Nicolas Silva
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54dd2bf57f
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Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard
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2012-08-19 15:33:25 -04:00 |
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Gervase Markham
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87620f5676
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Nicholas Cameron
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0413e14a8f
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Bug 716439; shadow layer support. r=BenWa
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2012-03-19 12:02:38 +13:00 |
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Nicholas Cameron
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fa43179112
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Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas
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2012-03-07 10:07:48 +13:00 |
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Bas Schouten
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584c87e1e0
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Bug 651192 - Part 5: Support remote access to ImageContainers. r=roc
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2012-02-16 04:26:19 +01:00 |
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Bas Schouten
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f41ddf02da
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Bug 715785: Make ImageContainers independent of LayerManagers. r=roc
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2012-02-01 03:18:30 +01:00 |
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Michael Wu
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d8e503c38b
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
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2011-09-28 23:19:26 -07:00 |
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Oleg Romashin
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ae53d5a0c3
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Bug 687372 - ImageLayerOGL should not destroy surface given as argument. r=cjones
--HG--
extra : rebase_source : 00d0c49f320c0969570917a321b8a95a3357a943
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2011-09-27 15:19:26 -07:00 |
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Matthew Gregan
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db3428cfec
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Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe
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2011-07-22 15:17:23 +12:00 |
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Matt Woodrow
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dd264db48d
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Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas
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2011-07-05 14:52:34 +12:00 |
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Benoit Girard
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dd61f3a2ea
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
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Benoit Girard
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069dc7b333
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Backout 627489bb6288.
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2011-07-01 18:05:54 -04:00 |
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Benoit Girard
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c83b82cbd1
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-01 16:57:15 -04:00 |
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Matt Woodrow
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cc66446a05
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Back out bug 656185 due to windows compile failures
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2011-06-27 15:21:22 +12:00 |
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Matt Woodrow
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31412c006b
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Bug 656185 - Part 4 - Fix for D3D9. r=Bas
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2011-06-27 14:32:42 +12:00 |
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Chris Pearce
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18e05ec12b
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Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
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2011-03-24 11:28:57 +13:00 |
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Bas Schouten
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f34157c8d5
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Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
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2010-12-29 01:07:15 +00:00 |
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Bas Schouten
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e4cc92e61d
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Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
|
2010-12-29 01:07:00 +00:00 |
|
Bas Schouten
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2f2ceb7f86
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Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:18 +00:00 |
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Bas Schouten
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b6abb56232
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Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:08 +00:00 |
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Bas Schouten
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67d24c5af4
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Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN
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2010-12-20 22:37:04 +00:00 |
|
Bas Schouten
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db1c1db668
|
Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan
|
2010-12-20 22:35:31 +00:00 |
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Benjamin Smedberg
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f05b9e173c
|
Bug 611595 - Prevent a crash when D3D9 texture creation fails because the screen is locked. In CairoImageD3D9::SetData, save the surface as a member. Try to create the texture immediately, but also try to create the texture again when painting if it failed the first time. r=bas a=blocker-topcrash
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2010-11-18 13:47:59 -05:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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911e5dfba9
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
|
Robert O'Callahan
|
ea9f2b9fe9
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Fixing bustage, a=me
|
2010-09-03 16:20:23 +12:00 |
|
Matt Woodrow
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da3df6842e
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Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0
|
2010-09-03 15:50:42 +12:00 |
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Vladimir Vukicevic
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34ff738268
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b=574481; fix layers lifetime issues; part 4 - fix other layers; r=bas
|
2010-08-06 22:09:18 -07:00 |
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Matt Woodrow
|
76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
|
2010-07-01 20:01:09 -05:00 |
|
Bas Schouten
|
c5e57ed188
|
Numerous whitespace fixes in D3D9 layers code.
|
2010-05-29 05:27:03 +02:00 |
|
Bas Schouten
|
44402345e3
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Bug 567966: Part 1: Properly handle siblings and children. Also fix missing release on container destructor. r=vlad
|
2010-05-25 09:37:19 +02:00 |
|
Bas Schouten
|
5c0ef5136a
|
Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel
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2010-05-24 17:28:51 +02:00 |
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