 21:08:34 +02:00 |
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Bas Schouten
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176e99bd57
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Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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2010-10-01 00:53:49 +02:00 |
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