Nicholas Cameron
e3a771b492
Bug 900248. Move logic for device checking to Ready() and check it at the start of transactions. r=Bas
2013-11-22 11:07:57 +13:00
Nicholas Cameron
d4dfd11e67
Bug 900248. Better handling of device reset and recreation. r=Bas
2013-11-22 11:07:57 +13:00
Nicholas Cameron
6038069353
Bug 900248. Remove managed pool d3d9 texture use. r=Bas
2013-11-22 11:07:57 +13:00
Nicholas Cameron
82a91f798b
Bug 900248. Reinstate some removed code and don't composite immediately after resetting the device. r=Bas
2013-11-22 11:07:57 +13:00
Nicholas Cameron
891ad37444
Bug 900248. Only create d3d9 device on the main thread. r=Bas
2013-11-22 11:07:57 +13:00
Nicholas Cameron
b59f54b2f4
Bug 900248. Don't return a d3d9 device from device() if we can't composite. r=Bas
2013-11-22 11:07:56 +13:00
Nicholas Cameron
a2c46dbd46
Bug 900248. Rebuild the d3d9 device. r=Bas
2013-11-22 11:07:56 +13:00
Nicholas Cameron
2c528ed544
Bug 900248. ReleaseTextureResources. r=Bas
2013-11-22 11:07:56 +13:00
Nicholas Cameron
a6d524ccf4
Bug 900248. Don't assume ThebesLayerBufer will get the buffers it wants. r=mattwoodrow
2013-11-22 11:07:55 +13:00
David Anderson
c06bd5c0fb
Only composite changed areas in the software compositor (bug 882447, r=mattwoodrow,nrc).
2013-11-21 11:25:16 -08:00
Nicolas Silva
0efbe40a7d
Bug 940959 - Compiled shaders. r=generated code
2013-11-21 17:42:10 +01:00
Nicolas Silva
a98016bf5f
Bug 940959 - Use alpha textures for YCbCr planes with D3D9. r=nrc
2013-11-21 17:40:55 +01:00
Benoit Jacob
ac3ababc4b
Bug 938970 - 3/5. Some d3d tweaks needed to build with UNIFIED_SOURCES - r=Bas
2013-11-17 21:06:23 -05:00
Benoit Girard
87d3e1cc22
Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc
2013-11-17 16:47:40 -05:00
Matt Woodrow
19816190f1
Bug 35380 - Part 5: Remove aOffset from everywhere. r=nrc
2013-11-07 22:53:08 +13:00
Matt Woodrow
37b891a516
Bug 935380 - Part 4: Make the Compositors use the RenderTarget's origin instead of aOffset. r=nrc
2013-11-07 22:53:08 +13:00
Matt Woodrow
accb417824
Bug 935380 - Part 3: Make CompositingRenderTarget store it's origin. r=nrc
2013-11-07 22:53:08 +13:00
Matt Woodrow
613408a7f4
Bug 935380 - Part 2: Pass the actual rect that the RenderTarget represents as the first parameter to CreateRenderTarget. r=nrc
2013-11-07 22:53:07 +13:00
Matt Woodrow
9731cb7c16
Bug 934860 - Move paint region clipping into DrawThebesLayer. r=roc
2013-11-07 08:10:50 +13:00
Ed Morley
b0b384ebfc
Backed out changeset f24ee0606ea6 (bug 926128) for reftest failures on OS X & crashes on B2G on a CLOSED TREE
2013-11-01 15:51:32 +00:00
Andreas Gal
07faf96a6d
Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical
2013-11-01 09:29:20 -04:00
Daniel Holbert
3f76c083c7
Bug 925142: Remove unnecessary includes from ContainerLayerD3D9.cpp and ContainerLayerD3D10.cpp. r=nical
2013-10-10 09:17:08 -07:00
Nicolas Silva
8605f47406
Bug 922202 - Make PlanarYCbCrImage::Data forward-declarable and remove some header includes. r=bjacob
2013-10-01 17:57:50 -07:00
Ehsan Akhgari
6c364e9615
Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
...
This patch reduces the number of files that transitively #include
gfx/2d.h from 1582 to 1362.
2013-10-01 17:01:19 -04:00
Nicholas Cameron
6d1b35bad7
Bug 882113. Azurification of compositor classes. r=mattwoodrow
2013-09-27 12:37:19 +12:00
Benoit Jacob
6ac61cabdb
Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel
2013-09-24 16:45:14 -04:00
Benoit Jacob
c1d7f88886
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
...
Generated by these regexes:
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 16:45:13 -04:00
Nicholas Cameron
a3183c442b
Bug 912766. Funky refcounting to keep the gfxWindowsSurface alive during transport. r=mattwoodrow
2013-09-24 13:14:12 +12:00
Nicholas Cameron
789ebcc522
Bug 912766. Use the DIB texture client/host. r=mattwoodrow
2013-09-24 13:14:12 +12:00
Nicholas Cameron
ce3f74d743
Bug 912766. DIB texture client/host. r=mattwoodrow,jrmuizel
2013-09-24 13:14:11 +12:00
Nicholas Cameron
cc619b7421
Bug 912766. Refactor DataToTexture. r=mattwoodrow
2013-09-24 13:14:11 +12:00
Jeff Muizelaar
3e2f7faf86
Bug 914195. Improve type safety in cairo_win32_surface_create_with_d3dsurface9. r=benwa
...
This avoids a crash by writing to d3d9surface member on surfaces
that are not win32
--HG--
extra : rebase_source : 0aa7a67151c8d30f0b57e50a1f8570abd18081ca
2013-09-13 13:39:38 -04:00
Benoit Jacob
bd8899eab6
Bug 913603 - Avoid needlessly including nsRect.h - r=jrmuizel
2013-09-06 22:15:49 -04:00
Benoit Jacob
ea442d6641
Bug 912042 - Remove the last occurences of #include "GLContext.h" in remaining headers - r=jrmuizel
2013-09-06 22:11:41 -04:00
Benoit Girard
d08f66a5b1
Bug 907544 - Pass the D3DSurface9 down into Cairo for LockRect. r=jrmuizel
...
--HG--
extra : rebase_source : 71c0f776360435d242987ffd3e2cbab8a3535c67
2013-09-04 16:53:54 -04:00
Nicholas Cameron
822a03291b
Bug 786412. Conslidate container layer methods. r=mattwoodrow
2013-09-02 10:19:18 +12:00
Jeff Muizelaar
7dde2d3d1d
Bug 910908 - Remove obsolete optimus blocking in d3d9. r=bas
...
This was added when we only had a d3d9 layer manager and needed
to interoperate between d2d and d3d9. We don't have that anymore.
--HG--
rename : browser/config/mozconfigs/win64/common-opt => browser/config/mozconfigs/win64/nightly
rename : mfbt/Maybe.h => mfbt/Util.h
rename : toolkit/components/social/FrameWorkerContent.js => toolkit/components/social/FrameWorker.jsm
rename : webapprt/content/mochitest-shared.js => webapprt/content/mochitest.js
rename : widget/gonk/HwcUtils.cpp => widget/gonk/HwcComposer2D.cpp
extra : rebase_source : 91711ea886a20d74b68dbaf4dd571deb10df606f
2013-08-29 17:42:54 -04:00
Matt Woodrow
b41daeebd3
Bug 907011 - Add support for Azure in ThebesLayerD3D9. r=Bas
2013-08-23 16:51:27 +12:00
Jeff Muizelaar
925e64dd68
Bug 898525. Separate out Gfx helpers into GfxMessageUtils.h. r=bent
...
This helps us include less.
--HG--
extra : rebase_source : bb9ca934a9dade9ef21cecfee7ae8e860f9c60c1
2013-07-26 15:28:31 -04:00
Nicholas Cameron
117fcc1062
Bug 899435. Part 4 - smooth resizing with OMTC. r=roc
2013-08-09 11:32:26 +12:00
Nicholas Cameron
a008e42aff
Bug 902330. Fix the SupportsAzureContent mess. r=mattwoodrow
2013-08-09 11:32:19 +12:00
Nicholas Cameron
94bba53801
Bug 901722. Tweek to d3d9 compositor blend modes. r=bas
2013-08-09 11:30:19 +12:00
Nicholas Cameron
27e0d267bc
Bug 901722. Fix up component alpha/sub-pixel AA enablement. r=mattwoodrow
2013-08-09 11:30:19 +12:00
Nicholas Cameron
beb04c20b9
Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow
2013-08-04 19:46:17 +12:00
Birunthan Mohanathas
84633c986a
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
...
--HG--
extra : rebase_source : 6628eb59eef0bb828fbcff03ad967f7fc97c437d
2013-07-20 11:48:55 +03:00
Matt Woodrow
93da75702f
Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
2013-07-09 10:11:00 -04:00
Matt Woodrow
68a23b3791
Backout a17b6115cdd7 for causing reftest failures
2013-07-09 12:05:04 -04:00
Matt Woodrow
c39a74c126
Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
2013-07-09 10:11:00 -04:00
Emanuel Hoogeveen
a278970cd3
Bug 890714 - Fix mixed line endings. r=joe, r=jesup
2013-07-08 16:33:15 -04:00
Jeff Gilbert
ea987c7dd2
Bug 877382 - Remove THEBES_API decorator. - r=BenWa
2013-05-29 14:59:24 -07:00