Commit Graph

11 Commits

Author SHA1 Message Date
Brian Birtles
532c1e8eff Bug 1002332 - Make AnimationTimeline record the last refresh time and use that when there is no refresh driver; r=bz
A document that belongs to an iframe that is display:none as no associated pres
context from which to get a refresh driver. However, in this case
document.timeline.currentTime should still never go backwards (since document
timelines are supposed to be monotonically increasing).

This patch makes AnimationTimeline record the last value returned for the
current time so that if the document becomes display:none we can still return
the most recently used time.
2014-07-24 13:37:38 +09:00
Alexandre Poirot
5a3800bc64 Bug 1027242 - Blacklist mulet's failing tests + expose 'mulet' to ini files; fix previous bustage on a CLOSED TREE, r=ahal 2014-07-02 15:40:56 -07:00
Brian Birtles
b784c29a93 Bug 1037316 part 2 - When updating animations, match existing animations one-by-one starting from the beginning of each list; r=dbaron
This patch changes the order in which we look for matches when updating existing
animations. Previously we would iterate through new animations in a forwards
direction but match old animations by going through the list of animations
backwards.

This patch makes us iterate through both lists in a backwards direction. That
means that if we have:

  animation: anim 100s

and later we make it

  animation: anim 100s, anim 100s

Then the new animation will be added to the *start* of the list, i.e. prepended,
and the resulting animation will not restart.
2014-07-23 10:51:12 +09:00
Brian Birtles
699a8025c6 Bug 1037316 part 1 - Return the same object when updating animations; r=dbaron
Previously when updating animations we'd generate a new list of animation
objects then try to match up animations from the existing list and copy across
state such as start times and notification flags. However, this means that from
the API we end up returning different objects.

This patch makes us maintain the same object identity when updating an existing
animation. It does this by looking for matching animations in both lists. If it
finds a match it copies the necessary information from the *new* animation to
the *existing* animation (but preserving the start time, last notification
etc.). Then, finally, it puts the *existing* animation in the list of *new*
animations and removes the corresponding *new* animation. The existing
animation is also removed from the list of existing animations so that it only
matches once.

The method used for matching is probably not intuitive but this is addressed in
a subsequent patch in this series.
2014-07-23 10:51:12 +09:00
Jonathan Griffin
efbbf73c27 Backed out changeset 64586374a208 on a CLOSED TREE 2014-07-22 18:29:57 -07:00
Alexandre Poirot
09c66c2ebd Bug 1027242 - Blacklist mulet's failing tests + expose 'mulet' to ini files; fix previous bustage on a CLOSED TREE, r=ahal 2014-07-02 15:40:56 -07:00
Jonathan Griffin
0cd20a2c49 Backout 4f6d9db92389 for bustage on a CLOSED TREE 2014-07-22 17:55:50 -07:00
Alexandre Poirot
c044256760 Bug 1027242 - Blacklist mulet's failing tests + expose 'mulet' to ini files. r=ahal 2014-07-02 15:40:56 -07:00
Brian Birtles
5ebdbe214d Bug 1033881 part 2 - Add tests to test_element-get-animation-players.html which checks for animation-name: missing; r=dbaron 2014-07-17 10:04:56 +09:00
Brian Birtles
7e24d06e5e Bug 1032573 part 6 - Add tests for Element.getAnimationPlayers; r=dbaron 2014-07-16 09:02:31 +09:00
Brian Birtles
5324fa6296 Bug 998246 part 5 - Add tests for AnimationTimeline; r=dholbert 2014-05-13 16:22:13 +09:00