Robert O'Callahan
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3bc8c5ea49
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Bug 1081185. Traverse rect edges when searching for w=0 crossings instead of taking diagonals. r=mattwoodrow
--HG--
extra : rebase_source : c87d145abea750cf0d8b02f0ea387ec9148e6be1
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2014-10-22 11:01:00 +13:00 |
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Jonathan Watt
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56aaeed4fc
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Bug 1065764, part 2 - Make Moz2D's Matrix::NudgeToIntegers() return a reference. r=Bas
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2014-09-11 01:46:21 +01:00 |
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David Zbarsky
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10410114ac
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Bug 952977: Switch some uses of gfx3DMatrix in nsLayoutUtils to Matrix4x4 r=nical
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2014-08-22 09:40:02 -04:00 |
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Rik Cabanier
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5d9f208b1b
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Bug 1018497 - Implementation of DOMMatrix. r=roc,bz
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2014-06-24 20:15:00 +02:00 |
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Matt Woodrow
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6b13a12165
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Bug 982318 - Add TransformBounds to Matrix4x4 so that we can stop assuming 2d matrices in TiledContentHost. r=Bas
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2014-03-18 12:06:23 +08:00 |
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Robert O'Callahan
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58aea04535
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Bug 772726. Part 8: Add Rect::NudgeToIntegers and share improved nudging code among all nudging APIs. r=bas
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2012-09-12 17:24:09 +12:00 |
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Robert O'Callahan
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ff8935ad31
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Bug 772726. Part 6: Add NudgeToIntegers operation to Azure Matrix, add MultiplyAndNudgeToIntegers to gfxContext, and call it from SVG when we render path geometry, to ensure that small internal rounding errors in transforms don't cause unnecessary differences in rasterization of paths. r=bas
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2012-09-05 12:15:52 +12:00 |
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Gervase Markham
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ca171eec44
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Bas Schouten
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1fb2634ff2
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Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
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2011-06-24 19:41:16 +02:00 |
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