Commit Graph

20 Commits

Author SHA1 Message Date
Benoit Jacob
57f5391e3e Bug 720438 - Update ANGLE to r963 - no review
No review because this is just syncing us with upstream:
  http://code.google.com/p/angleproject/

This is also doing some cleanup, removing stale/empty files and updating patches.

The main benefit from this update is that long-identifier-shortening has been fixed.
2012-01-26 12:04:15 -05:00
Benoit Jacob
cf73b0e3b9 Bug 707555 - Update ANGLE to r901 (v1.0) to grab correctness fixes - no review
This is just syncing us with the upstream http://code.google.com/p/angleproject
2011-12-04 17:24:41 -05:00
Benoit Jacob
257620bd20 Bug 696889 - Upgrade ANGLE to r802 - no review
This is syncing us with the ANGLE project at

   http://code.google.com/p/angleproject/

Also, with this new ANGLE revision, two WebGL conformance tests are now passing on windows so this patch removes them from failing_tests_windows.txt.

--HG--
rename : gfx/angle/angle-instrinsic-msvc2005.patch => gfx/angle/angle-intrinsic-msvc2005.patch
2011-10-25 08:58:43 -04:00
Benoit Jacob
5de2c95a0d Bug 682506 - Upgrade ANGLE to r740 - r=upstream
I need this now especially as it gets us the shader modification mechanisms to work around Mac GL crashes, see bug 665578

The relevant ANGLE revisions are 734, 738, and 740 fixes a bug in 738.

This also allows us to reset our set of cherrypicked ANGLE revisions which was starting to be very big.
2011-08-30 18:50:05 -04:00
Benoit Jacob
2c0eb7e54e Bug 657748 - Update ANGLE to r653 - a=joe
This ANGLE update fixes bugs, brings large performance improvements, and adds major new features that web devs are looking forward to: vertex shader texture lookup and float textures.

http://code.google.com/p/angleproject/

This update is also needed because the version we're currently using is the chrome_m10 branch and that's no longer maintained. This update will make it much easier to apply security fixes if needed.
2011-05-24 11:05:56 -04:00
Matheus Kerschbaum
35f86c76ad Bug 648911 - Remove support for non-libxul builds. r=ted,joedrew 2011-05-23 18:54:47 +02:00
Mark Banner
ebb839218f Bustage fix follow-up to bug 629538. Fix pedantic error in ShaderLang.h that only shows up in non-IPC builds due to the way IPC disables pedantic. r=bjacob,a=bustage-fix 2011-01-30 15:54:07 +00:00
Benoit Jacob
8b30bae5e3 Bug 629971 - fix non-libXUL build: had damaged and not properly applied angle-shared.patch - r+a=bustage-of-non-libxul-build 2011-01-29 23:43:11 -05:00
Benoit Jacob
2c9eb4a658 Bug 629538 - Upgrade ANGLE to r550 - 2/3 - r=vlad, a=blocking2.0 2011-01-29 22:31:21 -05:00
Benoit Jacob
d5b139d66f Bug 629538 - Upgrade ANGLE to r550 - 1/3 - r=vlad, a=blocking2.0 2011-01-29 22:31:21 -05:00
Vladimir Vukicevic
fe9026382b b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
Vladimir Vukicevic
d0b53174f7 b=602396; upgrade ANGLE to r445, mozilla portion; r=bjacob a=b 2010-10-09 12:44:25 -07:00
Vladimir Vukicevic
246057b47c b=602396; upgrade ANGLE to r445 2010-10-09 12:44:25 -07:00
Robert Sayre
e015debe36 (b=583450, 583375) Fix ShaderLang.h bustage. Commas at the end of enum lists. 2010-07-31 00:01:14 -07:00
Vladimir Vukicevic
a827c80a2f b=583375; update ANGLE to r367; r=vlad 2010-07-30 15:22:11 -07:00
Neil Rashbrook
726052be53 Windows static builds failing due to ANGLE changes, r=vlad 2010-07-17 14:22:26 +02:00
Vladimir Vukicevic
e06986f02d Fix ANGLE on gcc shared non-libxul builds, r=irc, and I know it's a CLOSED TREE 2010-07-15 14:38:22 -07:00
Vladimir Vukicevic
ba073872bf b=578938; ANGLE compilation broken for non-libxul shared builds; r=khuey 2010-07-15 12:49:09 -07:00
Vladimir Vukicevic
79bbb0f9ca b=571172; import and use ANGLE GLSL ES shader validator (disabled by default for now); r=joe 2010-07-14 20:52:34 -07:00
Vladimir Vukicevic
d5c4af94ea b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source) 2010-07-14 20:52:32 -07:00