Gervase Markham
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87620f5676
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Nicholas Cameron
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1a1d9b947e
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Bug 716438; using flags to select a shader. r=Bas
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2012-03-01 17:29:30 +00:00 |
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Nicholas Cameron
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066b53a0d9
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Bug 716439; Using mask layer shaders in DX10. r=Bas
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2012-02-16 12:34:25 +13:00 |
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Ehsan Akhgari
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2a602a5685
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Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
Landing on a CLOSED TREE
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2011-10-17 10:59:28 -04:00 |
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Matt Woodrow
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903d47038f
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Bug 692968 - Check the return value of CreateTexture2D in ContainerLayerD3D10. r=Bas
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2011-10-13 14:01:30 +13:00 |
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Matt Woodrow
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37b2a02d8f
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Bug 684759 - Part 4 - Add layer sorting support to the LayerManagers. r=roc
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2011-10-07 10:24:32 +13:00 |
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Michael Wu
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d8e503c38b
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
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2011-09-28 23:19:26 -07:00 |
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Chris Jones
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e119678c6c
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Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
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2011-08-09 12:38:26 -07:00 |
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Chris Jones
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fe42f83e74
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Bug 648484, part 1: Fix some warning spam. r=roc
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2011-08-09 12:38:26 -07:00 |
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Robert O'Callahan
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ea286efab6
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Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas
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2011-05-23 12:27:03 +12:00 |
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Matt Woodrow
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faf46f850f
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Bug 635383 - Fix black rendering on non-square container layers. r=joe,bz
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2011-03-24 21:57:09 -04:00 |
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Matt Woodrow
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ca1fbaeed0
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Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe
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2011-02-25 20:44:22 +13:00 |
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Bas Schouten
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a2492ec1e6
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Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
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2011-02-04 20:30:00 -06:00 |
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Robert O'Callahan
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2c94778839
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Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
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2011-02-16 16:43:30 -06:00 |
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Bas Schouten
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9c39576160
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Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan
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2011-01-28 06:34:33 +01:00 |
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Oleg Romashin
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3ae058666d
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Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
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2010-11-30 08:02:46 +02:00 |
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Oleg Romashin
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61e5abed8a
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Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0
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2010-11-30 07:51:56 +02:00 |
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Justin Lebar
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43b18d2b18
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Backed out changeset a5ec817740f0. a=orange
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2010-11-29 09:08:24 -08:00 |
|
Oleg Romashin
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233ef8a80c
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Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
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2010-11-24 11:35:21 +02:00 |
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Dave Townsend
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1244f0ae62
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Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage
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2010-11-24 16:19:41 -08:00 |
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Oleg Romashin
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a8abb4a458
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Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-24 11:35:21 +02:00 |
|
Tatiana Meshkova
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b3ef0bae09
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bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc
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2010-11-16 18:33:56 -05:00 |
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Robert O'Callahan
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669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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176e99bd57
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Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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2010-10-01 00:53:49 +02:00 |
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