Bas Schouten
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d209c742ad
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Bug 633511: Detect surface content type in the correct spot. r=jrmuizel a=blocking-betan
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2011-02-11 23:46:28 +01:00 |
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Bas Schouten
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cc02bd1677
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Bug 628173 - Part 2: Update CanvasLayerD3D10 to match D3D9 style. r=jrmuizel a=blocking-final
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2011-02-10 21:03:51 +01:00 |
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Vladimir Vukicevic
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1b67db06c8
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Bug 630019 - updated ANGLE PBuffers patch (makes ANGLE work again) - r=bjacob, a=blocking2.0
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2011-01-31 20:58:21 -05:00 |
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Vladimir Vukicevic
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5c358eba4e
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b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
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2011-01-06 14:07:12 -08:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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176e99bd57
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Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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2010-10-01 00:53:49 +02:00 |
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