Jacek Caban
4129770618
Bug 1092130 - Fixed build errors found by mingw after bug 1076698 landed (-Werror=missing-braces errors). r=cpearce
2014-11-03 10:28:52 +01:00
Robert O'Callahan
6d3bc4bb4c
Bug 1072528. Part 2: Remove layers code. r=bas
2014-09-24 16:35:06 -04:00
Jeff Gilbert
4b2b8c5999
Bug 1081363 - Don't do readback eagerly in ShSurf_Basic. - r=kamidphish
2014-10-10 14:36:17 -07:00
jdashg
a070a30c6a
Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
2014-10-07 21:15:39 -07:00
jdashg
5fb64748e4
Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
...
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
dom/canvas/WebGLContext.cpp | 10 +++++--
gfx/gl/GLContext.cpp | 20 --------------
gfx/gl/GLContext.h | 3 --
gfx/gl/GLReadTexImageHelper.cpp | 5 +++-
gfx/gl/GLScreenBuffer.cpp | 13 +++++++--
gfx/gl/GLUploadHelpers.cpp | 27 ++++++++++++++++++
gfx/gl/SharedSurfaceGralloc.cpp | 14 ++++------
gfx/gl/SharedSurfaceGralloc.h | 10 +++++--
gfx/gl/SurfaceTypes.cpp | 2 ++
gfx/gl/SurfaceTypes.h | 1 +
gfx/layers/client/CanvasClient.cpp | 44 ++++++++++++++++++------------
gfx/layers/client/CanvasClient.h | 8 +++---
gfx/layers/client/ClientCanvasLayer.cpp | 6 ++++
gfx/layers/client/ClientCanvasLayer.h | 2 +-
gfx/layers/client/TextureClient.cpp | 11 ++++----
gfx/layers/client/TextureClient.h | 6 ++--
gfx/layers/composite/TextureHost.cpp | 15 +++++-----
gfx/layers/composite/TextureHost.h | 10 +++----
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 9 ++++--
gfx/layers/d3d9/CanvasLayerD3D9.cpp | 8 ++++--
gfx/layers/ipc/LayersSurfaces.ipdlh | 4 +--
gfx/layers/moz.build | 4 ++-
gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
gfx/layers/opengl/GrallocTextureClient.h | 3 ++
24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
jdashg
a8a4d97f00
Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
...
From a7c09c0f17e19fd2254cb1d7a8ddd07b327151ad Mon Sep 17 00:00:00 2001
---
gfx/2d/HelpersCairo.h | 2 +
gfx/gl/GLContext.cpp | 3 +-
gfx/gl/GLContext.h | 2 -
gfx/gl/GLReadTexImageHelper.cpp | 21 +--
gfx/gl/GLReadTexImageHelper.h | 6 +
gfx/gl/GLScreenBuffer.h | 6 +-
gfx/gl/ScopedGLHelpers.cpp | 40 +++++
gfx/gl/ScopedGLHelpers.h | 26 ++-
gfx/gl/SharedSurface.cpp | 94 +++++++++++
gfx/gl/SharedSurface.h | 19 +++
gfx/gl/SharedSurfaceIO.h | 4 +
gfx/layers/CopyableCanvasLayer.cpp | 3 +-
gfx/layers/client/CanvasClient.cpp | 276 +++++++++++++++++++++++++++++---
gfx/layers/client/CanvasClient.h | 34 ++++
gfx/layers/client/ClientCanvasLayer.cpp | 21 ++-
gfx/layers/client/ClientCanvasLayer.h | 9 +-
gfx/layers/client/TextureClient.cpp | 35 ++++
gfx/layers/client/TextureClient.h | 85 +++++++++-
gfx/layers/composite/TextureHost.cpp | 131 ++++++++++++++-
gfx/layers/composite/TextureHost.h | 64 ++++++++
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 5 +-
gfx/layers/ipc/LayersSurfaces.ipdlh | 5 +
22 files changed, 828 insertions(+), 63 deletions(-)
2014-10-07 21:01:51 -07:00
Markus Stange
abdabfe784
Bug 1073103 - SReplace 'Thebes' with 'Painted' in some more places. r=roc
2014-09-26 13:07:06 -04:00
Markus Stange
131bfce4c5
Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
...
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00
Jeff Muizelaar
876ec2d266
Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
...
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.
Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.
--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
2014-09-10 15:59:00 -04:00
Jonathan Watt
fa8c7ec8a5
Bug 1064084, part 1 - Convert all consumers of gfxContext::Translate() to use gfxContext::SetMatrix()/Multiply(). r=Bas
2014-09-11 07:57:38 +01:00
David Zbarsky
848b6c007e
Bug 1060165: Remove gfxPoint3D r=nical
2014-08-29 14:47:30 -04:00
Milan Sreckovic
735f45f426
Bug 1033310: Handle CreateDataSourceSurface* returning nullptr. f=nsilva, r=bschouten
2014-08-27 11:57:43 -04:00
Benoit Girard
dd68564fab
Bug 1010584 - Part 1: Introduce RenderTargetPixel. r=mwoodrow
2014-07-30 14:36:15 -04:00
Jeff Gilbert
2cf705f5f5
Bug 1049957 - Use UniquePtr for SharedSurface, SurfaceFactory. - r=kamidphish
2014-08-15 17:38:08 -07:00
Ehsan Akhgari
b7b2b2ed90
Bug 1038158 - Give ReadbackResultWriter a private destructor; r=bjacob
2014-07-15 16:41:05 -04:00
Jeff Gilbert
28df0dd6c9
Bug 1037151 - Merge SharedSurface_GL into SharedSurface. - r=mattwoodrow
2014-07-11 15:10:49 -07:00
Jeff Gilbert
d220b95c03
Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas
2014-07-02 17:48:18 -07:00
Jeff Gilbert
2c7936586a
Bug 1000640 - Update Gralloc and ANGLE ShSurf backends. - r=mattwoodrow
2014-06-18 17:04:05 -07:00
Jonathan Watt
17c6b8a1da
Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas
2014-06-17 18:35:51 +01:00
Jonathan Watt
1e42671a22
Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas
2014-06-10 16:42:22 +01:00
Wes Kocher
b4252e39a6
Backed out changeset cb1ea8162165 (bug 1000640)
2014-06-04 18:27:31 -07:00
Jeff Gilbert
80de765f16
Bug 1000640 - Update Gralloc and ANGLE ShSurf backends. - r=mattwoodrow
2014-06-04 15:20:25 -07:00
Matt Woodrow
84bcfe71d2
Bug 1001845 - Simplify invalid regions to avoid spending excessive amounts of time in region code. r=roc
2014-04-28 16:17:31 +12:00
Nicolas Silva
2f4369ee5e
Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats
2014-05-22 12:11:45 +02:00
Matt Woodrow
8218724383
Bug 1008573 - Simplify D3D10 invalid region before we clear the surface. r=Bas
2014-05-13 11:46:54 +12:00
Matt Woodrow
d54248516a
Bug 938395 - Enable single rect painting for d3d10. r=Bas
2014-05-08 14:56:48 +12:00
Carsten "Tomcat" Book
742abc7f74
Backed out changeset 6efbbdf09c63 (bug 1001845) for refest failures
2014-05-06 14:09:56 +02:00
Matt Woodrow
0948d077e1
Bug 1001845 - Simplify invalid regions to avoid spending excessive amounts of time in region code. r=roc
2014-04-28 16:17:31 +12:00
Birunthan Mohanathas
ff8ce9bd42
Bug 900908 - Part 3: Change uses of numbered macros in nsIClassInfoImpl.h/nsISupportsImpl.h to the variadic variants. r=froydnj
2014-04-27 03:06:00 -04:00
Jeff Gilbert
7fae189111
Bug 992874 - Don't try to texture from bad D3D10 texture. - r=bas
2014-04-16 11:05:48 -07:00
Kartikaya Gupta
3ad5b85cf7
Bug 996768 - Remove redundant copies of HasOpaqueAncestorLayer. r=Bas
2014-04-16 13:56:52 -04:00
Jonathan Watt
0a0470e24e
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
2014-04-16 01:41:40 +01:00
Jonathan Watt
3e160b2c76
Bug 960524 - Get rid of Image::DeprecatedGetAsSurface (Moz2D migration). r=mattwoodrow
2014-04-10 09:49:53 +01:00
Jonathan Watt
1aa33ab749
Bug 964731 - Convert ImageLayerD3D10 and CreateOptimalSurface/CreateOptimalMaskSurface to Moz2D. r=Bas
2014-04-10 09:49:49 +01:00
Jeff Gilbert
f54bf7467b
Bug 963962 - Fix use of CreateDrawTargetForData in CanvasLayerD3D9/10. r=Bas
2014-04-07 10:24:14 -04:00
Jonathan Watt
0f938e4df0
Bug 990752 - Make ImageLayerD3D9/ImageLayerD3D10::Render() use mSourceSurface instead of mDeprecatedSurface (Moz2D migration). r=mattwoodrow
2014-04-02 12:33:15 +01:00
snigdha
90f0f64d5b
Bug 798033 - Headers should generally not do "using namespace" at file scope. r=jib, r=jmathies, r=rjesup, r=ekr, r=ncameron, r=blassey
2014-04-01 08:29:25 -04:00
Jonathan Watt
f50a46f108
Bug 985049 - Remove gfxPlatform::SupportsAzureContent() and kill of the resulting dead code. r=mattwoodrow
2014-03-19 10:36:58 +08:00
Kyle Huey
510a49016d
Bug 967364: Rename already_AddRefed::get to take. r=bsmedberg
2014-03-15 12:00:15 -07:00
Jeff Gilbert
7cf50c98a3
Bug 976813 - Separate ShSurf::Texture for Prod and Cons. - r=snorp
2014-03-10 19:08:49 -07:00
Matt Woodrow
e638200a0e
Bug 940455 - Add LayerManager functonality to clear out a portion of the window for the OS to paint. r=roc,Bas
2014-02-13 13:20:41 +13:00
Mike Conley
4611b5bdb4
Backing out bug 940455 (36e45a68452b) for numerous regressions. r=bustage-fix.
2014-03-07 16:50:30 -05:00
Matt Woodrow
cf2d089996
Bug 940455 - Add LayerManager functonality to clear out a portion of the window for the OS to paint. r=roc,Bas
2014-02-13 13:20:41 +13:00
Ryan VanderMeulen
760e2a311f
Backed out changeset 6f05267b4afc (bug 798033) for Android bustage.
2014-03-05 09:55:52 -05:00
snigdha
ef5d7c4e73
Bug 798033 - Headers should generally not do "using namespace" at file scope. r=jib, r=jmathies, r=rjesup, r=ekr, r=ncameron, r=blassey
2014-03-05 08:47:45 -05:00
Milan Sreckovic
7cd9dd961f
Bug 971943: 2. webgl.force-layers-readback preference moved to gfxPrefs. r=gw280
2014-02-28 12:59:37 -05:00
Masatoshi Kimura
dfb3f0e76b
Bug 969918 - Use decltype to declare pointers for dynamic-loaded functions. r=jimm sr=roc
2014-02-18 07:32:52 +09:00
Tor Arvid Lund
09df5cf35c
Bug 948765 - Port CopyableCanvasLayer to Moz2D. r=nical
...
This patch deprecates the UpdateSurface and PaintWithOpacity methods in the
CCL class. To do this, many other changes were made in the process.
BasicImplData::Paint was deprecated, and its mOperator was ported to Moz2D.
This caused changes in several *Layer subclasses.
GLScreenBuffer::Readback was deprecated.
I want to change the usages of the (now) deprecated functions, so that they
use the new Moz2D ones: CanvasClient::Update has been updated, but the big
one (BasicLayerManager::PaintSelfOrChildren) will have to be its own
project.
2014-02-12 10:07:46 -05:00
Bas Schouten
015f37c6a6
Bug 805406: Do not validate ThebesLayers when the D2D device is invalid. r=jrmuizel
2014-02-08 19:37:38 +00:00
Tor Arvid Lund
1bae72e9bf
Bug 968746 - Remove unused CanvasLayer::Data::mSurface. r=nical
...
Since no code path ever set CanvasLayer::Data::mSurface, remove the field
entirely
2014-02-06 09:46:30 -05:00