Matt Woodrow
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29577d4de5
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Bug 594643 - Fix typo in ImageLayerOGL::SetData. r=joe a=b
--HG--
extra : transplant_source : %B3%DC%24%EF%E8X%7D%C3A8%9F%9F%B2%C3o%87%B0d%24T
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2010-09-13 14:01:28 -07:00 |
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Matt Woodrow
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580d5fa9de
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Bug 587678 - Implement ImageLayerOGL::GetCurrentAsSurface for YUV surfaces. r=bas a=blocking2.0:beta6+
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2010-09-03 23:27:04 -04:00 |
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Matt Woodrow
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da3df6842e
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Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0
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2010-09-03 15:50:42 +12:00 |
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Vladimir Vukicevic
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03b79c9f14
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b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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Vladimir Vukicevic
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dbd5cb620b
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b=575032; make GL Context providers static, allow for multiple providers; r=bas
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2010-07-18 22:01:14 -07:00 |
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Matt Woodrow
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76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Matt Woodrow
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0444dac3c3
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Bug 573929: Prevent GLX textures from being released after the window supplying the GLContext from which they were allocated dies. r=vlad
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2010-06-23 18:37:00 -05:00 |
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Oleg Romashin
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d24ded3dce
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Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ImageLayer. r=vladimir.
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2010-06-23 10:03:31 -04:00 |
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Vladimir Vukicevic
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917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
491e959191
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
f3c689bd37
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
6709a65d60
|
Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
3e0f925498
|
Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas
|
2010-05-17 11:09:28 +12:00 |
|
Robert O'Callahan
|
e3d9ccde5f
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Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas
|
2010-05-17 11:08:41 +12:00 |
|
Robert O'Callahan
|
a36e98ca1e
|
Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
|
2010-05-17 11:08:01 +12:00 |
|
Robert O'Callahan
|
cd78edcb73
|
Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas
|
2010-05-17 11:07:13 +12:00 |
|
Chris Pearce
|
3841ce0fd3
|
Bug 556889 - Honour video aspect ratio in layers rendering. r=roc
|
2010-04-27 20:53:44 +12:00 |
|
Bas Schouten
|
c7f958ebfc
|
Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
|
2010-04-27 04:09:47 +02:00 |
|
Chris Double
|
39352b97f4
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Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc
|
2010-04-19 13:17:06 +12:00 |
|
Chris Pearce
|
bea72dd465
|
Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux.
|
2010-04-08 21:18:58 +12:00 |
|
Chris Pearce
|
56599ba7fa
|
Bug 556889 - Honour video aspect ratio in layers rendering. r=roc
|
2010-04-08 20:16:02 +12:00 |
|
Bas Schouten
|
dbf2d3e55f
|
Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc
|
2010-04-08 09:29:55 +02:00 |
|
Bas Schouten
|
8ebb80cb11
|
Bug 556572: Support none-multiple of 4 strides. r=joedrew
|
2010-04-01 23:17:13 +02:00 |
|
Bas Schouten
|
42e017024d
|
Bug 546517: The layers OpenGL backend. r=vlad
|
2010-03-30 06:48:52 +02:00 |
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