Matt Woodrow
6b3e01d5ec
Bug 655017 - Let gfxXlibSurface track GLXPixmaps and use this for CanvasLayerOGL. r=karlt, roc
2011-08-05 13:13:25 +12:00
Florian Haenel
32ba480e5b
Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar
2011-07-06 11:00:47 -07:00
Benoit Girard
dd61f3a2ea
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-04 09:15:05 -04:00
Benoit Girard
069dc7b333
Backout 627489bb6288.
2011-07-01 18:05:54 -04:00
Benoit Girard
c83b82cbd1
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-01 16:57:15 -04:00
Oleg Romashin
bcfe656b06
Bug 612335 - Render remote canvas directly into shared surface r=jones.chris.g
2011-06-09 21:17:02 -04:00
Oleg Romashin
0dbd90df0c
Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g
2011-04-20 14:45:57 -07:00
Daniel Holbert
96fc781c65
Back out 0736b014d4a5 (Bug 610155) for breaking canvas reftests on android
2011-04-21 14:52:22 -07:00
Oleg Romashin
8869e128b5
Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g
2011-04-20 14:45:57 -07:00
Matt Woodrow
179c7950e6
Bug 640082 - Part 2 - Use texture_from_pixmap in CanvasLayerOGL. r=joe
2011-03-09 10:41:10 +13:00
Matheus Kerschbaum
93480c6366
Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
2011-04-02 19:14:00 -07:00
Robert O'Callahan
1f51cb45b0
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
e865324942
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Ehsan Akhgari
931bd6ee19
Back out bug 622072 because it caused bug 645987
2011-03-29 14:31:53 -04:00
Robert O'Callahan
333b8d0f05
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
6536947736
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Matt Woodrow
852f3221c8
Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
2011-02-25 20:05:31 +13:00
Ehsan Akhgari
0592088281
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Ehsan Akhgari
42ecdcdea2
Back out changeset f3d13890fbe3 because of Windows reftest orange; a=orange
...
--HG--
extra : rebase_source : c7e2bdd935612251477b264ba64c65531916d0a3
2011-02-15 13:30:33 -05:00
Ehsan Akhgari
e4734bc273
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Matt Woodrow
9cd9789d4f
Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0
2011-01-18 14:32:40 +13:00
Chris Jones
3e974a81a0
Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b
2011-01-05 22:54:47 -06:00
Matt Woodrow
a2e7cac831
Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0
2010-12-16 23:50:26 -08:00
Matt Woodrow
bdcc087748
Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0
2010-12-16 23:29:23 -08:00
Matt Woodrow
dab12e14f8
Bug 604101 - Part 3 - Use UploadSurfaceToTexture in CanvasLayerOGL. r=joe a=blocking2.0
2010-12-16 23:28:30 -08:00
Matt Woodrow
58d947701c
Bug 615741 - Too large canvases don't draw and be black. r=joe a=joe
2010-12-16 23:19:28 -08:00
Matt Woodrow
0a67be7b51
Bug 605057 - Add gfxASurface::GetAsImageSurface to convert generic surfaces into image surfaces without copies (if possible). r=roc a=b
2010-11-11 15:31:22 -05:00
Robert O'Callahan
669ff953e8
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
2010-11-08 22:06:15 +13:00
Matt Woodrow
eb10edeff3
Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
2010-11-08 22:06:14 +13:00
Oleg Romashin
8ada90638c
Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f
2010-11-05 08:40:19 +02:00
Chris Jones
4b82fba0c3
Fix --disable-libxul bustage from bug 602431 and bug 602428. a=bustage
2010-10-13 18:36:44 -05:00
Chris Jones
f0dd48964f
Bug 602428, part 2: Implement HW-decelerating ShadowCanvasLayerOGL. r=vlad
2010-10-13 17:55:45 -05:00
Chris Jones
4c54015a6b
Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
2010-10-13 17:55:45 -05:00
Joe Drew
bbb5aece59
Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
...
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
c9c6ee11c6
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
2010-09-21 12:32:17 -04:00
Vladimir Vukicevic
51835ef8a6
b=583838; add ANGLE/D3D WebGL support - part 4 - allow CanvasLayerOGL to work with different-type GL contexts; r=bas
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
03b79c9f14
b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
9735a3a8c3
b=575469; use CreateOffscreen in layers; r=bas
2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
dbd5cb620b
b=575032; make GL Context providers static, allow for multiple providers; r=bas
2010-07-18 22:01:14 -07:00
Oleg Romashin
ac0dd404c8
Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. CanvasLayer. r=vladimir.
2010-06-23 10:02:32 -04:00
Robert O'Callahan
a8f155672f
Fixing bustage
2010-06-18 21:40:11 +12:00
Robert O'Callahan
0132a97ead
Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad
2010-06-18 21:21:42 +12:00
Daniel Holbert
2b3e20e689
Bug 567626 followup: Add missing "*/" at end of first line in CanvasLayerOGL.cpp, ColorLayerOGL.h, & ThebesLayerOGL.h, to fix 'warning: "/*" within comment'. rs=vlad
2010-05-27 13:04:26 -07:00
Vladimir Vukicevic
917dfcb032
b=567626; fix up opengl layers; r=bas
2010-05-24 23:35:35 -07:00
Robert O'Callahan
5cb6f06477
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Robert O'Callahan
491e959191
Backed out changeset b37bdb032fe7
2010-05-24 10:53:05 +12:00
Robert O'Callahan
f3c689bd37
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Robert O'Callahan
6709a65d60
Backed out changeset efa8719a93d2
2010-05-21 16:34:23 +12:00
Robert O'Callahan
ddda37f6c8
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Vladimir Vukicevic
a1121cc3a2
b=561168; convert canvas to use layers for rendering - followup; r=roc
2010-05-17 21:04:22 -07:00