Commit Graph

13 Commits

Author SHA1 Message Date
Ehsan Akhgari
438db37746 Bug 804387. Part 10: Add a mechanism for ensuring that we don't attempt to allocate an input port if the input node is not hooked up to MSG yet. r=roc
--HG--
extra : rebase_source : dc3a202cbb94c266f6df4b0c1b5247522fc76658
2013-01-25 16:39:51 -05:00
Robert O'Callahan
6d8b72a707 Bug 804387. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.

--HG--
rename : content/media/MediaStreamGraph.cpp => content/media/MediaStreamGraphImpl.h
extra : rebase_source : 9fa0ec0efa304acd6513e427103d6339c78efa53
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
598f705578 Backed out 14 changesets (bug 804387) because of Android M2 crashes
Backed out changeset 80e8530f06ea (bug 804387)
Backed out changeset 3de2271ad47f (bug 804387)
Backed out changeset 00f86870931c (bug 804837)
Backed out changeset 0e3f20927c50 (bug 804387)
Backed out changeset e6ef90038007 (bug 804387)
Backed out changeset 0ad6f67a95f9 (bug 804387)
Backed out changeset d0772aba503c (bug 804387)
Backed out changeset 5477b87ff03e (bug 804387)
Backed out changeset 1d7ec5adc49f (bug 804387)
Backed out changeset 11f4d740cd6c (bug 804387)
Backed out changeset e6254d8997ab (bug 804387)
Backed out changeset 372322f3264d (bug 804387)
Backed out changeset 53d5ed687612 (bug 804387)
Backed out changeset 000b88ac40a7 (bug 804387)
2013-02-05 01:29:28 -05:00
Ehsan Akhgari
147214ed9d Bug 804387. Part 10: Add a mechanism for ensuring that we don't attempt to allocate an input port if the input node is not hooked up to MSG yet. r=roc 2013-01-25 16:39:51 -05:00
Robert O'Callahan
41a1e70799 Bug 804837. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.
2013-02-05 12:07:25 +13:00
Robert O'Callahan
52fa9f133a Bug 804837. Part 0: Rework the connection and input/output port logic for Web Audio nodes; r=ehsan
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.
2013-01-23 19:50:18 -05:00
Andrew McCreight
9e1bb32dec Bug 815454 - Clean up Traverse/Unlink of web audio. r=smaug 2012-11-27 15:08:22 -08:00
Benoit Jacob
5a8b82a1cb Bug 807437 - Eliminate redundant Traverse/Unlink CC macros - part 1: automatic changes - r=mccr8 2012-11-15 02:32:40 -05:00
Peter Van der Beken
0b7bff61e0 Fix for bug 799465 (Add complete support for non-nsISupports objects in new DOM bindings) - remove nsISupports from AudioContext. r=ehsan.
--HG--
extra : rebase_source : f37b849c020bd9e4bc72e16df71a0241fafb0829
2012-10-09 20:50:26 +02:00
Ehsan Akhgari
d7adf52afa Bug 792649 - Make the simplest of Web Audio tests work without audio playback for now; r=bzbarsky 2012-09-24 23:31:58 -04:00
Ehsan Akhgari
9d98e76815 Bug 792646 - Implement the skeleton of Web Audio source and destination nodes; r=bzbarsky
This is the bare minimum that one needs in order to get those interfaces
implemented.  The work to make the simplest of Web Audio test cases
actually pass will be done in bug 792649.
2012-09-21 11:33:03 -04:00
Ehsan Akhgari
b6f864617f Backout changeset 7d0776416955 (bug 792646) because of leaks 2012-09-20 19:47:07 -04:00
Ehsan Akhgari
bbd265ce79 Bug 792646 - Implement the skeleton of Web Audio source and destination nodes; r=bzbarsky
This is the bare minimum that one needs in order to get those interfaces
implemented.  The work to make the simplest of Web Audio test cases
actually pass will be done in bug 792649.
2012-09-20 18:05:38 -04:00