We currently set this for system globals and anything whose parent
chain leads to a system global. Maybe this was relevant before, but
with CPG this is just equivalent to asking whether the object is in
a system compartment. And the only place where we _check_ this bit
is immediately after checking for a system compartment, in
WrapperFactory. So AFAICT this can go away entirely.
We currently set this for system globals and anything whose parent
chain leads to a system global. Maybe this was relevant before, but
with CPG this is just equivalent to asking whether the object is in
a system compartment. And the only place where we _check_ this bit
is immediately after checking for a system compartment, in
WrapperFactory. So AFAICT this can go away entirely.
This can happen if chrome sets its proto to a content object from a different scope
than the one doing the wrapping. In this case, the prototype chain looks like this:
chromeobj => CCW(examplecom_obj) => CCW(examplecom_scope.Object.prototype)
When wrapping chromeobj for exampleorg_scope, things will look like this:
COW(chromeobj) => CCW(examplecom_obj) => CCW(examplecom_scope.Object.prototype)
Note that we don't remap the proto of CCW(examplecom_scope) to
exampleorg_scope.Object.prototype, because the proto remapping only happens when
the object we're wrapping is chrome. There's no reason it has to be this way, but
even if we changed it we still wouldn't get the nice remapped lookup behavior to
exampleorg_scope.Object.prototype, because the proxy handler for CCW(examplecom_obj)
isn't a ChromeObjectWrapper, and thus doesn't know how to to the prototype bouncing
correctly.
Anyway, I suspect this case isn't worth worrying about as long as we don't crash.
Now that we have nsExpandedPrincipal, the current way of doing things is wrong. For some reason, the old document.domain hackery was hiding the failures here.
Note: This overloads the naming of some of the existing infrastructure,
but the signatures etc are sufficient to disambiguate. The other infrastructure
goes away in a subsequent patch.
Note: We tag sandbox expandos with their global to make sure that the expandos
are never shared between sandboxes. A consequence of this scheme is that an
expando from a sandbox to an object will _always_ result in a GC edge back to
the sandbox, meaning that the sandbox is always kept alive for the lifetime of
the expando target. This could happen before, but only if a non-primitive expando
was placed (since the value of the expando would live in the consumer's
compartment). We could avoid this edge by using a reference-counted Identity()
object instead, but I suspect it's not worth worrying about.
In the new setup, all per-interface DOM binding files are exported into
mozilla/dom. General files not specific to an interface are also exported into
mozilla/dom.
In terms of namespaces, most things now live in mozilla::dom. Each interface
Foo that has generated code has a mozilla::dom::FooBinding namespace for said
generated code (and possibly a mozilla::bindings::FooBinding_workers if there's
separate codegen for workers).
IDL enums are a bit weird: since the name of the enum and the names of its
entries all end up in the same namespace, we still generate a C++ namespace
with the name of the IDL enum type with "Values" appended to it, with a
::valuelist inside for the actual C++ enum. We then typedef
EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to
refer to the values, but means that values from different enums don't collide
with each other.
The enums with the proto and constructor IDs in them now live under the
mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively.
Again, this lets us deal sanely with the whole "enum value names are flattened
into the namespace the enum is in" deal.
The main benefit of this setup (and the reason "Binding" got appended to the
per-interface namespaces) is that this way "using mozilla::dom" should Just
Work for consumers and still allow C++ code to sanely use the IDL interface
names for concrete classes, which is fairly desirable.
--HG--
rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp
rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
The current situation seems incorrect, especially given the behavior of CrossOriginWrapper and XrayProxy. Currently it doesn't matter, but it probably will in the future.
This isn't an issue right now, since it can't ever happen outside of sandboxes, which content can't use. But if it could, it could get a pure CrossCompartmentWrapper to a Location object, which is bad.
I'm adding asserts about when we do and don't have a Location object behind the wrapper, and this case was hitting them. What we do here doesn't so much matter given how this stuff all works. On the one hand, statically using a restrictive policy is slightly more defense-in-depth. On the other hand, if this stuff is broken we're screwed in much more serious ways than content reading chrome locations, and using a consistent wrapper scheme allows us to make stronger asserts and assumptions.
I opted for stronger assumptions and more understandable security code. If Blake feels strongly though, I could go the other way and sprinkle '|| isChrome(obj)' throughout the asserts though.
Currently the GC finalizes on the background thread only objects with null
JSClass::finalize. However, this implies that any object that uses
JS_FinalizeStub for the finalizer would be prevented from the background
finalization.
To fix this the patch removes JS_FinalizeStub replacing it with NULL in all
cases when the class has no custom finalizer. For style consistency the patch
also removed the usage of JSCLASS_NO_OPTIONAL_MEMBERS in the static
declarations as the compiler fills the missing fields with null in any cases.
In just 2 cases where JSPrincipals::codebase is used it can be reconstructed from the values stored in the associated nsJSPrincipal. In addition the patch makes nsJSprincipals to inherit both from nsIPrincipal and JSPrincipals allowing to use static_cast to convert between nsIPrincipal and JSPrincipals pointers and to drop many cases of manual JSPrincipal reference counting.