Bas Schouten
|
f34157c8d5
|
Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
|
2010-12-29 01:07:15 +00:00 |
|
Bas Schouten
|
76fed664bf
|
Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9
|
2010-12-29 01:07:12 +00:00 |
|
Bas Schouten
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692f5c8f55
|
Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9
|
2010-12-29 01:07:04 +00:00 |
|
Bas Schouten
|
e4cc92e61d
|
Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
|
2010-12-29 01:07:00 +00:00 |
|
Oleg Romashin
|
3ae058666d
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-30 08:02:46 +02:00 |
|
Bas Schouten
|
68b4817704
|
Bug 613790: Comment update follow-up. a=comment
|
2010-12-16 08:08:49 +00:00 |
|
Bas Schouten
|
5bd3bb5cf5
|
Bug 613790: Use GDI compatible flag for our swap chains. r=jrmuizel a=blocking-final
|
2010-12-16 01:35:44 +00:00 |
|
Bas Schouten
|
476b6e29ba
|
Bug 615316 - Part 3: Support any container in ImageLayerD3D10. r=jrmuizel a=blocking-betan
|
2010-12-15 21:37:15 +01:00 |
|
Bas Schouten
|
0ded4e0978
|
Bug 615316 - Part 2: Support GetAsSurface for CairoImageD3D10. r=jrmuizel
|
2010-12-15 21:37:12 +01:00 |
|
Bas Schouten
|
82a42d2ced
|
Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel
|
2010-12-15 21:37:10 +01:00 |
|
Michael Wu
|
a3ec8a5ae1
|
Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
|
2010-12-13 16:14:07 -08:00 |
|
Oleg Romashin
|
0da1b085e9
|
Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
|
2010-12-10 21:32:52 +02:00 |
|
Bas Schouten
|
d6b50ba309
|
Bug 617242: Don't cull for transforms that flip the content. r=jrmuizel a=joedrew
|
2010-12-07 18:42:08 +01:00 |
|
Oleg Romashin
|
61e5abed8a
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0
|
2010-11-30 07:51:56 +02:00 |
|
Bas Schouten
|
cec0586948
|
Bug 601273: Properly retain copied region. r=jrmuizel a=blocking-final
|
2010-12-02 19:44:18 +01:00 |
|
Justin Lebar
|
43b18d2b18
|
Backed out changeset a5ec817740f0. a=orange
|
2010-11-29 09:08:24 -08:00 |
|
Oleg Romashin
|
233ef8a80c
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-24 11:35:21 +02:00 |
|
Dave Townsend
|
1244f0ae62
|
Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage
|
2010-11-24 16:19:41 -08:00 |
|
Oleg Romashin
|
a8abb4a458
|
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
|
2010-11-24 11:35:21 +02:00 |
|
Tatiana Meshkova
|
b3ef0bae09
|
bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc
|
2010-11-16 18:33:56 -05:00 |
|
Robert O'Callahan
|
669ff953e8
|
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
|
Bas Schouten
|
dde42e33c1
|
Bug 606411: Remove ImageContainerD3D10 dependencies on LayerManagerD3D10. r=roc a=blocking-final
|
2010-10-26 00:24:57 +02:00 |
|
Bas Schouten
|
f2b22b6625
|
Bug 603071 - Part 2: Fix race condition in PlanarYCbCrImageD3D10. r=roc a=blocking-beta8
|
2010-10-19 21:08:34 +02:00 |
|
Bas Schouten
|
3e8591afde
|
Bug 603071 - Part 1: Properly propagate LayerManager destruction through layer tree. r=roc a=blocking-beta8
|
2010-10-19 21:08:31 +02:00 |
|
Bas Schouten
|
a6c66f0992
|
Bug 546514: Address D3D10 Layers backend review comments. r=jrmuizel
|
2010-10-19 21:08:27 +02:00 |
|
Bas Schouten
|
4fe7e27b52
|
Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0
|
2010-10-08 18:02:41 +02:00 |
|
Bas Schouten
|
9f234ad045
|
Bug 601053: Prevent DXGI from handling alt+enter. r=vlad a=blocking-beta8
|
2010-10-08 18:02:39 +02:00 |
|
Bas Schouten
|
176e99bd57
|
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
|
2010-10-01 00:53:49 +02:00 |
|