Chris Pearce
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18e05ec12b
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Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
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2011-03-24 11:28:57 +13:00 |
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Bas Schouten
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f34157c8d5
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Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
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2010-12-29 01:07:15 +00:00 |
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Bas Schouten
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e4cc92e61d
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Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
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2010-12-29 01:07:00 +00:00 |
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Bas Schouten
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2f2ceb7f86
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Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:18 +00:00 |
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Bas Schouten
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b6abb56232
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Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:08 +00:00 |
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Bas Schouten
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67d24c5af4
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Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:04 +00:00 |
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Bas Schouten
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db1c1db668
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Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan
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2010-12-20 22:35:31 +00:00 |
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Benjamin Smedberg
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f05b9e173c
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Bug 611595 - Prevent a crash when D3D9 texture creation fails because the screen is locked. In CairoImageD3D9::SetData, save the surface as a member. Try to create the texture immediately, but also try to create the texture again when painting if it failed the first time. r=bas a=blocker-topcrash
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2010-11-18 13:47:59 -05:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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911e5dfba9
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Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
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2010-10-21 22:41:04 +02:00 |
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Robert O'Callahan
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ea9f2b9fe9
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Fixing bustage, a=me
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2010-09-03 16:20:23 +12:00 |
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Matt Woodrow
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da3df6842e
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Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0
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2010-09-03 15:50:42 +12:00 |
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Vladimir Vukicevic
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34ff738268
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b=574481; fix layers lifetime issues; part 4 - fix other layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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Matt Woodrow
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76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Bas Schouten
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c5e57ed188
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Numerous whitespace fixes in D3D9 layers code.
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2010-05-29 05:27:03 +02:00 |
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Bas Schouten
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44402345e3
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Bug 567966: Part 1: Properly handle siblings and children. Also fix missing release on container destructor. r=vlad
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2010-05-25 09:37:19 +02:00 |
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Bas Schouten
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5c0ef5136a
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Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel
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2010-05-24 17:28:51 +02:00 |
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