Robert O'Callahan
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88f0fd8a69
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Bug 627393. Set correct alpha value for D3D10 ColorLayers. r=bas,a=blocking
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2011-01-25 21:45:49 +13:00 |
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Robert O'Callahan
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b36673c985
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Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
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2011-01-19 21:27:54 +13:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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176e99bd57
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Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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2010-10-01 00:53:49 +02:00 |
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