Commit Graph

55 Commits

Author SHA1 Message Date
Kartikaya Gupta
e7eceb370e Bug 760229 - Factor out a fillRectCoordBuffer function. r=Cwiiis 2012-09-06 14:34:38 -04:00
Chris Peterson
4251f0fb5a Bug 779366 - Part 1: Move FloatUtils to org.mozilla.gecko.util package. r=kats
--HG--
rename : mobile/android/base/FloatUtils.java => mobile/android/base/util/FloatUtils.java
2012-07-27 21:57:47 -07:00
Chris Peterson
f554e798e4 Bug 778472 - Part 3: Standardize order of import statements: org.mozilla, com, net, org, android, java. r=mfinkle 2012-07-27 17:53:54 -07:00
Chris Peterson
0ae5b05768 Backout 844444ca8feb (Bug 709230) r=bustage 2012-07-17 17:54:54 -07:00
Chris Peterson
7cc0a9ac2f Bug 709230 - Part 4: Remove unused imports. r=blassey 2012-07-15 13:20:43 -07:00
Chris Peterson
949e399cad Bug 709230 - Part 3: Mark classes final and reduce class visibility public->package->private to aid ProGuard optimizations. r=blassey 2012-07-15 13:20:43 -07:00
James Willcox
462a3740e2 Bug 753458 - Remove unnecessary fields in RenderContext r=kats 2012-05-24 11:02:49 -04:00
Kartikaya Gupta
78fc09d742 Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Kartikaya Gupta
0f2c633486 Bug 748384 - Back out 330e9c52f9ac, 9ba1078559fe, 2ed39c12d792, f53f05ecacd5 for build bustage. r=bustage 2012-05-23 11:08:19 -04:00
Kartikaya Gupta
42c7a60dd5 Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
James Willcox
7b6aaa5bb8 Bug 746633 - Don't use placeholder for full page plugins on Android r=blassey 2012-05-07 14:18:46 -04:00
James Willcox
4b0d6b0c67 Bug 727116 - Draw Flash plugins with OpenGL during pan/zoom on legacy Android r=blassey 2012-04-27 16:04:47 -04:00
Jeff Muizelaar
307aeaae2d Bug 742731. Remove performUpdates return value. r=kats
No need to have a return value if it's always going to be true.

--HG--
extra : rebase_source : 78b0ad28f320c84080bea6bd62cafe2cb33bdd5b
2012-04-05 11:32:16 -04:00
Kartikaya Gupta
7968d9bc1e Bug 731603 - Save the display port and resolution in the VirtualLayer's mPosition and mResolution fields. r=Cwiiis 2012-03-20 00:07:42 -04:00
Chris Lord
c456a36f39 Bug 732756 - Fix overdrawing of checkerboard. r=kats
Fix overdrawing of the checkerboard layer by letting layers have a concept of
a display-port, and keeping the root layer's display port in track with
Gecko's.
2012-03-17 15:08:22 +00:00
Ryan VanderMeulen
2f1650c3ae Backout d5b66e64cf44 (bug 732756) to see if it fixes Android crashtests. 2012-03-16 17:17:22 -04:00
Chris Lord
7907635f98 Bug 732756 - Fix overdrawing of checkerboard. r=kats
Fix overdrawing of the checkerboard layer by letting layers have a concept of
a display-port, and keeping the root layer's display port in track with
Gecko's.
2012-03-16 16:30:23 +00:00
Kartikaya Gupta
f8a8d4a442 Bug 725095 - Various fixes to get maple ready to land on m-c. r=Cwiiis
- Disable fps layer.
- Add some comments to FlexibleGLSurfaceView.
- Get rid of getBufferSize and some other related cleanup.
- Add some comments to compositor-invoked functions in GeckoLayerClient.
- Take out unnecessary parameters to Rect constructor.
- Move class variable initialization to constructor.
- Take out kUsingGLLayers.
- Add a comment about changes in background color.
- Fix up convertViewPointToLayerPoint to be more correct.
- Add note in setPositionAndResolution about how it might be wrong.
- Modify provideEGLSurface to not store the surface in mEGLSurface.
- Remove some unneeded, commented out code in GLThread.
2012-03-12 16:20:19 -04:00
Kartikaya Gupta
b54adee8aa Merge the origin (Point) and size (IntSize) properties of Layers into a single position (Rect) property.
Not only does this reduce the amount of cruft needed while getting and setting these properties, it
makes the code more consistent because we don't have half of this stored in the Layer base class and
the other half provided by an abstract method implementation in subclasses. Furthermore, this
allows the VirtualLayer size to be updated based on the area painted by gecko rather than remaining
fixed at the view size when the virtual layer was created.
2012-02-26 10:47:47 -05:00
Kartikaya Gupta
775d2610b1 Re-land a fixed c8451607557b (Take out the empty GeckoLayerClient.dimensionsChanged method and the unneeded support architecture for it) 2012-02-23 10:09:38 -05:00
Benoit Girard
dbfc4d8191 Backed out changeset c8451607557b 2012-02-23 11:04:11 -05:00
Kartikaya Gupta
59c802112d Take out the empty GeckoLayerClient.dimensionsChanged method and the unneeded support architecture for it 2012-02-23 10:09:38 -05:00
Jeff Muizelaar
c38da242ab Bug 728622. Remove dead code for dealing with view in Layer.java. r=clord
Now that bug 727939 has landed we don't seem to have any need to keep
the view around.
2012-02-21 11:05:09 -05:00
Jeff Muizelaar
3a93b5a4c5 Bug 727939. Avoid double painting after invalidation. r=bgirard
This reduces the paint rate on things like runfield
so that we only paint at the rate that we're invalidating.

We do so by not requesting render in endTransaction

It looks like endTransaction is only called by endDrawing
on the gecko thread and only on VirtualLayers. We don't
need the extra requestRender call because we've already
done the rendering.
2012-02-18 18:06:30 -05:00
Patrick Walton
83f031eba7 Bug 723036 - Port the Java compositor to OpenGL ES 2.0 2012-02-08 21:13:08 -08:00
Benoit Girard
2f35d690b6 Merge m-c into maple 2012-02-08 16:43:22 -05:00
Benoit Girard
9b2cd37240 Remove RemoveAbstractView, pushing new head 2012-02-08 10:46:26 -05:00
Patrick Walton
0b4a53c433 Add a virtual layer and GL layer client implementation 2012-02-03 15:48:26 -08:00
Benoit Girard
cc153dc324 Mergi mc to kiwifox, lots of conflicts so may not build 2012-01-30 13:38:20 -05:00
Benoit Girard
2a3688a8df Partial work for android OGLSurfaceView
--HG--
extra : rebase_source : 2c6ce362dd859e9f81a5b4490e2451826259a651
2012-01-26 14:23:13 -05:00
Chris Lord
55450d6017 Bug 709120 - Update non-visible tiles asynchronously. r=pcwalton
Only update tiles that intersect with the screen, and asynchronously update
invisible tiles over multiple subsequent frames. This has the effect of
spreading out non-critical texture-upload over time and removes some juddering
on devices that don't support gralloc.
2012-01-06 11:22:52 +00:00
Chris Lord
583585821b Bug 724230 - Backout ondemand tiling. r=blassey, kats
This backs out changes d8fc13006aa4, ddde7a49f6f7, 34b1cc9454d2 and
8919c54229e1, leaving in some initialisation fixes that were introduced when
rebasing.

This work may be re-applied at a later date.
2012-02-04 18:49:59 -05:00
Chris Lord
926982757d Bug 717349 - Add optional render and checkerboarding profiling. r=kats
This adds checkerboard profiling to LayerRenderer, that can be enabled either
by enabling debug logging of the "GeckoLayerRendererProf" tag, or via
reflection using PanningPerfAPI.
2012-02-02 09:02:32 +00:00
James Willcox
ced0347f0e Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Boris Zbarsky
403d51ce98 Backed out changeset e57ddd9fdd5e (bug 721741) because it breaks Android builds. 2012-01-31 23:38:35 -05:00
James Willcox
9334322db3 Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Ed Morley
388e7e6979 Backout b87113ff33ff (bug 721741) for Android build failures 2012-01-31 16:19:00 +00:00
James Willcox
fd3a41a585 Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Chris Lord
cef8ea399b Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-24 15:39:53 +00:00
Ed Morley
c4c32df0c4 Backout 91eebc6bdb59 & 7d776b291014 (bug 717283) for Android native reftest crashes 2012-01-22 11:55:18 +00:00
Chris Lord
d70b23ac39 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-22 09:40:37 +00:00
Matt Brubeck
4a1a0d545b Back out 47584f117727 and e05a8743389a (bug 717283) because of native Android startup crashes 2012-01-20 11:42:34 -08:00
Chris Lord
e6784b9101 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-20 17:36:56 +00:00
Chris Lord
c855fa8dbb Bug 708307 - Decouple texture size from tile size. r=pcwalton
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-15 23:45:52 +00:00
Ehsan Akhgari
ee65f0052e Backout changeset 3e972d3efc11 (bug 708307) because it breaks Android tests; a=me 2011-12-14 15:55:17 -05:00
Chris Lord
39ec78e96c Bug 708307 - Decouple texture size from tile size. r=pcwalton a=android-only
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-14 19:41:37 +00:00
Kartikaya Gupta
e2c4df2f39 Bug 704784 - Fade scrollbars when content stops moving [r=pcwalton] 2011-12-09 16:05:24 -05:00
Kartikaya Gupta
9297a9e422 Bug 704784 - Tweak scrollbars to look nicer [r=pcwalton]
Scrollbars now have rounded endcaps, are a little smaller, and there
is a 1-pixel gap between the bar and the edge of the viewport. Just
generally making them look nicer.
2011-12-09 15:58:36 -05:00
Patrick Walton
8045436cc6 Bug 705170 - Use OES_draw_texture to render textures to the screen. r=Cwiiis 2011-12-01 14:05:41 -08:00