Commit Graph

2836 Commits

Author SHA1 Message Date
Ryan VanderMeulen
29c38a5ecf Bug 586130 - Warning C4099 fixes (ipc). r=cjones a=bsmedberg 2011-01-20 19:49:09 -08:00
Mats Palmgren
d182933121 Bug 624198 - Don't use fwprintf with char* format. Flush stderr so that all error messages appears before exit. r=vlad a=jst 2011-01-21 04:26:39 +01:00
Mats Palmgren
3b5c54ab1f Bug 624198 - Crash due to missing cairo_clip_init call in cairo_gstate_show_text_glyphs. r=vlad a=jst 2011-01-21 04:26:39 +01:00
John Daggett
4536c0f340 Bug 624970 Fix non-libxul builds r=Neil a=bustage DONTBUILD 2011-01-20 08:34:46 +00:00
Doug Turner
b7faa64b5f [mq]: Backout of df6f10906476 2011-01-19 20:47:45 -08:00
Doug Turner
8ecaaf6d4a [mq]: Backout of 6c285cfcedf4 2011-01-19 20:46:52 -08:00
Doug Turner
d69908e871 [mq]: Backout of 69e4f4ecbdc2 2011-01-19 20:46:08 -08:00
Doug Turner
d9f12a52f9 [mq]: Backout of aeb9104f1534 2011-01-19 20:45:20 -08:00
Doug Turner
a8fdfda435 [mq]: Backout of 89c2c85429fb 2011-01-19 20:44:35 -08:00
Matt Woodrow
bb828dfbec Bug 627179 - Fix LayerManagerD3D10 debug name. r=Bas a=joe 2011-01-20 15:47:47 +13:00
Matt Woodrow
7aa8c06042 Bug 627178 - Fix build warning in gfxUtils.h r=Bas a=joe 2011-01-20 15:47:39 +13:00
Matt Woodrow
4aaf7f9305 Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all 2011-01-20 15:47:39 +13:00
Matt Woodrow
23cdfad3a4 Bug 612846 - Part 4 - Make ThebesLayerD3D10 support component alpha. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
97982d28f7 Bug 612846 - Part 3 - Add component alpha shaders to LayerManagerD3D10. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
8bc7fd5730 Bug 612846 - Part 2 - Add flush() support to cairo_tee_surface. r=roc a=blocking2.0 2011-01-20 15:47:38 +13:00
Matt Woodrow
67ffd26855 Bug 612846 - Part 1 - Refactor ThebesLayerD3D10 to only draw within Validate(). r=Bas a=blocking2.0 2011-01-20 15:47:38 +13:00
Tom Brinkman
6244449447 Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. ARM neon check. a=blocking-fennec 2011-01-19 09:53:46 -08:00
Tom Brinkman
733b524353 Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. have ycbcr to rgb565. a=blocking-fennec 2011-01-19 09:38:38 -08:00
Vladimir Vukicevic
deb3b45692 b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan
69dc2ae3e3 Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan
d50c26afdc Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
ad79053b53 Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
409b6ce451 Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
96ffca9921 Bug 593604. cairo patch for changeset e427b4ea7e2f; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
b20b042174 Bug 593604. cairo patch for changeset bacc54d452a9l a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
acae7af63a Bug 363861. cairo patch for changeset 8857392e37ae; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan
b36673c985 Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar
61fd279abc Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
d3fa82fc42 Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
- Removes support for reinitialization.
- Moves context creation up to the callers.

--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Olli Pettay
a5bf7f043d Bug 625311, nsThebesDeviceContext can own widget, r=roc, a=roc
--HG--
extra : rebase_source : 60797b802588b31e79dea17de0ec0b0667e822ba
2011-01-18 13:08:03 +02:00
Matt Woodrow
b4e55ae952 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow
1752246ab3 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Makoto Kato
0b448d34d8 Bug 625629 - Don't define MMX in SSE.h since Microsoft compiler for x64 doesn't support MMX. r=jlebar a=bustage-fix 2011-01-18 14:08:47 +09:00
Matt Woodrow
a567dd6b52 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
9cd9789d4f Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
521f5c4aad Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage 2011-01-18 12:00:43 +13:00
Matt Woodrow
600a964c35 Bug 619869 - Fix whitespace in GLContext.cpp. r=jrmuizel a=joe 2011-01-18 10:50:02 +13:00
Matt Woodrow
9301918144 Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0 2011-01-18 10:47:18 +13:00
Matt Woodrow
f5f4d25848 Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0 2011-01-18 10:47:18 +13:00
Bas Schouten
ba51e3f9ed Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Bas Schouten
738ba772ea Bug 626227: Use a single VRAM texture but multiple system RAM textures for manual glyph drawing. r=jrmuizel a=blocking-betaN 2011-01-17 21:27:25 +00:00
Jonathan Kew
bb8757a504 bug 626299 - fix disappearing text when D2D manual subpixel-AA codepath tries to use a bitmap font size. r=bas a=blocking-betaN 2011-01-17 17:46:11 +00:00
Robert O'Callahan
ce2d40adbe Bug 613696. Always use the presshell's reference rendering context to create textruns when we draw text via nsIThebesFontMetrics::DrawString, to be consistent with the textruns we measure during reflow. r=dbaron,a=blocking 2011-01-17 09:23:33 +13:00
Robert O'Callahan
55ccb0da77 Bug 625357. Take account of tee-surface device offsets when copying subsurfaces pointwise. r=jrmuizel,a=blocking 2011-01-17 09:23:31 +13:00
Robert O'Callahan
0c3dfcf61b Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Bas Schouten
8d4fe7465c Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN 2011-01-16 03:30:05 +01:00
Bas Schouten
71b73affd5 Bug 622482 - Part 4: Manually draw glyphs when needing subpixel AA on an RGBA surface. r=jrmuizel a=blocking-betaN 2011-01-16 03:30:01 +01:00
Bas Schouten
6e4a621f1e Bug 622482 - Part 3.5: Add TextTexture to avoid texture creation in majority of text draws. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:58 +01:00
Bas Schouten
22425b06ff Bug 622482 - Part 3: Add stack-based helper for region destruction. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:55 +01:00
Bas Schouten
e373b093f6 Bug 622482 - Part 2: Factor out DWrite Glyph Run creation. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:52 +01:00