Commit Graph

9 Commits

Author SHA1 Message Date
Robert O'Callahan
3bc8c5ea49 Bug 1081185. Traverse rect edges when searching for w=0 crossings instead of taking diagonals. r=mattwoodrow
--HG--
extra : rebase_source : c87d145abea750cf0d8b02f0ea387ec9148e6be1
2014-10-22 11:01:00 +13:00
Jonathan Watt
56aaeed4fc Bug 1065764, part 2 - Make Moz2D's Matrix::NudgeToIntegers() return a reference. r=Bas 2014-09-11 01:46:21 +01:00
David Zbarsky
10410114ac Bug 952977: Switch some uses of gfx3DMatrix in nsLayoutUtils to Matrix4x4 r=nical 2014-08-22 09:40:02 -04:00
Rik Cabanier
5d9f208b1b Bug 1018497 - Implementation of DOMMatrix. r=roc,bz 2014-06-24 20:15:00 +02:00
Matt Woodrow
6b13a12165 Bug 982318 - Add TransformBounds to Matrix4x4 so that we can stop assuming 2d matrices in TiledContentHost. r=Bas 2014-03-18 12:06:23 +08:00
Robert O'Callahan
58aea04535 Bug 772726. Part 8: Add Rect::NudgeToIntegers and share improved nudging code among all nudging APIs. r=bas 2012-09-12 17:24:09 +12:00
Robert O'Callahan
ff8935ad31 Bug 772726. Part 6: Add NudgeToIntegers operation to Azure Matrix, add MultiplyAndNudgeToIntegers to gfxContext, and call it from SVG when we render path geometry, to ensure that small internal rounding errors in transforms don't cause unnecessary differences in rasterization of paths. r=bas 2012-09-05 12:15:52 +12:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten
1fb2634ff2 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00