Commit Graph

14 Commits

Author SHA1 Message Date
Andrew Quartey
2760bcfb43 Bug 731836 - Add preference to use Mesa LLVMpipe for software rendering - r=bjacob 2012-06-02 12:05:45 -04:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Jacob
0e96bf2ae1 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
62e96f6fcf Bug 749678 - 3/5 - stop calling platform-specific getCurrentContext functions - r=jrmuizel 2012-05-08 09:47:34 -04:00
Jeff Gilbert
0a18d7d12e Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Oleg Romashin
233e3b3dce Bug 733562 - Offscreen FBO must not be created for Global Shared context. r=bjacob 2012-03-21 16:13:59 -07:00
George Wright
1ec77ce75f Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
aaef82ac19 Backed out changeset aad5bc8b3433 2012-03-16 15:02:01 -04:00
George Wright
342337ca94 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe 2012-03-16 14:30:09 -04:00
Jeff Gilbert
39f724d177 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
Doug Sherk
4260d87a27 Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
Doug Sherk
0dbceda5a6 Bug 70348: implement ARB_robustness with WGL r=bjacob
WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Doug Sherk
ae918111a2 Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
f1acc41494 Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00