Commit Graph

50 Commits

Author SHA1 Message Date
Nicholas Cameron
dd58f82344 Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow 2013-08-04 19:46:17 +12:00
Birunthan Mohanathas
c5fd62b084 Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
--HG--
extra : rebase_source : 6628eb59eef0bb828fbcff03ad967f7fc97c437d
2013-07-20 11:48:55 +03:00
Jeff Gilbert
028ad03f99 Bug 877382 - Remove THEBES_API decorator. - r=BenWa 2013-05-29 14:59:24 -07:00
Bas Schouten
7d182a2102 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Ehsan Akhgari
8c296bbcd4 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Matt Woodrow
1f62ddd68b Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
* * *
Fix Empty transactions with the new paint timing
2012-08-13 22:10:10 +12:00
Matt Woodrow
4ac5f68b6f Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-08-13 22:10:10 +12:00
Aryeh Gregor
57c0ad57fb Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Ehsan Akhgari
e13dc32085 Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions 2012-07-03 20:26:18 -04:00
Matt Woodrow
d59a49c9a9 Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-06-30 15:06:10 +12:00
Nicholas Cameron
01224f6b7a Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc 2012-06-26 14:43:30 +12:00
Nicholas Cameron
2237afc914 Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron
3cd654450f Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc 2012-06-26 09:44:41 +12:00
Nicholas Cameron
a938e2e825 Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc 2012-05-22 19:15:16 -04:00
Gervase Markham
87620f5676 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Nicholas Cameron
fa43179112 Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas 2012-03-07 10:07:48 +13:00
Benoit Jacob
f49757071d Bug 711656 - report force-enabled features in crash reports - r=jrmuizel
Force-enabled features will be reported with a '!' instead of the usual '?' in AppNotes in crash reports.
2012-02-27 16:33:19 -05:00
Bas Schouten
f41ddf02da Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Michael Wu
d8e503c38b Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
Ali Juma
e85791a064 Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones 2011-09-26 09:20:42 -04:00
Chris Jones
02362cc047 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Robert O'Callahan
26c67a621c Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Benoit Girard
dd61f3a2ea Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
Benoit Girard
069dc7b333 Backout 627489bb6288. 2011-07-01 18:05:54 -04:00
Benoit Girard
c83b82cbd1 Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-01 16:57:15 -04:00
Robert O'Callahan
579e5a534f Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas 2011-02-16 16:43:30 -06:00
Robert O'Callahan
ad79053b53 Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Bas Schouten
e83cf39bed Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
Matthew Gregan
fc868e4d64 Bug 584259 - Add support for StereoMode element. r=roc a=roc 2010-11-03 12:43:29 +13:00
Michael Wu
a3ec8a5ae1 Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin
0da1b085e9 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Robert O'Callahan
669ff953e8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Bas Schouten
911e5dfba9 Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN 2010-10-21 22:41:04 +02:00
Bas Schouten
50d248afd4 Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
Bas Schouten
1a307b788a Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Bas Schouten
3a223b0317 Bug 596489 - Part 3: Recreate the layer manager when a device is removed. r=roc 2010-09-15 22:16:02 +00:00
Bas Schouten
a41f88e4e6 Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel 2010-09-15 22:15:56 +00:00
Bas Schouten
910c08e31f Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
Bas Schouten
e7f5acb977 Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel 2010-09-14 12:56:39 +02:00
Bas Schouten
ba35c84ad7 Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
Bas Schouten
8f778f866d Bug 593268 - Part 3: Implement CreateOptimalSurface for D3D9 layers and use interop in CanvasLayerD3D9. r=jrmuizel 2010-09-08 05:27:36 +02:00
Joe Drew
3ef9ce1660 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Matt Woodrow
ca68b51b78 Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0 2010-09-03 15:50:29 +12:00
Atul Apte
4a9f8dee1f Enable basic stereoscopic rendering support for D3D9 layers with 3D Vision. r=bas 2010-08-26 20:44:53 +00:00
Jacek Caban
7460ee1472 Bug 586279 - Broken DeviceManagerD3D9.h compilation on mingw r=bas.schouten a=joe
--HG--
extra : rebase_source : c3c6d40e0adbfa705759cb238ea10fc0e12e0d4a
2010-08-14 16:43:14 +02:00
Bas Schouten
16fbc64865 Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad 2010-08-11 01:32:45 +02:00
Matt Woodrow
76ed4033a0 Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
Bas Schouten
c5e57ed188 Numerous whitespace fixes in D3D9 layers code. 2010-05-29 05:27:03 +02:00
Bas Schouten
44402345e3 Bug 567966: Part 1: Properly handle siblings and children. Also fix missing release on container destructor. r=vlad 2010-05-25 09:37:19 +02:00
Bas Schouten
5c0ef5136a Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel 2010-05-24 17:28:51 +02:00