There are several parts here:
1) Enforce the requirement that dictionary arguments not followed by a required argument are optional.
2) Make dictionaries no longer be distinguishable from nullable types.
3) Disallow dictionaries or unions containing dictionaries inside a nullable type.
4) Force optional dictionaries to have a default value of null so that codegen doesn't have to worry about dealing with
optional arguments that have no default value in the IDL but need to be treated as if they were null.
There are several parts here:
1) Enforce the requirement that dictionary arguments not followed by a required argument are optional.
2) Make dictionaries no longer be distinguishable from nullable types.
3) Disallow dictionaries or unions containing dictionaries inside a nullable type.
4) Force optional dictionaries to have a default value of null so that codegen doesn't have to worry about dealing with
optional arguments that have no default value in the IDL but need to be treated as if they were null.
ErrorResult is in a separate header file so it can be included from all over the
place without having to pull in mozilla/dom/Utils.h and all the xpconnect gunk
that needs.
ErrorResult is in a separate header file so it can be included from all over the
place without having to pull in mozilla/dom/Utils.h and all the xpconnect gunk
that needs.
In the new setup, all per-interface DOM binding files are exported into
mozilla/dom. General files not specific to an interface are also exported into
mozilla/dom.
In terms of namespaces, most things now live in mozilla::dom. Each interface
Foo that has generated code has a mozilla::dom::FooBinding namespace for said
generated code (and possibly a mozilla::bindings::FooBinding_workers if there's
separate codegen for workers).
IDL enums are a bit weird: since the name of the enum and the names of its
entries all end up in the same namespace, we still generate a C++ namespace
with the name of the IDL enum type with "Values" appended to it, with a
::valuelist inside for the actual C++ enum. We then typedef
EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to
refer to the values, but means that values from different enums don't collide
with each other.
The enums with the proto and constructor IDs in them now live under the
mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively.
Again, this lets us deal sanely with the whole "enum value names are flattened
into the namespace the enum is in" deal.
The main benefit of this setup (and the reason "Binding" got appended to the
per-interface namespaces) is that this way "using mozilla::dom" should Just
Work for consumers and still allow C++ code to sanely use the IDL interface
names for concrete classes, which is fairly desirable.
--HG--
rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp
rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
This part changes the signatures for various finalization API to take
not JSContext* but rather either JSFreeOp structure or its
library-private counterpart FreeOp. These structures wrap parameters
that are passed to the finalizers removing most of explicit dependencies
on JSContext in the finalization code.