Commit Graph

99 Commits

Author SHA1 Message Date
Ehsan Akhgari
33bb32f549 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
L. David Baron
5660e86a52 Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-19 21:10:00 -07:00
Carsten "Tomcat" Book
6e003c58ac Backed out 7 changesets (bug 1125455) for test failures in m1 test_animation-player-ready.html on a CLOSED TREE
Backed out changeset 8a316064caff (bug 1125455)
Backed out changeset ad326dbcbd03 (bug 1125455)
Backed out changeset 83dab9578e23 (bug 1125455)
Backed out changeset 5bd86c20cd02 (bug 1125455)
Backed out changeset 751177025dcb (bug 1125455)
Backed out changeset f60c5b4adf84 (bug 1125455)
Backed out changeset 326ef9a86c85 (bug 1125455)
2015-03-18 16:32:54 +01:00
L. David Baron
2c24da9290 Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-18 07:35:30 -07:00
L. David Baron
a184423c03 Bug 960465 patch 15 - Switch debugging user of IsProcessingAnimationOnlyStyleUpdate() to InAnimationOnlyStyleUpdate() so that I can remove the former. r=birtles 2015-02-17 11:15:04 +13:00
L. David Baron
2907f101d5 Bug 960465 patch 9 - Move the addition of the cover rule into nsTransitionManager::StyleContextChanged so that later patches can make it other than just addition of a rule. r=birtles 2015-02-17 11:15:02 +13:00
Brian Birtles
a8a325e307 Bug 1104427 part 2 - Encapsulate AnimationPlayer::mStartTime; r=dholbert
Now that there is a public accessor for mStartTime, we can make it a protected
member of AnimationPlayer. The only time mStartTime is ever set is when playing
the animation so we can replace external modifications to mStartTime with calls
to Play(). This simplifies implementing deferred starting of animations
in bug 927349 by isolating the deferred playback logic to AnimationPlayer.

Note that even when we call PauseFromStyle immediately afterwards we still need
to call PlayFromStyle (or Play) first in order to resolve the time at which the
player should be paused. A newly created player doesn't have a current time so
if we were simply to call pause it wouldn't pause at the start of the animation
as we might expect. The call to Play(FromStyle) will cause the current time to
become zero and then we pause at that time.
2014-12-04 08:28:38 -08:00
David Zbarsky
7d60c708ba Bug 1085769: Merge ContentOrAncestorHasAnimation/Transition r=birtles 2014-11-19 21:48:42 -05:00
David Zbarsky
3e883018cf Bug 1085769: Merge RulesMatching, GetAnimationPlayers, and GetAnimationRule r=birtles 2014-11-19 21:48:41 -05:00
Brian Birtles
05bcd90baf Bug 1073336 part 11 - Move GetAnimationPlayers to base CommonAnimationManager class; r=dbaron
nsAnimationManager provides GetAnimationPlayers while nsTransitionManager
provides GetElementTransitions. Both perform the same function, namely, fetching
(and optionally creating if it does not exist) the AnimationPlayerCollection for
the specified element/pseudo. Furthermore, both take the same arguments.

This patch aligns the method names and makes this a virtual method on the base
class CommonAnimationManager so that it can be used generically from a pointer
to a CommonAnimationManager.
2014-11-17 13:45:59 +09:00
Brian Birtles
3b5c4f0d9d Bug 1073336 part 10 - Add AnimationPlayer::GetAnimationManager(); r=dbaron
This patch introduces an abstract method to AnimationPlayer to fetch the manager
object associated with the player. This method is implemented separate by
CSSAnimationPlayer and CSSTransitionPlayer to return the nsAnimationManager or
nsTransitionManager accordingly.
2014-11-17 13:45:58 +09:00
Brian Birtles
e3a6d8668d Bug 1073336 part 7 - Move style flushing to CSSAnimationPlayer and CSSTransitionPlayer; r=dbaron
Previously AnimationPlayer::Play() and AnimationPlayer::PlayState() would flush
styles as part of their operation. This, however, is only needed when the player
corresponds to a CSS Animation or CSS Transition. Now that we have concrete
subclasses for each of these cases we can move style flushing to the subclasses
and remove it from the base class (which is expected to be shared with
animations that are not dependent on style).
2014-11-17 13:45:58 +09:00
Brian Birtles
2213cff252 Bug 1073336 part 6 - Add CSSTransitionPlayer; r=dbaron
In order to be able to find the collection a player belongs to from its source
content, we first need to be able to determine which manager--the animation
manager or transition manager--to look up.

We eventually plan to push transition event dispatch down to a CSS
transitions-specific subclass of AnimationPlayer, so this seems like a suitable
point to introduce this class.

Using this subclass we can define a virtual GetManager method that will
return the appropriate animation/transition manager for the player.
2014-11-17 13:45:57 +09:00
Brian Birtles
89f4908fb5 Bug 1073336 part 1 - Move CheckNeedsRefreshes to CommonAnimationManager; r=dbaron
In order to add AnimationPlayerCollection::NotifyPlayerUpdated, collections
need a way of updating their managers to inform them that their mNeedsRefreshes
flag has changed and hence the manager may need to resume observing the refresh
driver.

Currently, only nsAnimationManager makes use of mNeedsRefreshes and provides
a CheckNeedsRefresh method. In order to allow AnimationPlayerCollection to
operate independently of the type of manager it is attached to (and because
there's a lot of similar code here that we eventually want to move to a common
manager anyway), this patch moves CheckNeedsRefreshes and associated
machinery to CommonAnimationManager.
2014-11-17 13:45:56 +09:00
L. David Baron
3771d286c3 Bug 1087541 - Make RuleNodeWithReplacement handle animations and transitions like RulesMatching codepath does. r=birtles
I originally wrote this to see if it would fix bug 1086937, but it
didn't.

Note that this conflicts a bit with the patch in bug 1085769; whoever
lands second will have some merging (though it shouldn't be difficult).

The updating of the style rule is needed as part of the animation-only
style update, but it shouldn't be in the general restyling code, so it
has moved there.
2014-11-11 15:42:57 -08:00
David Zbarsky
7546b0c638 Bug 1067701 - Implement Animation.target; r=birtles, r=bz 2014-10-02 15:14:15 +09:00
Ehsan Akhgari
95a75d8cc2 Bug 1060985 - Fix more bad implicit constructors in layout; r=roc 2014-08-31 23:36:37 -04:00
Brian Birtles
5dd17adb88 Bug 1045993 part 2 - Move the animation name from AnimationPlayer to Animation; r=dbaron
This patch stores the animation name on the Animation object rather than its
AnimationPlayer. This is because Animation objects don't have a reference to
their AnimationPlayer but their AnimationEffect needs access to the animation
name.

This patch also adds an accessor for AnimationPlayer to get the name from its
Animation (since players *do* have a reference to their source animation
content).
2014-08-22 13:42:48 +01:00
Brian Birtles
813855dd9b Bug 1040543 part 11 - Make ElementPropertyTransition inherit from Animation instead of AnimationPlayer; r=bz
This patch changes the inheritance of ElementPropertyTransition so that it is
a subclass of Animation not AnimationPlayer.

The only thing special about ElementPropertyTransition is it stores some extra
state for reversing transitions and an extra ValuePortionFor convenience method.
This reversing behavior is implemented by the transition manager by creating
a new AnimationPlayer (i.e. it is *not* a property of the AnimationPlayer). As
a result this extra state can be pushed down to Animation which simplifies the
code significantly.

In future if we implement KeyframeEffect as a separate object we may be able to
push transition-specific state down to KeyframeEffect instead.
2014-08-10 17:06:52 +10:00
Brian Birtles
f5e61ac556 Bug 1040543 part 2 - Rename ElementAnimationCollection to AnimationPlayerCollection; r=bz 2014-08-10 17:06:46 +10:00
Brian Birtles
b1759d304e Bug 1040543 part 1 - Move/Rename ElementAnimations to dom::AnimationPlayer; r=bz
This patch renames mozilla::ElementAnimations to mozilla::dom::AnimationPlayer
and moves the code from layout/style/AnimationCommon.cpp to
dom/animation/AnimationPlayer.cpp.

It also moves various helper classes needed by AnimationPlayer to
AnimationPlayer.cpp and moves them from the mozilla::css namespace to the
mozilla namespace.

Beyond that, there are no functional changes contained in this patch.

The renaming of various members and variables that used to refer to
ElementAnimation objects but now refer to AnimationPlayer objects--to give them
a more appropriate name--is performed in a subsequent patch.

--HG--
rename : layout/style/AnimationCommon.cpp => dom/animation/AnimationPlayer.cpp
rename : layout/style/AnimationCommon.h => dom/animation/AnimationPlayer.h
2014-08-10 17:06:44 +10:00
L. David Baron
e86e9d1a9b Bug 996796 patch 25 - Remove the old (now-unused) miniflush code (preserving one of the header comments). r=heycam 2014-08-06 22:58:44 -07:00
L. David Baron
0876ad393b Bug 996796 patch 23 - Make transition manager ignore StyleContextChanged notifications during an animation-only style update. r=heycam
This will be necessary when we use the restyle tracker for the
animation-only style flush.
2014-08-06 22:58:44 -07:00
Brian Birtles
cb1c2b8db6 Bug 1036287 part 4 - Make GetLocalTime(At) get the current time automatically from the timeline; r=dholbert
This patch changes ElementAnimation::GetLocalTimeAt so that instead of taking
the current time as input, it uses the animation's mTimeline member to look up
the current time of the associated timeline. As a result of this, it is possible
to remove a few instances of querying the refresh driver for the current time.
Further instances are removed in subsequent patches.

Furthermore, in order to keep the use of time sources consistent, the mStartTime
of new transitions and animations is initialized with the current time from the
animation's timeline rather than with the latest refresh driver tick.
Since this time could, in future, be null, GetLocalTime(At) is updated to check
for a null start time.

GetLocalTimeAt is also renamed to GetLocalTime in the process.
2014-07-16 09:02:32 +09:00
Brian Birtles
928bc914e9 Bug 1032573 part 2 - Add a timeline member to ElementAnimations; r=dbaron
When we expose ElementAnimation objects to script they need to have a parent
object so they can be associated with a Window.

This patch adds a pointer from an ElementAnimation to its AnimationTimeline.
2014-07-16 09:02:30 +09:00
Brian Birtles
5b2fa4efcf Bug 1010067 part 8 - Rename ElementData methods and members in CommonAnimationManager to ElementCollection; r=dbaron 2014-06-27 08:57:13 +09:00
Brian Birtles
9e4d81e4f0 Bug 1010067 part 6 - Rename mozilla::css::CommonElementAnimationData to mozilla::ElementAnimationCollection; r=dbaron 2014-06-27 08:57:12 +09:00
Brian Birtles
d9bf2681fb Bug 1010067 part 5 - Move ElementPropertyTransition to mozilla namespace; r=dbaron 2014-06-27 08:57:12 +09:00
Brian Birtles
0771a7d9a4 Bug 1010067 part 4 - Rename nsTransition to mozilla::StyleTransition; r=dbaron 2014-06-27 08:57:12 +09:00
Brian Birtles
7621375179 Bug 1010067 part 1 - Rename nsStyleAnimation::Value to mozilla::StyleAnimationValue; r=dbaron
This patch also moves the static methods defined on nsStyleAnimation so that
they are part of StyleAnimationValue class.

Renaming nsStyleAnimation.h to StyleAnimationValue.h is performed in a separate
patch to simplify the diff (since some tools may not handle file renames
elegantly).
2014-06-24 15:29:54 +09:00
Brian Birtles
7bcfb501cb Bug 1025709 part 12 - Remove ElementTransitions; r=heycam
This patch replaces all references to ElementTransitions (now that it is empty)
with references to the base class, CommonElementAnimationData. It also takes the
opportunity to tidy up some of the call sites in nsLayoutUtils since they no
longer need to differentiate between animations and transitions.
2014-06-20 12:39:26 +09:00
Brian Birtles
4af742b557 Bug 1025709 part 9 - Move heavy lifting of GetAnimationsForCompositor from ElementAnimations/ElementTransitions to base class; r=heycam
This patch still leaves ElementAnimations|
ElementTransitions::GetAnimationsForCompositor as shortcuts
for the method now defined on CommonElementAnimationData.
2014-06-20 12:39:25 +09:00
Brian Birtles
5aba002a6b Bug 1025709 part 8 - Move CanPerformOnCompositorThread from ElementAnimations/ElementTransitions to the base class; r=heycam 2014-06-20 12:39:25 +09:00
Brian Birtles
04b8371079 Bug 1025709 part 7 - Move HasAnimationOfProperty from ElementAnimations/ElementTransitions to base class; r=heycam
This patch moves HasAnimationOfProperty to CommonElementAnimationData. It also
takes the chance to start removing some redundancy from nsLayoutUtils
/ ActiveLayerTracker. Some of this should never have been added in the first
place and some could have been removed earlier on but while we're fixing up
HasAnimationOfProperty it seems like an appropriate time to fix up its call
sites too.

Also, since HasAnimationOrTransition actually returns an object, not a bool, we
this patch renames it to GetAnimationsOrTransitions.
2014-06-20 12:39:25 +09:00
Brian Birtles
ae594f7975 Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam
Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method.
The ElementAnimations version is a more general of the ElementTransitions one
with the exception that the ElementTransitions version checks for finished
transitions. This patch moves the code from ElementAnimations to
CommonElementAnimationData with one minor change: adding the checks for finished
transitions. The ElementTransitions version is removed.

Since the ElementAnimations version contains a second parameter, aIsThrottled,
callers of ElementTransitions must include this extra parameter. In
a subsequent patch we add an enum for this parameter to make call sites easier
to read.

The ElementAnimations version also sets the mNeedsRefreshes member so at the
same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore,
since the ElementAnimations version which we have adopted returns early if
mNeedsRefreshes is false, this patch ensures that when we call
EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set
mNeedsRefreshes to true first.

Another difference to account for is that the ElementTransitions version of
EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to
it) where as the ElementAnimations version only creates the rule when necessary
so we need to add a check to ElementTransitions::WalkTransitionRule that
mStyleRule is actually set before using it.
2014-06-20 12:39:24 +09:00
Brian Birtles
6607a15a60 Bug 1025709 part 2 - Add IsFinished() to ElementAnimation; r=heycam
One of the main differences in handling a list of transitions vs a list of
regular animations is that when we are dealing with a list of transitions we
need to check for transitions that have finished and are about to be discarded
but need to be retained temporarily to provide correct triggering of subsequent
transitions. Such transitions are marked as "removed sentinels" and are ignored
for most operations.

This patch moves the methods for setting and checking such transitions to the
base class ElementAnimation so that we can treat animations and transitions
alike without having to downcast or do obscure checks for mStartTime.IsNull()
(which equates to checking if the animation is a "removed sentinel" but is not
particularly clear).

In the process, this patch renames said methods to Is/SetFinishedTransition
since hopefully that is a little easier to understand at a glance.
2014-06-20 12:39:24 +09:00
Brian Birtles
c5f689a020 Bug 1004383 part 4 - Move mAnimations to CommonElementAnimationData; r=dbaron
As a result, transitions are now stored using a pointer to the base class,
mozilla::ElementAnimation. We downcast to a transition only when necessary. No
error-checking of the result of AsTransition is performed since we only ever
call it on the mAnimations member of ElementTransitions.
2014-05-15 08:38:37 +09:00
Brian Birtles
d404a94e53 Bug 1004383 part 3 - Add ElementAnimation::AsTransition virtual method; r=dbaron
Add a method for downcasting from an ElementAnimation to an
ElementPropertyTransition (when the underlying object is an
ElementPropertyTransition).

This, unfortunately, adds a vtable to ElementAnimation but in the long term
I hope we will be able to isolate transition-specific code to a specific kind of
TransitionEffect that hangs off ElementAnimation and put the vtable on
AnimationEffect instead. (The AnimationEffect concept is part of the Web
Animations API.)
2014-05-15 08:38:37 +09:00
Brian Birtles
5191a3eb7e Bug 1004383 part 2 - Rename StyleAnimation to ElementAnimation; r=dholbert
We currently have mozilla::StyleAnimation as well as nsStyleAnimation. This
patch renames StyleAnimation back to ElementAnimation.

Although ElementAnimation is very similar to ElementAnimations, in the near
future we expect to retire ElementAnimations and replace it with a common
AnimationSet-like structure that is covers the features of ElementAnimations and
ElementTransitions.
2014-05-15 08:38:37 +09:00
Brian Birtles
e3859b3244 Bug 1004383 part 1 - Put StyleAnimation on the heap; r=dbaron
This patch takes StyleAnimation and makes it ref-counted heap object. This
should allow us to store StyleAnimation and its subclasses (transitions only
currently) in a consistent fashion (an array of base-class pointers).
Furthermore, this will be helpful if we want these things to be pointed to
from Javascript objects that may, for example, preserve their lifetime beyond
that of the element that currently owns them.

This patch also introduces a typedef for an array of refptrs to StyleAnimation
objects (and similarly for the subclass ElementPropertyTransition) to simplify
the code somewhat.
2014-05-15 08:38:37 +09:00
Brian Birtles
9a84682426 Bug 880596 part 8 - Rename ElementAnimation to StyleAnimation; r=dbaron
We need a basic representation of animations from which we can derive subclasses
to represent specific cases such as transitions. For now we will retrofit
ElementAnimation for that purpose hence renaming it to StyleAnimation.

This patch removes the "using namespace mozilla::layers" line from
AnimationCommon.cpp since the unified build system concatenates several files
together before compiling making using declarations like this leak into other
files potentially creating ambiguities. Previously, when we were calling
ElementAnimation, 'Animation', there were ambiguities between
mozilla::layers::Animation and this new 'Animation' class. In general, it is
probably a good idea to limit the scope of these using declarations so I've kept
that change.
2014-04-03 14:57:28 +09:00
Brian Birtles
861c780a85 Bug 880596 part 7 - Move ElementAnimation to AnimationCommon; r=dbaron
This patch relocates ElementAnimation from nsAnimationManager.{h,cpp} to
AnimationCommon.{h,cpp} and in the process moves it into the mozilla::css
namespace.
2014-04-03 14:57:28 +09:00
Brian Birtles
165671f347 Bug 880596 part 3 - Remove ElementPropertyTransition::IsRunningAt and mIsRunningOnCompositor; r=dbaron
Both ElementPropertyTransition and ElementAnimation specify an IsRunningAt
method which have the same purpose but with two subtle differences:

a) ElementPropertyTransition::IsRunningAt checks if the transition is a removed
sentinel and if so returns false. This patch adds a check for a null start time
to IsRunningAt since I think in future we will want to allow null times in
various places to represent, for example, animations that are not connected to
a timeline. (However, ultimately we will probably not allow start times on
*animations* to be null, only on their associated player.)

Should we later use a different mechanism for marking sentinel transitions (e.g.
a boolean flag) this method should still be correct as it checks if aTime is
inside the transition interval before returning true.

b) ElementPropertyTransition::IsRunningAt returns false if the transition is in
the delay phase, that is, waiting to start. This patch changes this behavior so
that transitions are considered running even if they are in the delay phase.
This brings their behavior into line with animations and removes the need for
the ElementPropertyTransition::mIsRunningOnCompositor since it is only used to
determine when a transition in the delay phase has begun.

ElementAnimation::IsRunningAt also handles pause state and iterations but this
logic should still be correct for transitions which, in this area, only use
a subset of the functionality of animations since their pause state is always
playing and their iteration count is 1.
2014-04-03 14:57:27 +09:00
Brian Birtles
400ebf0c64 Bug 880596 part 2 - Make ElementPropertyTransition inherit from ElementAnimation; r=dbaron
As part of moving towards more shared data structures for animation, this patch
makes ElementPropertyTransition inherit from ElementAnimation. At the same time
we switch from storing the target property, start/end values, start time, delay,
and timing function on the transition to the corresponding location in
ElementAnimation.

Since nsDisplayList::AddAnimationsAndTransitionsToLayer was already doing this
conversion in order to create animations to pass to the compositor thread, we
can remove the conversion code from there and just use the ElementAnimation data
structures as-is.

A number of assertions are added to verify that transitions are set up as
expected (namely, they have only a single property-animation with a single
segment). As we move to more generic handling of animations and transitions
these assertions should disappear.
2014-04-03 14:57:27 +09:00
Brian Birtles
af4841c2d2 Bug 880596 part 1 - Separate delay from start time for transitions; r=dbaron
As a first step towards making CSS animations and CSS transitions use the same
data structures, this patch aligns their behavior with regards to start time and
delay handling.

Previously, ElementAnimation objects maintained separate mStartTime and mDelay
members whilst ElementPropertyTransition objects maintained a single mStartTime
property that incorporated the delay. This patch adds an mDelay member to
ElementPropertyTransition and stores the delay and start time separately.
Calculations involving ElementPropertyTransition::mStartTime are adjusted to
incorporate mDelay.
2014-04-03 14:57:27 +09:00
L. David Baron
5edf98e9eb Bug 978712 - Prevent non-running transitions and animations (animations or transitions during their delay period, and animations after they finish) from repeatedly poking layer activity because we think we can run them on the compositor. r=heycam
This changes the behavior of the CanPerformOnCompositorThread methods of
both ElementAnimations and ElementTransitions to check that the
respective animations or transitions are actually running.  This is ok
because:
 - The main caller is nsLayoutUtils::HasAnimationsForCompositor, and all
   of its callers pretty clearly want the more restricted behavior (they're
   concerned with layer activity)
 - The only other callers of these functions are
   nsAnimationManager::FlushAnimations and
   nsTransitionManager::FlushTransitions (determining when to do
   throttling), nsAnimationManager::GetAnimationsForCompositor (whose
   only caller,
   nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer, also checks
   IsRunningAt).  I think these also all want or are fine with having
   the IsRunningAt check.

As to the actual changes:
 - In the animation manager, I think it's a mistake that
   ElementAnimation::IsRunningAt didn't already check
   mIterationDuration, since we throw out animations with a bad
   iteration-duration in ElementAnimations::EnsureStyleRuleFor.  So this
   makes that change as well.
 - In the transition manager, IsRunningAt already checks
   !IsRemovedSentinel().

I've confirmed in gdb on a device that this fixes the repeated
nsIFrame::SchedulePaint calls that were the symptom of this bug.

I believe this patch also makes it so that a short animation of a
property that can't be animated on the compositor doesn't prevent the
entire duration of the animation of a property that can from being
throttled (having the main thread style updates suppressed).
2014-03-06 22:08:57 -08:00
Nicholas Cameron
baad7aecad Bug 914847. Mini-flush for animations. r=dbaron 2013-10-22 14:14:41 +02:00
Wes Kocher
e6b33b27c3 Backed out changeset 87ee0a1865e4 (bug 914847) 2013-10-22 16:55:14 -04:00
Nicholas Cameron
51bcfeb92d Bug 914847. Mini-flush for animations. r=dbaron 2013-10-22 14:14:41 +02:00
Nicholas Cameron
f00949e74d Bug 878142; be more precise about removing the animation manager from the refresh driver. r=dbaron 2013-06-25 20:58:46 +12:00