Nicholas Cameron
067366aaee
Bug 764125; remove AzureEnabled from gfxInfo and replace with backend check. r=roc
2012-07-26 13:56:42 +12:00
Nicholas Cameron
d4158405d0
Bug 764125; sort out preferred and fallback Azure backends for all platforms (gfxPlatform). r=Bas
2012-07-25 12:45:58 +12:00
Brian R. Bondy
e2ba64dc90
Bug 770694 - Fix for snapped view windows size. r=bas
2012-07-04 20:36:37 -04:00
Nicholas Cameron
9e4ceaecb8
Back out bug 746883, bug 764125, bug 761895, bug 746883, bug 748116
2012-07-26 18:48:24 +12:00
Nicholas Cameron
65cef0593d
Bug 764125; remove AzureEnabled from gfxInfo and replace with backend check. r=roc
2012-07-26 13:56:42 +12:00
Nicholas Cameron
c93adeeed1
Bug 764125; sort out preferred and fallback Azure backends for all platforms (gfxPlatform). r=Bas
2012-07-25 12:45:58 +12:00
Benoit Jacob
6d971e13ac
Bug 774755 - 6/8 - ANGLE r1242: flip y-axis when using ANGLE share handles in D3D10 layers - r=jgilbert
...
This new ANGLE version reverses the y-axis.
2012-07-25 12:13:45 -04:00
Nicholas Cameron
5bfab9d613
Bug 775215; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE. r=Bas
...
--HG--
extra : rebase_source : bb05c51a4e7f57dc2db0c17cb321160dc619ecb6
2012-07-25 12:28:20 +12:00
Chris Jones
bbab5e6e40
Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc
2012-07-24 12:01:09 -07:00
Brian R. Bondy
85766e0a07
Bug 750898 - GFX code for Metro. r=bas
2012-07-17 21:53:28 -04:00
David Zbarsky
7f0f075928
[Bug 774505] Don't include Layers.h everywhere r=cjones
2012-07-18 12:31:40 -04:00
Nicholas Cameron
7729101eae
Bug 767337; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE flag from D3D10 layer manager. r=roc
2012-07-18 15:02:12 -04:00
Ehsan Akhgari
e13dc32085
Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions
2012-07-03 20:26:18 -04:00
Ehsan Akhgari
5c63bf26a2
Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions
2012-07-03 20:25:57 -04:00
Ehsan Akhgari
6ef72aef93
Backout changeset f568fc280fb0 (bug 539356) because of performance and correctness regressions
2012-07-03 20:24:55 -04:00
Ehsan Akhgari
0138ec138a
Backout changeset cb1ac88bedc2 (bug 539356) because of performance and correctness regressions
2012-07-03 20:14:11 -04:00
Ehsan Akhgari
775f4e511e
Backout changeset a9ae09d4f1d8 (bug 539356 part 30) because DLBI is being backed out
2012-07-03 19:41:27 -04:00
Robert O'Callahan
efc9c0e607
Bug 539356. Part 30: Call correct HasShadowManager method. Fixing Win mochitest-2 bustage. r=the-wind
2012-07-01 00:21:39 +12:00
Oleg Romashin
54721f863f
Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc
2012-06-30 15:06:13 +12:00
Matt Woodrow
1f0dbc7c74
Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt
2012-06-30 15:06:11 +12:00
Matt Woodrow
69d08d71a9
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
2012-06-30 15:06:10 +12:00
Matt Woodrow
d59a49c9a9
Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
2012-06-30 15:06:10 +12:00
Nicholas Cameron
cae46babd1
Bug 757347; checking the format of images. r=roc
2012-06-26 14:43:31 +12:00
Nicholas Cameron
26fadecba0
Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc
2012-06-26 14:43:31 +12:00
Nicholas Cameron
01224f6b7a
Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc
2012-06-26 14:43:30 +12:00
Nicholas Cameron
2237afc914
Back out bug 757346
...
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron
3306a285bc
Bug 757347; checking the format of images. r=roc
2012-06-26 09:44:41 +12:00
Nicholas Cameron
7914eb8944
Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc
2012-06-26 09:44:41 +12:00
Nicholas Cameron
3cd654450f
Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc
2012-06-26 09:44:41 +12:00
Ed Morley
7d13aab294
Backout 61fd66629c4f, 7c8121f8d3af & 2a2e9cf8fd41 (bug 539356), e31a5e6545d3 (bug 761884), 85fa80bd9792, a284ccb25b83, 2865904db9fc, 34e07b09c426, e9b3d41e0360, cef00ebcd6c8, f943b729ac14 & 783f298401b6 (bug 539356), 330a086f1570 (bug 741682), d80219c8842c (bug 739671), e8c96b4fd4da, 313af486e68d, 0adc41ff56dc, 0cd288a38085, f1d43208825c, 4859876972f3, eec8ef3ebe48, f7f29fcd1845, 6079b229d306, f23c3a7e7ce0, 9824458a41e2 & 6748b5496059 (bug 539356) for mochitest-4 orange & talos regressions on multiple platforms
2012-06-11 10:08:32 +01:00
Oleg Romashin
2e0b0654ad
Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc
2012-06-11 16:45:39 +12:00
Matt Woodrow
5076b975a0
Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt
...
* * *
Bug 539356 - Part 9a - Add new display list invalidation API to nsDisplayItem and implement it. r=roc
* * *
Bug 539356 - Part 9b - Add new frame invalidation API. r=roc
* * *
Bug 539356 - Part 9c - Remove old invalidation code. r=bz
* * *
Bug 539356 - Part 9d - Make SVG support the new invalidation model. r=jwatt
* * *
Bug 539356 - Part 9e - FrameLayerBuilder changes for display list invalidation. r=roc
* * *
Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc
* * *
Bug 539356 - Part 9g - Modify MozAfterPaint code to work with the new invalidation model. r=roc
2012-06-11 16:45:30 +12:00
Matt Woodrow
8ab773e4a8
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
2012-06-11 16:44:09 +12:00
Matt Woodrow
f1c27870fb
Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
2012-06-11 16:44:08 +12:00
Jacek Caban
3608ba0206
Bug 756996 - GCC warnings in gfx/2d r=bas
2012-06-04 13:02:02 +02:00
Ben Turner
785be4974a
Bug 666693 - 'Remote IndexedDB for multiple IndexedDB-using processes'. r=cjones+sicking.
2012-06-01 10:21:12 -07:00
Ed Morley
698a10580d
Backout fa3fe2aff1f5 (bug 756996) for bustage
2012-05-31 15:46:38 +01:00
Jacek Caban
2a959813ec
Bug 756996 - GCC warnings in gfx/2d r=bas
2012-05-31 16:09:20 +02:00
Bas Schouten
b5b2e50a6b
Bug 734404 - Part 1: Add support for DXGI shared surface handles to ImageLayers. r=roc
2012-05-30 07:14:30 +02:00
Matthew Gregan
be355b004d
Bug 744063 - Pass Y' texture size rather than picture size to Nv3DV. r=bas
...
--HG--
extra : rebase_source : 3a8744b67a9cd8b3f149d0c20fa5e0619b34fe9a
2012-05-24 11:00:26 +12:00
Nicholas Cameron
a938e2e825
Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc
2012-05-22 19:15:16 -04:00
Jacek Caban
ab7b61f390
Bug 733708 - gfx/layers fail to compile on mingw r=bas
...
--HG--
extra : rebase_source : 4ed99a22f66a20e4c6d2d7096396f6b2c261e63e
2012-05-21 11:03:23 +02:00
Gervase Markham
87620f5676
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Bas Schouten
96d5a87522
Bug 717393 - Part 5: Permit subpixel AA for transparent surfaces. r=roc
2012-05-15 16:57:51 +02:00
Nicholas Cameron
1a1d9b947e
Bug 716438; using flags to select a shader. r=Bas
2012-03-01 17:29:30 +00:00
Nicholas Cameron
eac598ef43
Bug 716439; dx10 shaders for mask layers. r=Bas
2012-02-16 12:34:28 +13:00
Nicholas Cameron
066b53a0d9
Bug 716439; Using mask layer shaders in DX10. r=Bas
2012-02-16 12:34:25 +13:00
Nicholas Cameron
8a3481fe55
Bug 716439; Loading a mask layer to textures in DX10. r=Bas
2012-02-16 12:34:23 +13:00
Nicholas Cameron
7d91b411ee
Bug 716439; creating mask layers. r=roc
2012-02-08 11:27:44 +13:00
Bas Schouten
4827a4ccd8
Bug 743590: Properly mark ThebesLayer content invalid when changing content type. r=jrmuizel
2012-04-21 17:33:59 +02:00