Commit Graph

1566 Commits

Author SHA1 Message Date
Justin Wood
ce097ec76a Bug 467051 - Introduce GLOBAL_DEPS to build system (gfx/cairo) r=vlad, feedback+=ted
--HG--
extra : rebase_source : 3dee9c67387cb9b72dd81da6d52ad996afa2bfae
2010-05-30 22:49:32 -04:00
Vladimir Vukicevic
85aecff85c b=562409; add GLContextProvider form EGL (patch from vlad/fred/romaxa); r=bas 2010-06-09 15:27:29 -07:00
Neil Rashbrook
9270d2e6b4 Bug 569490 Don't build D3D9 layer if we can't find d3d9.h r=ted,jmuizelaar 2010-06-06 11:37:44 +01:00
Robert O'Callahan
a66b969df2 Bug 586041. Part 2: refactor RemoveChild. r=bas 2010-06-01 11:32:05 +12:00
Robert O'Callahan
17b78218c8 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Bas Schouten
c5e57ed188 Numerous whitespace fixes in D3D9 layers code. 2010-05-29 05:27:03 +02:00
Daniel Holbert
2b3e20e689 Bug 567626 followup: Add missing "*/" at end of first line in CanvasLayerOGL.cpp, ColorLayerOGL.h, & ThebesLayerOGL.h, to fix 'warning: "/*" within comment'. rs=vlad 2010-05-27 13:04:26 -07:00
Bas Schouten
6474fe97fc Bug 568150: Properly use parent sibling members for OGL Containers. r=roc 2010-05-26 06:06:34 +02:00
Bas Schouten
cd94c32d80 Bug 567966: Part 2: Remove rogue allocation from PlanarYCbCrImageD3D9. r=vlad 2010-05-25 09:37:21 +02:00
Bas Schouten
44402345e3 Bug 567966: Part 1: Properly handle siblings and children. Also fix missing release on container destructor. r=vlad 2010-05-25 09:37:19 +02:00
Vladimir Vukicevic
917dfcb032 b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
Bas Schouten
a6f5b5a240 Bug 567943: Let ContainerLayerD3D9 keep references to their children. r=roc 2010-05-25 04:43:59 +02:00
timeless@mozdev.org
b0d20bf42c Bug 565337 Please cache GetOpacity() in ContainerLayerOGL::RenderLayer. r=Bas
--HG--
extra : rebase_source : 101952fad466e60ac4933ac5d4c347c2b3449092
2010-05-23 15:34:58 -07:00
Bas Schouten
5c0ef5136a Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel 2010-05-24 17:28:51 +02:00
Robert O'Callahan
fd35fd2894 Bug 564993. Fix build error, and fix Bas' review comment. 2010-05-24 14:25:58 +12:00
Robert O'Callahan
5cb6f06477 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
491e959191 Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
f3c689bd37 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
6709a65d60 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
ddda37f6c8 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
17458baeb0 Bug 564993. Part 4: Add trivial user-data API so layout can attach data to layers. r=Bas,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
3e0f925498 Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
Robert O'Callahan
e3d9ccde5f Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:08:41 +12:00
Robert O'Callahan
a36e98ca1e Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
Robert O'Callahan
cd78edcb73 Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas 2010-05-17 11:07:13 +12:00
Rich Dougherty
2d7164e741 Bug 557982. Use Image objects in the video frame queue so we can avoid making an extra copy as we put frames into the queue. r=kinetik 2010-05-19 15:04:33 +12:00
Robert O'Callahan
ed549b0dfb Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron 2010-05-13 12:56:11 +12:00
Robert O'Callahan
582ab69719 Bug 547924. Paint <canvas> using EXTEND_PAD to prevent seams. r=vlad 2010-05-19 15:04:32 +12:00
Vladimir Vukicevic
e80faabc40 b=561168; convert canvas to use layers for rendering - followup #2; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
a1121cc3a2 b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
b99bb96c47 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
74823b00ed Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
d7d6f2ce93 Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Bas Schouten
1803c0e148 Add a comment explaining texture usage as backbuffer. 2010-05-12 18:21:34 +02:00
Bas Schouten
3c4be85e84 Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew 2010-05-12 18:21:31 +02:00
Bas Schouten
181e985775 Bug 560147: Follow-up fixing non-libxul builds. This will include layers into thebes.dll, and ensure thebes.dll exposes the correct symbols. r=ted 2010-04-28 22:43:52 +02:00
Matt Woodrow
38db2f043b Bug 561957. Support GL backend on Mac OS X. r=vlad 2010-04-28 10:29:29 +12:00
Chris Pearce
2cb468725a Bug 556455 - Remove liboggz, liboggplay, libfishsound from video decoder. r=doublec 2010-04-27 20:53:48 +12:00
Chris Pearce
3841ce0fd3 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Bas Schouten
a969fc0eec Bug 560147: Another follow-up bustage fix for changeset c453741bcbdb. r=joe 2010-04-27 04:37:14 +02:00
Bas Schouten
c7f958ebfc Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Bas Schouten
057ce0b44f Bug 561678: Use Platform Native drawing surfaces for ThebesLayerOGL. r=roc 2010-04-27 00:24:03 +02:00
Chris Double
bce74d4343 Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
Chris Double
39352b97f4 Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Chris Pearce
bea72dd465 Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
56599ba7fa Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten
13f8690159 Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew 2010-04-08 09:29:58 +02:00
Bas Schouten
dbf2d3e55f Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Chris Double
37b2e3b033 Bug 551277. Backed out changeset f9a11b9b2b9f 2010-04-06 18:10:02 +12:00
Chris Double
e762926f9d Bug 551277 - Implement software YCbCr conversion in layers, replacing liboggplay color conversion code - r=roc
--HG--
extra : rebase_source : 53b2c194aa6eb75a4751efdd83f066d3aeadf5d7
2010-04-06 12:07:39 +12:00
Bas Schouten
d49fe78220 Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew 2010-04-01 23:17:15 +02:00
Bas Schouten
8ebb80cb11 Bug 556572: Support none-multiple of 4 strides. r=joedrew 2010-04-01 23:17:13 +02:00
Daniel Holbert
f055328561 Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 11:05:40 -07:00
Daniel Holbert
2c959d12e8 Backed out changeset 29bc09de2f77 (Bug 551298) due to Linux debug mochitest-5 orange 2010-04-01 09:38:53 -07:00
Daniel Holbert
bf4331f880 Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 08:08:51 -07:00
Bas Schouten
25005cf067 Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew 2010-04-01 03:44:05 +02:00
Bas Schouten
815ba26fcd Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew 2010-04-01 03:44:02 +02:00
Bas Schouten
fc93216036 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Bas Schouten
42e017024d Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00
Robert O'Callahan
686b3c0470 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Robert O'Callahan
ceb172a0d8 Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron 2010-03-02 12:08:28 +13:00
Bas Schouten
51c74f7eb9 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00
Boying Lu
8880b5ccf2 Bug 549805 - Failed to build liblayer.so on OpenSolaris. r=roc, sr=vlad 2010-03-04 10:26:11 +01:00
Mark Banner
4a7de671ca Fix windows debug build bustage from bug 534425 2010-03-01 10:46:37 +00:00
Robert O'Callahan
13329db1f8 Bug 534425. Part 2: Create BasicLayers implementation. r=jrmuizel 2010-03-01 20:56:18 +13:00
Robert O'Callahan
0bdda6b815 Bug 534425. Part 1: Create initial layers API. r=jmuizelaar,sr=dbaron 2010-03-01 20:56:18 +13:00