Commit Graph

20 Commits

Author SHA1 Message Date
Nicolas Silva
54dd2bf57f Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard 2012-08-19 15:33:25 -04:00
Aryeh Gregor
57c0ad57fb Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Bas Schouten
b5b2e50a6b Bug 734404 - Part 1: Add support for DXGI shared surface handles to ImageLayers. r=roc 2012-05-30 07:14:30 +02:00
Gervase Markham
87620f5676 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Nicholas Cameron
8a3481fe55 Bug 716439; Loading a mask layer to textures in DX10. r=Bas 2012-02-16 12:34:23 +13:00
Bas Schouten
584c87e1e0 Bug 651192 - Part 5: Support remote access to ImageContainers. r=roc 2012-02-16 04:26:19 +01:00
Bas Schouten
f41ddf02da Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Michael Wu
d8e503c38b Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
Matthew Gregan
db3428cfec Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
Matt Woodrow
dbbef6ee35 Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas 2011-07-05 14:52:50 +12:00
Matt Woodrow
cc66446a05 Back out bug 656185 due to windows compile failures 2011-06-27 15:21:22 +12:00
Matt Woodrow
379c7e6f82 Bug 656185 - Part 3 - Fix for D3D10. r=Bas 2011-06-27 14:32:34 +12:00
Chris Pearce
18e05ec12b Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc 2011-03-24 11:28:57 +13:00
Bas Schouten
76fed664bf Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9 2010-12-29 01:07:12 +00:00
Bas Schouten
e4cc92e61d Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Bas Schouten
82a42d2ced Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel 2010-12-15 21:37:10 +01:00
Robert O'Callahan
669ff953e8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Bas Schouten
dde42e33c1 Bug 606411: Remove ImageContainerD3D10 dependencies on LayerManagerD3D10. r=roc a=blocking-final 2010-10-26 00:24:57 +02:00
Bas Schouten
f2b22b6625 Bug 603071 - Part 2: Fix race condition in PlanarYCbCrImageD3D10. r=roc a=blocking-beta8 2010-10-19 21:08:34 +02:00
Bas Schouten
176e99bd57 Bug 546514 - Part 3: Add D3D10 layers code. r=vlad 2010-10-01 00:53:49 +02:00