Commit Graph

3474 Commits

Author SHA1 Message Date
Bas Schouten
9df92e2b44 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Benoit Girard
952c2f25af Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
275db5cd96 bug 494130 - log downloadable font errors to console. r=jdaggett 2011-07-12 12:24:36 +01:00
Daniel Holbert
7024f8afe3 Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad 2011-07-12 00:11:20 -07:00
Daniel Holbert
452e2996ff backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7 2011-07-11 18:24:03 -07:00
Jeff Gilbert
247edcfca1 Bug 669522: Removed unused function bool IsFloatInteger(float) r=joe 2011-07-11 12:24:21 -07:00
Bas Schouten
b4f2c613de Bug 668764: Properly specify stroke offset in Direct2D cairo backend. r=jrmuizel 2011-07-11 16:37:01 +02:00
Ed Morley
3bd1c95cf1 Bug 631155 - undefined return value in function '_cairo_surface_wrapper_flush'; r=jrmuizel 2011-07-11 09:14:12 -04:00
Ed Morley
f3a9335535 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
2e399e9852 Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Bas Schouten
70cf943058 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Robert O'Callahan
26c67a621c Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Marco Bonardo
94da8809f7 Merge mozilla-inbound and mozilla-central 2011-07-08 11:53:56 +02:00
Nicholas Nethercote
7b61ea2b0e Bug 653627 - Don't use char** in nsIMemoryReporter. r=khuey, sr=bz. 2011-07-08 12:45:16 +10:00
Benoit Jacob
eb0e51fa33 Bug 665070 - part 1: implement GLContext::GetAndClearError - r=jrmuizel 2011-07-07 20:01:16 -04:00
Marco Bonardo
331cfdd0fa Merge mozilla-inbound and mozilla-central 2011-07-07 12:02:38 +02:00
Justin Lebar
82e8ec8cdb Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange. 2011-07-06 20:27:35 -04:00
Florian Haenel
32ba480e5b Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00
Chris Jones
01bd80b344 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
3a8730cfb8 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-06 13:29:27 -04:00
Chris Jones
fdccfcc943 Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dcfb4599ee Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
2019352cf7 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
50a0f24763 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d7df36fbe8 Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d455e8ab6b Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dc8f49c9a6 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
61d03418ec Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
1383ae51c9 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-06 13:29:26 -04:00
Chris Jones
179dd1b1f5 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-06 13:29:26 -04:00
Mounir Lamouri
620eea42dc Merge mozilla-central into mozilla-inbound. 2011-07-06 14:49:29 +02:00
L. David Baron
dbb636b97e Only apply overflow area reported by native theme to the visual overflow, and not to the scrollable overflow. (Bug 669284) r=bzbarsky 2011-07-06 12:03:23 +02:00
Jonathan Kew
18076188b4 bug 669175 - [harfbuzz] fix indexing in reverse_range() to avoid pathological perf & incorrect results. r=behdad 2011-07-06 08:01:41 +01:00
Jacob Bramley
6d297c4c1a Bug 666918: Allow some routines to omit the frame pointer even with --enable-profiling. This will break call-graphs for these functions, but an --enable-profiling build won't work without it. [r=cjones] 2011-07-05 09:48:40 +01:00
Bas Schouten
20707018d6 Bug 668801 - Followup: Properly address review comments. 2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68 Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel 2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15 Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Matt Woodrow
dbbef6ee35 Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas 2011-07-05 14:52:50 +12:00
Matt Woodrow
dd264db48d Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas 2011-07-05 14:52:34 +12:00
Matt Woodrow
89e737996c Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf 2011-07-05 14:52:00 +12:00
Matt Woodrow
7ab3748569 Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe 2011-07-05 14:50:38 +12:00
Benoit Girard
9c46ca57c5 Bug 636707 - Check for null MacIOSurfaceImageOGL. r=mattwoodrow 2011-07-04 09:51:37 -04:00
Benoit Girard
dd61f3a2ea Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
Ed Morley
e2dd282c90 Bug 661584 - Substitute final PR_(MAX|MIN|ABS|ROUNDUP) macro calls; r=roc 2011-07-03 11:53:40 +02:00
Benoit Girard
069dc7b333 Backout 627489bb6288. 2011-07-01 18:05:54 -04:00
Marco Bonardo
d6c4314155 Merge last green changeset from mozilla-central to mozilla-inbound 2011-07-01 23:56:44 +02:00
Benoit Girard
c83b82cbd1 Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-01 16:57:15 -04:00