Commit Graph

20 Commits

Author SHA1 Message Date
Jeff Muizelaar
f06bc6078f Bug 1085046. Update ANGLE to get Intel D3D11 texture upload performance work around.
--HG--
extra : rebase_source : a02e0a31b22dc189d3d2d49f7066d723f2231460
2014-10-28 23:04:32 -04:00
Jeff Muizelaar
581b00842e Bug 1076020. Update to ANGLE 2182 + fixes.
This corresponds to ANGLE commit 9a2e6ac98a10907b1241bd5709597912e08f63fb

It vastly improves D3D11 performance on Intel GPUs by
avoiding write to multiple render targets when unneeded.
2014-10-09 15:08:59 -04:00
Walter Litwinczyk
a1006b63cf Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel 2014-09-19 16:35:54 -07:00
Vladimir Vukicevic
4d73c7e4a1 b=1010371; Update ANGLE; r=upstream
--HG--
rename : gfx/angle/src/compiler/64bit-lexer-safety.patch => gfx/angle/src/compiler/translator/64bit-lexer-safety.patch
rename : gfx/angle/src/compiler/ExtensionBehavior.h => gfx/angle/src/compiler/translator/ExtensionBehavior.h
rename : gfx/angle/src/compiler/InitializeDll.h => gfx/angle/src/compiler/translator/InitializeDll.h
rename : gfx/angle/src/compiler/InitializeGlobals.h => gfx/angle/src/compiler/translator/InitializeGlobals.h
rename : gfx/angle/src/compiler/InitializeParseContext.h => gfx/angle/src/compiler/translator/InitializeParseContext.h
rename : gfx/angle/src/compiler/MMap.h => gfx/angle/src/compiler/translator/MMap.h
rename : gfx/angle/src/compiler/PoolAlloc.h => gfx/angle/src/compiler/translator/PoolAlloc.h
rename : gfx/angle/src/compiler/Pragma.h => gfx/angle/src/compiler/translator/Pragma.h
rename : gfx/angle/src/compiler/QualifierAlive.h => gfx/angle/src/compiler/translator/QualifierAlive.h
rename : gfx/angle/src/compiler/RemoveTree.h => gfx/angle/src/compiler/translator/RemoveTree.h
rename : gfx/angle/src/compiler/generate_parser.sh => gfx/angle/src/compiler/translator/generate_parser.sh
rename : gfx/angle/src/compiler/glslang.h => gfx/angle/src/compiler/translator/glslang.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer11.h => gfx/angle/src/libGLESv2/renderer/d3d11/IndexBuffer11.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer9.h => gfx/angle/src/libGLESv2/renderer/d3d9/IndexBuffer9.h
rename : gfx/angle/src/libGLESv2/renderer/ShaderExecutable9.h => gfx/angle/src/libGLESv2/renderer/d3d9/ShaderExecutable9.h
rename : gfx/angle/src/libGLESv2/renderer/SwapChain9.h => gfx/angle/src/libGLESv2/renderer/d3d9/SwapChain9.h
rename : gfx/angle/src/libGLESv2/renderer/VertexDeclarationCache.h => gfx/angle/src/libGLESv2/renderer/d3d9/VertexDeclarationCache.h
rename : gfx/angle/src/libGLESv2/renderer/shaders/Blit.vs => gfx/angle/src/libGLESv2/renderer/d3d9/shaders/Blit.vs
2014-07-04 11:49:25 -04:00
Jeff Gilbert
be33071c27 Bug 883478 - Update ANGLE to pull from 13-08-02. r=upstream,bjacob,bas 2013-09-06 17:24:36 -07:00
Jeff Gilbert
165e1c1872 Bug 861039 - Update ANGLE to r2042. - r=bjacob 2013-05-13 05:12:37 -07:00
Ed Morley
5fb70e0c96 Backed out changeset fe104053f4f2 (bug 861039) for compilation failures 2013-05-13 12:44:41 +01:00
Jeff Gilbert
09083aa9d2 Bug 861039 - Update ANGLE to r2042. - r=bjacob 2013-05-13 04:11:38 -07:00
Jeff Gilbert
9d50aa87fa Bug 801158 - Update ANGLE to r1561 - r=bjacob 2013-01-24 06:21:01 -08:00
Benoit Jacob
2a22a3e1f7 Bug 774755 - 1/8 - Update ANGLE to r1242 - no review
--HG--
rename : gfx/angle/src/compiler/compilerdebug.h => gfx/angle/src/compiler/debug.h
2012-07-25 12:13:45 -04:00
Benoit Jacob
30ec0fc1a6 Bug 734657 - Upgrade ANGLE to r1042 - no review
The upstream is at:
  http://code.google.com/p/angleproject/

This update allows to pass all conformance tests on Windows with ANGLE renderer; also fixes 2 crashes (see dependent bugs).
2012-04-15 15:05:00 -04:00
Benoit Jacob
57f5391e3e Bug 720438 - Update ANGLE to r963 - no review
No review because this is just syncing us with upstream:
  http://code.google.com/p/angleproject/

This is also doing some cleanup, removing stale/empty files and updating patches.

The main benefit from this update is that long-identifier-shortening has been fixed.
2012-01-26 12:04:15 -05:00
Benoit Jacob
cf73b0e3b9 Bug 707555 - Update ANGLE to r901 (v1.0) to grab correctness fixes - no review
This is just syncing us with the upstream http://code.google.com/p/angleproject
2011-12-04 17:24:41 -05:00
Benoit Jacob
257620bd20 Bug 696889 - Upgrade ANGLE to r802 - no review
This is syncing us with the ANGLE project at

   http://code.google.com/p/angleproject/

Also, with this new ANGLE revision, two WebGL conformance tests are now passing on windows so this patch removes them from failing_tests_windows.txt.

--HG--
rename : gfx/angle/angle-instrinsic-msvc2005.patch => gfx/angle/angle-intrinsic-msvc2005.patch
2011-10-25 08:58:43 -04:00
Benoit Jacob
5de2c95a0d Bug 682506 - Upgrade ANGLE to r740 - r=upstream
I need this now especially as it gets us the shader modification mechanisms to work around Mac GL crashes, see bug 665578

The relevant ANGLE revisions are 734, 738, and 740 fixes a bug in 738.

This also allows us to reset our set of cherrypicked ANGLE revisions which was starting to be very big.
2011-08-30 18:50:05 -04:00
Benoit Jacob
66919c207e Bug 663162 - Update ANGLE to r686 - r=joedrew
Just an ANGLE update, plus updating the list of failed tests on WinXP, also now properly reporting on unexpeced success (using todo(true) instead of ok(false))
2011-06-10 14:59:08 -04:00
Benoit Jacob
2c0eb7e54e Bug 657748 - Update ANGLE to r653 - a=joe
This ANGLE update fixes bugs, brings large performance improvements, and adds major new features that web devs are looking forward to: vertex shader texture lookup and float textures.

http://code.google.com/p/angleproject/

This update is also needed because the version we're currently using is the chrome_m10 branch and that's no longer maintained. This update will make it much easier to apply security fixes if needed.
2011-05-24 11:05:56 -04:00
Vladimir Vukicevic
5a5c544bbf b=619798; upgrade ANGLE to r511; r+a=vlad 2010-12-16 12:49:06 -08:00
Vladimir Vukicevic
5ff9acda51 b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
Vladimir Vukicevic
d5c4af94ea b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source) 2010-07-14 20:52:32 -07:00