Jeff Muizelaar
05f4d55e08
Bug 743499. Handle negative sizes in CG backend. r=bas, a=akeybl
...
I didn't realize Sizes could be negative when originally writing this code.
2012-04-23 17:09:57 -04:00
Bas Schouten
ef709193e2
Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel
2012-03-19 19:20:17 +00:00
Jeff Muizelaar
379c5b5aab
Bug 731117. Bound the size of CG surfaces to match cairo. r=bas
...
This fixes crashes that can happen when we try to create
an image surface from a quartz surface larger than the maximum
size supported by image surfaces.
--HG--
extra : rebase_source : 6ef9c66a91068f75ddef90a3453a7360dd91fa78
2012-02-29 21:30:11 -05:00
Jeff Muizelaar
617ed39964
Bug 728028. CG: Avoid double transforming filled gradients. r=mwoodrow
...
When we fixed transformed clips it caused us to double transform gradients. We
fix this by avoiding ::PushClip when drawing gradients. This has the advantage
of saving a save and restore pair and it makes Fill() more closely match
Stroke()
2012-02-25 00:35:39 -05:00
Rafael Ávila de Espíndola
674b523321
Bug 723122 - fix clang build. r=jmuizelaar.
2012-02-02 10:02:06 +01:00
Ed Morley
d5d841cf5b
Merge last PGO-green changeset of mozilla-inbound to mozilla-central
2012-01-31 10:52:29 +00:00
Jeff Muizelaar
25940efe7a
Bug 720482. Make CG snapshots work more like the other backends. r=joe,mattwoodrow,bas
...
This has big improvement in the performance of GetImageData() because
we make the snapshot lazily instead of using the vm_copy() method
of CGBitmapContextCreateImage()
2012-01-31 01:46:54 -05:00
Jeff Muizelaar
2fe0d32140
Bug 722444. Initialize mData for 0 sized surfaces. r=bgirard
...
This avoids an invalid free() during destruction found with the
online canvas test suite.
--HG--
extra : rebase_source : e1aeff36e557b045fbaff38d7b46fdf91956ae49
2012-01-30 11:17:42 -05:00
Benoit Girard
53b76bb348
Bug 722164 - Set Azure Quartz Canvas image interpolation to low for better performance. r=jmuizelaar
2012-01-29 17:08:58 -05:00
Jeff Muizelaar
bd5a176210
Bug 720721. Properly transform the clip path in DrawTargetCG. r=mwoodrow
...
This is a little tricky because we can't put a save/restore pair
around the operation because then we'll loose the clip.
2012-01-24 15:14:50 -05:00
Jeff Muizelaar
8bc10894df
Bug 719429. Fix canvas data leak in DrawTargetCG. r=ajuma
...
I forgot to fix this before landing and refound it using
http://s3.zazub.com/games/circle_game/index.html
2012-01-19 10:33:35 -05:00
Jeff Muizelaar
80095e3007
Bug 692879. Implement CoreGraphics Azure backend. r=mwoodrow
2012-01-09 13:54:44 -05:00
Matt Brubeck
0dc4c17288
Back out efd165428f08 to 4a79fefefa28 (bug 580786, bug 716639, bug 692879, bug 717921) because of reftest error
2012-01-17 10:08:38 -08:00
Jeff Muizelaar
b2072dc211
Bug 692879. Implement CoreGraphics Azure backend. r=mwoodrow
...
--HG--
extra : rebase_source : 94f8c205e16e961b5407396c0d0d3b41067222dc
2012-01-09 13:54:44 -05:00
Ms2ger
ce301744c0
Backout bug 580786 / bug 716639 / bug 692879 / bug 717921 / bug 692879 (2dc5909e63b0:ced751d32df6); a=philor
2012-01-17 10:48:19 +01:00
Jeff Muizelaar
e74511907f
Bug 692879. Implement CoreGraphics Azure backend. r=mwoodrow
2012-01-09 13:54:44 -05:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00