Commit Graph

7 Commits

Author SHA1 Message Date
Ehsan Akhgari
0fd9123eac Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Neil Rashbrook
a823051c1e Fix DOS line endings rs=joedrew!
DONTBUILD
2011-05-26 20:41:33 +01:00
Makoto Kato
b163230e1d Bug 611389 - Minefield 64-bit crash of NVIDIA driver [@ nvwgf2umx.dll@0x56f71a ]. r=bsmedberg a=blocking-beta8+ 2010-11-17 14:50:39 +09:00
Benjamin Smedberg
c26e61f8d5 Bug 596451 part E - Implement transparency using DIBs with builtin transparency. Flash at least does this correctly, and since nobody else really uses windowless transparency, this is going to be the Way It Is. r-pending=jimm/karlt 2010-10-27 09:03:09 -04:00
Benjamin Smedberg
980b674f06 More build bustage from Bug 596451 part D. Explicitly initialize the const structures for GCC. 2010-10-25 16:25:01 -04:00
Benjamin Smedberg
ae4a853966 Bug 596451 part D - Hook up asynchronous plugin painting on Windows. This part allows opaque plugins to paint correctly. r=jmathies 2010-10-25 13:57:13 -04:00