Commit Graph

2364 Commits

Author SHA1 Message Date
Benoit Jacob
20a45b4898 Backed out changeset 638ce363a9b1 2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 16:43:25 -04:00
Benoit Jacob
a671874c70 Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7 2010-10-06 16:43:14 -04:00
Oleg Romashin
c58271c6e7 Bug 601451 - Allow compile qt port with system cairo which does not have QT_SURFACE compiled. r=joe a=npodb
--HG--
extra : rebase_source : a6bc7d01efb4a9d91418a33d43bbaf07139b4a18
2010-10-05 09:15:57 +03:00
Oleg Romashin
78afeaaec0 Bug 598970 - GL/EGL qt rendering is broken completely after landing 596784. r=vladimir a=blocking-fennec 2010-10-04 14:21:32 +03:00
Benoit Jacob
8d44a37a58 b=600927; don't print gl extensions in non-debug builds; r=vlad a=b 2010-10-01 21:00:36 -07:00
Vladimir Vukicevic
31056ac783 b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7 2010-10-01 20:56:56 -07:00
Bas Schouten
15fb5328a2 Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew 2010-10-02 00:25:00 +02:00
Bas Schouten
1a307b788a Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Bas Schouten
67888ccd42 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Bas Schouten
176e99bd57 Bug 546514 - Part 3: Add D3D10 layers code. r=vlad 2010-10-01 00:53:49 +02:00
Bas Schouten
786128e3d2 Bug 546514 - Part 2: Add #defines for D3D10 layers. r=vlad 2010-10-01 00:53:47 +02:00
Bas Schouten
2b22fa73c9 Bug 597950 - Part 2: Expose API to create a D2D surface from a D3D10 Texture. r=vlad 2010-10-01 00:53:42 +02:00
Bas Schouten
a241b46057 Bug 597950 - Part 1: Add API to create a D2D surface from a D3D10 Texture. r=vlad 2010-10-01 00:53:40 +02:00
Joe Drew
1a4c17d1cb Back out temporary initialization of OpenGL because we're turning it on by default. 2010-09-29 22:34:08 -04:00
Jeff Muizelaar
4c2820c868 Bug 600763. Force initialization of OpenGL on OS X. r,a=joe
This is expected to regress Ts but the idea is to separate
out the costs that we have little control of (like this one)
from the costs that we have more control of.
2010-09-29 22:30:48 -04:00
Joe Drew
bbb5aece59 Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
934603a171 Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b 2010-09-29 14:36:32 -04:00
Joe Drew
80e6919bfc Back out bug 596303 for causing Tp regressions with OpenGL. a=backout 2010-09-29 14:36:20 -04:00
Chris Jones
678312b9e1 Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
Chris Jones
33cc73ab7e Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad 2010-09-28 17:05:30 -05:00
Bas Schouten
6a3ef1e796 Bug 599658: Properly deal with matrices with negative scale values. r=vlad a=blocking-beta7 2010-09-28 21:52:13 +02:00
Chris Jones
03e574157d Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec 2010-09-27 19:59:43 -05:00
Benoit Jacob
868cedad20 Bug 592769 - EGL and WGL context providers crash on exit because they forget to delete the global context before the glue library dies - r=mattwoodrow, a=blocking-beta7 2010-09-27 16:20:11 -04:00
Benoit Jacob
500e111cce Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7 2010-09-27 16:20:07 -04:00
Bas Schouten
7706293fb5 Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE 2010-09-27 04:57:40 +00:00
Bas Schouten
724406b207 Bug 599675: Break out of device waiting loop when device is removed. r=vlad a=blocking-beta7 2010-09-27 04:47:40 +00:00
Chris Jones
8e028241fc Bug 595215: Check for a null FontEntry here. r=karlt a=blocking-oprah 2010-09-24 20:15:02 -05:00
Chris Jones
f8b4169a1c Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc 2010-09-24 17:41:31 -05:00
Jesse Ruderman
8f1c90119e Bug 563070 - Use a local image, not an image from www.google.com 2010-09-24 11:23:37 -07:00
Bas Schouten
329239d1ca Bug 599118 - Followup: Respect source pattern filter when using fastblit. r=joe a=test-bustage 2010-09-24 19:55:55 +02:00
Bas Schouten
629da0db2c Bug 599118 - Part 2: Try to use our fastblit path for solid alpha masks. r=vlad a=blocking-beta7 2010-09-24 18:58:03 +02:00
Bas Schouten
3d834e66a3 Bug 599118 - Part 1: Generalize our fastblit path for boxes to use DrawBitmap where it can. r=vlad a=blocking-beta7 2010-09-24 18:58:00 +02:00
Oleg Romashin
fc88947b5d Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec 2010-09-23 20:09:00 -07:00
Chris Jones
31344283ca Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl 2010-09-23 20:00:06 -05:00
Chris Jones
db41945436 Bug 597336, part 2: Create offscreen gfxImageSurfaces if UseClientSideRendering(). r=vlad 2010-09-23 20:00:06 -05:00
Chris Jones
ad9d76e650 Bug 597336, part 1: Add gfxPlatformGtk::UseClientSideRendering() to control whether to avoid X server compositing. sr=vlad 2010-09-23 20:00:06 -05:00
Oleg Romashin
e01fadb4cc Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
Benoit Jacob
c0f4c629bb Bug 598732 - GLX initialization crash [@ mozilla::gl::GLContextGLX::Init ] - r=vladimir, a=blocking-2.0b7 2010-09-23 17:05:52 -04:00
Benoit Jacob
4486ada028 Bug 599101 - Fix EGL crash: mEGLLibrary was not loaded on non-Windows, depending on uninitialized value - r=vlad, a=blocking-fennec-2.0b1 2010-09-23 16:59:17 -04:00
Joe Drew
40d107bd4e Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b 2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
0a2aa77b6f Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Bas Schouten
8e7da059e3 Bug 598686: Properly count VRAM for interop surfaces. r=jdrew a=blocking-beta7 2010-09-22 20:00:08 +02:00
John Daggett
a4541c4944 bug 593296 - avoid potential read beyond end of kern-pair list. r=jfkthame a=blocking-beta7+ 2010-09-22 10:15:57 +01:00
Chris Jones
3a1a617c6f Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec 2010-09-21 01:57:25 -05:00
Matt Woodrow
c9c6ee11c6 Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b 2010-09-21 12:32:17 -04:00
Jeff Muizelaar
8107e95a3c Bug 596303 - Use transparent surfaces for our GL contexts so transparent windows work. r=mstange a=b 2010-09-21 12:30:19 -04:00
Doug Turner
9178000989 Bug 567750 - Build option to use the system Pixman. r=khuey. a=dougt 2010-09-20 21:16:37 -07:00
Joseph Yasi
2dd82f8e4d Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc 2010-09-21 01:02:00 +02:00
Mounir Lamouri
7041d292a7 Backed out changeset f8854fb6b63f - Wrong patch attached to the bug. 2010-09-21 00:57:19 +02:00