Joe Drew
|
d8748ac877
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Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : cfa9fc8ae592880e22e1f14cee42539b4f911668
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2012-08-14 14:06:12 -04:00 |
|
Joe Drew
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0375708f8e
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Back out 98d2c24ce932 for failing to build r=moron
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2012-08-15 12:51:33 -04:00 |
|
Joe Drew
|
f072936338
|
Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : 9b12a2af4c55f4dc383e8075b400e7a1fbe1ac23
|
2012-08-14 14:06:12 -04:00 |
|
Bas Schouten
|
022fb4437b
|
Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel
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2012-06-20 23:41:16 +02:00 |
|
Bas Schouten
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b04ba2bf25
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Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
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2012-05-21 17:27:30 +02:00 |
|
Ed Morley
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c6b0785957
|
Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes
|
2012-05-21 18:56:46 +01:00 |
|
Bas Schouten
|
8444e2eeeb
|
Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
|
2012-05-21 17:27:30 +02:00 |
|
Gervase Markham
|
87620f5676
|
Bug 716478 - update licence to MPL 2.
|
2012-05-21 12:12:37 +01:00 |
|
Bas Schouten
|
89db024398
|
Bug 718730: Allow creating a bitmap from just an A8 texture. r=jrmuizel
|
2012-01-31 06:15:23 +01:00 |
|
Bas Schouten
|
03a07b498c
|
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
|
2011-12-28 06:56:11 +01:00 |
|
Phil Ringnalda
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ef2c35d259
|
Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
|
2011-12-27 21:09:44 -08:00 |
|
Bas Schouten
|
73338f5f2f
|
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
|
2011-12-28 03:51:38 +01:00 |
|
Robert O'Callahan
|
f8d6c819fc
|
Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
|
2011-12-09 22:51:57 +13:00 |
|
Bas Schouten
|
1fb2634ff2
|
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
|
2011-06-24 19:41:16 +02:00 |
|