Benoit Jacob
764d885972
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 21:40:08 -07:00
Benoit Jacob
20a45b4898
Backed out changeset 638ce363a9b1
2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 16:43:25 -04:00
Benoit Jacob
a671874c70
Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7
2010-10-06 16:43:14 -04:00
Oleg Romashin
c58271c6e7
Bug 601451 - Allow compile qt port with system cairo which does not have QT_SURFACE compiled. r=joe a=npodb
...
--HG--
extra : rebase_source : a6bc7d01efb4a9d91418a33d43bbaf07139b4a18
2010-10-05 09:15:57 +03:00
Oleg Romashin
78afeaaec0
Bug 598970 - GL/EGL qt rendering is broken completely after landing 596784. r=vladimir a=blocking-fennec
2010-10-04 14:21:32 +03:00
Benoit Jacob
8d44a37a58
b=600927; don't print gl extensions in non-debug builds; r=vlad a=b
2010-10-01 21:00:36 -07:00
Vladimir Vukicevic
31056ac783
b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7
2010-10-01 20:56:56 -07:00
Bas Schouten
15fb5328a2
Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew
2010-10-02 00:25:00 +02:00
Bas Schouten
1a307b788a
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
2010-10-02 00:24:58 +02:00
Bas Schouten
67888ccd42
Bug 546514 - Part 4: Build D3D10 layers. r=vlad
2010-10-01 00:53:51 +02:00
Bas Schouten
176e99bd57
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
2010-10-01 00:53:49 +02:00
Bas Schouten
786128e3d2
Bug 546514 - Part 2: Add #defines for D3D10 layers. r=vlad
2010-10-01 00:53:47 +02:00
Bas Schouten
2b22fa73c9
Bug 597950 - Part 2: Expose API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:42 +02:00
Bas Schouten
a241b46057
Bug 597950 - Part 1: Add API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:40 +02:00
Joe Drew
1a4c17d1cb
Back out temporary initialization of OpenGL because we're turning it on by default.
2010-09-29 22:34:08 -04:00
Jeff Muizelaar
4c2820c868
Bug 600763. Force initialization of OpenGL on OS X. r,a=joe
...
This is expected to regress Ts but the idea is to separate
out the costs that we have little control of (like this one)
from the costs that we have more control of.
2010-09-29 22:30:48 -04:00
Joe Drew
bbb5aece59
Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
...
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
934603a171
Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b
2010-09-29 14:36:32 -04:00
Joe Drew
80e6919bfc
Back out bug 596303 for causing Tp regressions with OpenGL. a=backout
2010-09-29 14:36:20 -04:00
Chris Jones
678312b9e1
Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec
2010-09-28 17:05:30 -05:00
Chris Jones
33cc73ab7e
Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad
2010-09-28 17:05:30 -05:00
Bas Schouten
6a3ef1e796
Bug 599658: Properly deal with matrices with negative scale values. r=vlad a=blocking-beta7
2010-09-28 21:52:13 +02:00
Chris Jones
03e574157d
Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec
2010-09-27 19:59:43 -05:00
Benoit Jacob
868cedad20
Bug 592769 - EGL and WGL context providers crash on exit because they forget to delete the global context before the glue library dies - r=mattwoodrow, a=blocking-beta7
2010-09-27 16:20:11 -04:00
Benoit Jacob
500e111cce
Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7
2010-09-27 16:20:07 -04:00
Bas Schouten
7706293fb5
Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE
2010-09-27 04:57:40 +00:00
Bas Schouten
724406b207
Bug 599675: Break out of device waiting loop when device is removed. r=vlad a=blocking-beta7
2010-09-27 04:47:40 +00:00
Chris Jones
8e028241fc
Bug 595215: Check for a null FontEntry here. r=karlt a=blocking-oprah
2010-09-24 20:15:02 -05:00
Chris Jones
f8b4169a1c
Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc
2010-09-24 17:41:31 -05:00
Jesse Ruderman
8f1c90119e
Bug 563070 - Use a local image, not an image from www.google.com
2010-09-24 11:23:37 -07:00
Bas Schouten
329239d1ca
Bug 599118 - Followup: Respect source pattern filter when using fastblit. r=joe a=test-bustage
2010-09-24 19:55:55 +02:00
Bas Schouten
629da0db2c
Bug 599118 - Part 2: Try to use our fastblit path for solid alpha masks. r=vlad a=blocking-beta7
2010-09-24 18:58:03 +02:00
Bas Schouten
3d834e66a3
Bug 599118 - Part 1: Generalize our fastblit path for boxes to use DrawBitmap where it can. r=vlad a=blocking-beta7
2010-09-24 18:58:00 +02:00
Oleg Romashin
fc88947b5d
Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec
2010-09-23 20:09:00 -07:00
Chris Jones
31344283ca
Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl
2010-09-23 20:00:06 -05:00
Chris Jones
db41945436
Bug 597336, part 2: Create offscreen gfxImageSurfaces if UseClientSideRendering(). r=vlad
2010-09-23 20:00:06 -05:00
Chris Jones
ad9d76e650
Bug 597336, part 1: Add gfxPlatformGtk::UseClientSideRendering() to control whether to avoid X server compositing. sr=vlad
2010-09-23 20:00:06 -05:00
Oleg Romashin
e01fadb4cc
Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec
2010-09-23 16:06:27 -07:00
Benoit Jacob
c0f4c629bb
Bug 598732 - GLX initialization crash [@ mozilla::gl::GLContextGLX::Init ] - r=vladimir, a=blocking-2.0b7
2010-09-23 17:05:52 -04:00
Benoit Jacob
4486ada028
Bug 599101 - Fix EGL crash: mEGLLibrary was not loaded on non-Windows, depending on uninitialized value - r=vlad, a=blocking-fennec-2.0b1
2010-09-23 16:59:17 -04:00
Joe Drew
40d107bd4e
Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b
2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
0a2aa77b6f
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
2010-09-21 15:41:24 -04:00
Bas Schouten
8e7da059e3
Bug 598686: Properly count VRAM for interop surfaces. r=jdrew a=blocking-beta7
2010-09-22 20:00:08 +02:00
John Daggett
a4541c4944
bug 593296 - avoid potential read beyond end of kern-pair list. r=jfkthame a=blocking-beta7+
2010-09-22 10:15:57 +01:00
Chris Jones
3a1a617c6f
Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec
2010-09-21 01:57:25 -05:00
Matt Woodrow
c9c6ee11c6
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
2010-09-21 12:32:17 -04:00
Jeff Muizelaar
8107e95a3c
Bug 596303 - Use transparent surfaces for our GL contexts so transparent windows work. r=mstange a=b
2010-09-21 12:30:19 -04:00
Doug Turner
9178000989
Bug 567750 - Build option to use the system Pixman. r=khuey. a=dougt
2010-09-20 21:16:37 -07:00
Joseph Yasi
2dd82f8e4d
Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc
2010-09-21 01:02:00 +02:00
Mounir Lamouri
7041d292a7
Backed out changeset f8854fb6b63f - Wrong patch attached to the bug.
2010-09-21 00:57:19 +02:00
Joseph Yasi
cf5be75b46
Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc
2010-09-20 23:25:58 +02:00
Chris Jones
1a07a8c8df
Bug 596240: Don't front() on an empty vector. r=joe a=blocking-2.0
2010-09-20 14:40:30 -05:00
Benoit Jacob
e4d04cf07d
Bug 596544 - These WebGL samples are slow on Firefox, fast on Chrome - r=vladimir, a=joe
2010-09-20 13:19:30 -04:00
Benoit Jacob
162bd97e20
Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r+a=shaver
2010-09-18 11:59:06 -04:00
Mats Palmgren
48db0466a9
Bug 449734 part 3 - Update nsThebesDeviceContext::mWidget. r=roc a=blocking2.0:betaN
2010-09-18 13:28:50 +02:00
Oleg Romashin
d5f22b4e04
Bug 597565 - Qt Port crashes on N900 (-graphicssystem raster by default). r=karlt a=npodb
2010-09-17 16:32:16 -07:00
Chris Jones
6c9bacbfa6
Bug 593175, part 3: Let CreateOffscreenSurface() decide which image format to use on X11 platforms. r=karl a=blocking-fennec
2010-09-17 14:15:18 -05:00
Doug Turner
ab70a6a3a6
Bug 593175, part 2: Use 5-6-5 opaque gfxSharedImageSurfaces on mobile platforms. r=karl a=blocking-fennec
2010-09-16 16:24:20 -05:00
Chris Jones
b5f4f77a8e
Bug 593175, part 1: Request backing buffers with gfxContentType rather than gfxImageFormat. r=karl a=blocking-fennec
2010-09-16 16:24:17 -05:00
Chris Jones
ab9691cd8f
Bug 593175, part 0: Allow forcing use of Shmem-backed cross-process layers in DEBUG builds. r=karl a=blocking-fennec
2010-09-14 00:51:49 -05:00
Robert O'Callahan
36f52dc8db
Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN
2010-09-17 12:29:52 -07:00
Robert O'Callahan
ed855da605
Fix shadowing warnings from bug 581222. r=dbaron a2.0=blocking2.0:beta5
2010-09-17 12:29:52 -07:00
Bas Schouten
9720e04483
Bug 597320: Blacklist NVidia Optimus technology drivers for d3d9 layers. r=jrmuizel a=blocking-beta7
2010-09-17 18:57:46 +00:00
Oleg Romashin
7ab9f25f57
Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0
2010-09-16 14:34:53 -07:00
Tom Brinkman
ceef26ba74
Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0
2010-09-16 14:34:53 -07:00
Joe Drew
171200229b
Fix mismerge. a=bustage
2010-09-17 11:17:32 -07:00
Matt Woodrow
5365430c59
Bug 595938 - Garbage/overdrawing when using -moz-transform: Fix the clip rect before clearing the FBO. r=vlad a=b
...
--HG--
extra : transplant_source : %FE%06%7Bq%F1%AE%F58%FFW%0Fr%A6W%DA%2B%8B%08%C1%89
2010-09-13 21:30:00 -07:00
Matt Woodrow
29577d4de5
Bug 594643 - Fix typo in ImageLayerOGL::SetData. r=joe a=b
...
--HG--
extra : transplant_source : %B3%DC%24%EF%E8X%7D%C3A8%9F%9F%B2%C3o%87%B0d%24T
2010-09-13 14:01:28 -07:00
Benoit Jacob
ab08d9888f
Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 2/3 - r=vladimir
2010-09-16 12:45:19 -04:00
Benoit Jacob
cd99425493
Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir
2010-09-16 12:45:15 -04:00
Benoit Jacob
ff872b84ee
Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r=vladimir
2010-09-16 12:45:08 -04:00
Jonathan Kew
d2ab2a82f6
bug 593296 - correctly release kern table in HB shaper. r=jdaggett a=blocking2.0
2010-09-16 17:41:41 +01:00
Jonathan Kew
85dcd28188
bug 593564 - account for synthetic bold in glyph metrics when constructing textrun. r=jdaggett a=joe
2010-09-16 17:41:40 +01:00
Oleg Romashin
fb56a869f7
Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0
2010-09-15 21:49:31 -07:00
Chris Jones
0a1ec83bc9
Merge m-c --> cedar
2010-09-15 18:28:06 -05:00
Bas Schouten
32d2b7094e
Bug 596494 - Part 2: Refactor render mode functionality to allow UpdateRenderMode. r=jrmuizel
2010-09-15 22:16:09 +00:00
Bas Schouten
088d08f18a
Bug 596494 - Part 1: Expose method to get the D3D10 device for cairo d2d device. r=jrmuizel
2010-09-15 22:16:06 +00:00
Bas Schouten
3a223b0317
Bug 596489 - Part 3: Recreate the layer manager when a device is removed. r=roc
2010-09-15 22:16:02 +00:00
Bas Schouten
bf697e7d43
Bug 596489 - Part 2: Expose when a device manager is removed. r=jrmuizel
2010-09-15 22:15:59 +00:00
Bas Schouten
a41f88e4e6
Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel
2010-09-15 22:15:56 +00:00
Bas Schouten
910c08e31f
Bug 596419: Fix up layer destruction scheme. r=jrmuizel
2010-09-15 22:15:49 +00:00
Chris Jones
2bb3bb3e9c
Merge m-c --> cedar
2010-09-15 16:44:30 -05:00
Chris Jones
242dbbc943
Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc
2010-09-15 16:03:13 -05:00
Chris Jones
110d280286
Merge m-c --> cedar
2010-09-14 14:28:39 -05:00
Chris Jones
c8b26707ee
Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
5c7d89b4f0
Bug 570625, part 8: Share Xlib surfaces across processes on X11 platforms. r=karl
2010-09-14 00:23:08 -05:00
Chris Jones
df01b80c7a
Bug 570625, part 7: Add gfxXlibSurface::ReleasePixmap() to undo TakePixmap(). sr=roc
2010-09-14 00:23:08 -05:00
Chris Jones
b7034dad64
Bug 570625, part 6: Add gfxXlibSurface::XScreen(). sr=roc
2010-09-14 00:23:08 -05:00
Chris Jones
8d2b6d00c9
Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
c1ddf7a569
Bug 570625, part 4: Put support in place for allocating platform-specific backing buffers for IPC layers, and synchronizing properly during transactions (i.e. XSync() on X11). The platform-specific interfaces just default to Shmem in this patch. r=karl sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
d012cf36a8
Bug 570625, part 3: Add a SurfaceDescriptor IPDL union over all surfaces share-able to another process. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
00f365ac1f
Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
95660d9348
Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
ab37ed636b
Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
737172e9d9
Bug 570625, part -1: ThebesLayerBuffer::SetBuffer needs to hold its ref to the old buffer. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
ee72f210ea
Merge m-c --> cedar
2010-09-13 19:24:09 -05:00
Bas Schouten
e4f9c60a96
Bug 595154 - Part 4: Bail when texture lock fails. r=vlad a=b
2010-09-14 12:57:25 +02:00
Bas Schouten
419fbbb7b3
Bug 595154 - Part 3: Recreate/update CanvasLayerD3D9 texture when needed. r=vlad
2010-09-14 12:57:03 +02:00
Bas Schouten
260c735044
Bug 595154 - Part 2: Clean CanvasLayerD3D9 resources when needed. r=jrmuizel
2010-09-14 12:56:56 +02:00