Benoit Jacob
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a7f0c9724e
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
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Benoit Jacob
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fa5701d40d
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Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
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2014-10-07 19:52:58 -04:00 |
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Dan Glastonbury
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187ebea461
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Bug 1075305 - Sort strong GL type TexFormat.; r=:bjacob
--HG--
extra : rebase_source : b2429b3a5ca0257541d0de35863c7279eed5061f
extra : source : dcbe7e7b4728325e68a133bfc4a9e61f2e7d6b3c
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2014-10-02 17:23:37 +10:00 |
|
Walter Litwinczyk
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fcbc7ad7ba
|
Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
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2014-09-26 13:11:51 -07:00 |
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Walter Litwinczyk
|
f7733ef997
|
Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
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2014-09-25 08:21:33 -07:00 |
|
Ehsan Akhgari
|
e102dad79d
|
Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
--HG--
extra : rebase_source : 76a5802984faf0b63d9b86ab325428a397b0d27d
|
2014-09-23 22:01:09 -04:00 |
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Benoit Jacob
|
b1ee6122a2
|
Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg
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2014-09-23 13:48:27 -04:00 |
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Benoit Jacob
|
8bc81effc6
|
Bug 1071339 - Improvements to STRONG_GLENUM's - r=djg
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2014-09-23 13:48:25 -04:00 |
|
Walter Litwinczyk
|
90c29d8198
|
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
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2014-09-18 16:14:22 -07:00 |
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Ryan VanderMeulen
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70a24b44c4
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Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
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2014-09-19 13:59:51 -04:00 |
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Walter Litwinczyk
|
a2379a555b
|
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
|
2014-09-18 16:14:22 -07:00 |
|