Matt Woodrow
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4ac5f68b6f
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Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
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2012-08-13 22:10:10 +12:00 |
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Ehsan Akhgari
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e13dc32085
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Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions
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2012-07-03 20:26:18 -04:00 |
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Matt Woodrow
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d59a49c9a9
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Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
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2012-06-30 15:06:10 +12:00 |
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Gervase Markham
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87620f5676
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Nicholas Cameron
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04cd642d51
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Bug 716439; using mask layers in OGL. r=BenWa
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2012-03-19 09:08:53 +13:00 |
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Nicholas Cameron
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59e6ca2712
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Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
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2012-03-19 09:07:25 +13:00 |
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Benoit Girard
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5a75c7871e
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Bug 732552 - Remove void return in ColorLayerOGL. r=ajuma
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2012-03-02 15:36:30 -05:00 |
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Matheus Kerschbaum
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93480c6366
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Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
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2011-04-02 19:14:00 -07:00 |
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Matt Woodrow
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852f3221c8
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Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
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2011-02-25 20:05:31 +13:00 |
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Robert O'Callahan
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b36673c985
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Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
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2011-01-19 21:27:54 +13:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Matt Woodrow
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eb10edeff3
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Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
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2010-11-08 22:06:14 +13:00 |
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Chris Jones
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6f8a6ea683
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Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe
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2010-10-13 17:55:45 -05:00 |
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Chris Jones
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4c54015a6b
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Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
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2010-10-13 17:55:45 -05:00 |
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Matt Woodrow
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76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Vladimir Vukicevic
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917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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491e959191
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
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Robert O'Callahan
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f3c689bd37
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
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6709a65d60
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Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
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