Benoit Jacob
20a45b4898
Backed out changeset 638ce363a9b1
2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 16:43:25 -04:00
Benoit Jacob
a671874c70
Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7
2010-10-06 16:43:14 -04:00
Oleg Romashin
c58271c6e7
Bug 601451 - Allow compile qt port with system cairo which does not have QT_SURFACE compiled. r=joe a=npodb
...
--HG--
extra : rebase_source : a6bc7d01efb4a9d91418a33d43bbaf07139b4a18
2010-10-05 09:15:57 +03:00
Oleg Romashin
78afeaaec0
Bug 598970 - GL/EGL qt rendering is broken completely after landing 596784. r=vladimir a=blocking-fennec
2010-10-04 14:21:32 +03:00
Benoit Jacob
8d44a37a58
b=600927; don't print gl extensions in non-debug builds; r=vlad a=b
2010-10-01 21:00:36 -07:00
Vladimir Vukicevic
31056ac783
b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7
2010-10-01 20:56:56 -07:00
Bas Schouten
15fb5328a2
Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew
2010-10-02 00:25:00 +02:00
Bas Schouten
1a307b788a
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
2010-10-02 00:24:58 +02:00
Bas Schouten
67888ccd42
Bug 546514 - Part 4: Build D3D10 layers. r=vlad
2010-10-01 00:53:51 +02:00
Bas Schouten
176e99bd57
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
2010-10-01 00:53:49 +02:00
Bas Schouten
786128e3d2
Bug 546514 - Part 2: Add #defines for D3D10 layers. r=vlad
2010-10-01 00:53:47 +02:00
Bas Schouten
2b22fa73c9
Bug 597950 - Part 2: Expose API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:42 +02:00
Bas Schouten
a241b46057
Bug 597950 - Part 1: Add API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:40 +02:00
Joe Drew
1a4c17d1cb
Back out temporary initialization of OpenGL because we're turning it on by default.
2010-09-29 22:34:08 -04:00
Jeff Muizelaar
4c2820c868
Bug 600763. Force initialization of OpenGL on OS X. r,a=joe
...
This is expected to regress Ts but the idea is to separate
out the costs that we have little control of (like this one)
from the costs that we have more control of.
2010-09-29 22:30:48 -04:00
Joe Drew
bbb5aece59
Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
...
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
934603a171
Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b
2010-09-29 14:36:32 -04:00
Joe Drew
80e6919bfc
Back out bug 596303 for causing Tp regressions with OpenGL. a=backout
2010-09-29 14:36:20 -04:00
Chris Jones
678312b9e1
Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec
2010-09-28 17:05:30 -05:00
Chris Jones
33cc73ab7e
Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad
2010-09-28 17:05:30 -05:00
Bas Schouten
6a3ef1e796
Bug 599658: Properly deal with matrices with negative scale values. r=vlad a=blocking-beta7
2010-09-28 21:52:13 +02:00
Chris Jones
03e574157d
Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec
2010-09-27 19:59:43 -05:00
Benoit Jacob
868cedad20
Bug 592769 - EGL and WGL context providers crash on exit because they forget to delete the global context before the glue library dies - r=mattwoodrow, a=blocking-beta7
2010-09-27 16:20:11 -04:00
Benoit Jacob
500e111cce
Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7
2010-09-27 16:20:07 -04:00
Bas Schouten
7706293fb5
Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE
2010-09-27 04:57:40 +00:00
Bas Schouten
724406b207
Bug 599675: Break out of device waiting loop when device is removed. r=vlad a=blocking-beta7
2010-09-27 04:47:40 +00:00
Chris Jones
8e028241fc
Bug 595215: Check for a null FontEntry here. r=karlt a=blocking-oprah
2010-09-24 20:15:02 -05:00
Chris Jones
f8b4169a1c
Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc
2010-09-24 17:41:31 -05:00
Jesse Ruderman
8f1c90119e
Bug 563070 - Use a local image, not an image from www.google.com
2010-09-24 11:23:37 -07:00
Bas Schouten
329239d1ca
Bug 599118 - Followup: Respect source pattern filter when using fastblit. r=joe a=test-bustage
2010-09-24 19:55:55 +02:00
Bas Schouten
629da0db2c
Bug 599118 - Part 2: Try to use our fastblit path for solid alpha masks. r=vlad a=blocking-beta7
2010-09-24 18:58:03 +02:00
Bas Schouten
3d834e66a3
Bug 599118 - Part 1: Generalize our fastblit path for boxes to use DrawBitmap where it can. r=vlad a=blocking-beta7
2010-09-24 18:58:00 +02:00
Oleg Romashin
fc88947b5d
Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec
2010-09-23 20:09:00 -07:00
Chris Jones
31344283ca
Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl
2010-09-23 20:00:06 -05:00
Chris Jones
db41945436
Bug 597336, part 2: Create offscreen gfxImageSurfaces if UseClientSideRendering(). r=vlad
2010-09-23 20:00:06 -05:00
Chris Jones
ad9d76e650
Bug 597336, part 1: Add gfxPlatformGtk::UseClientSideRendering() to control whether to avoid X server compositing. sr=vlad
2010-09-23 20:00:06 -05:00
Oleg Romashin
e01fadb4cc
Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec
2010-09-23 16:06:27 -07:00
Benoit Jacob
c0f4c629bb
Bug 598732 - GLX initialization crash [@ mozilla::gl::GLContextGLX::Init ] - r=vladimir, a=blocking-2.0b7
2010-09-23 17:05:52 -04:00
Benoit Jacob
4486ada028
Bug 599101 - Fix EGL crash: mEGLLibrary was not loaded on non-Windows, depending on uninitialized value - r=vlad, a=blocking-fennec-2.0b1
2010-09-23 16:59:17 -04:00
Joe Drew
40d107bd4e
Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b
2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
0a2aa77b6f
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
2010-09-21 15:41:24 -04:00
Bas Schouten
8e7da059e3
Bug 598686: Properly count VRAM for interop surfaces. r=jdrew a=blocking-beta7
2010-09-22 20:00:08 +02:00
John Daggett
a4541c4944
bug 593296 - avoid potential read beyond end of kern-pair list. r=jfkthame a=blocking-beta7+
2010-09-22 10:15:57 +01:00
Chris Jones
3a1a617c6f
Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec
2010-09-21 01:57:25 -05:00
Matt Woodrow
c9c6ee11c6
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
2010-09-21 12:32:17 -04:00
Jeff Muizelaar
8107e95a3c
Bug 596303 - Use transparent surfaces for our GL contexts so transparent windows work. r=mstange a=b
2010-09-21 12:30:19 -04:00
Doug Turner
9178000989
Bug 567750 - Build option to use the system Pixman. r=khuey. a=dougt
2010-09-20 21:16:37 -07:00
Joseph Yasi
2dd82f8e4d
Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc
2010-09-21 01:02:00 +02:00
Mounir Lamouri
7041d292a7
Backed out changeset f8854fb6b63f - Wrong patch attached to the bug.
2010-09-21 00:57:19 +02:00