Ed Morley
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b0b384ebfc
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Backed out changeset f24ee0606ea6 (bug 926128) for reftest failures on OS X & crashes on B2G on a CLOSED TREE
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2013-11-01 15:51:32 +00:00 |
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Andreas Gal
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07faf96a6d
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Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical
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2013-11-01 09:29:20 -04:00 |
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Nicholas Cameron
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6d1b35bad7
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Bug 882113. Azurification of compositor classes. r=mattwoodrow
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2013-09-27 12:37:19 +12:00 |
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Brian R. Bondy
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be81ac6f6d
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Bug 877225 - Transition from snapped view shows stretched page for a moment. r=bas
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2013-09-15 15:30:11 -07:00 |
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Nicholas Cameron
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beb04c20b9
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Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow
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2013-08-04 19:46:17 +12:00 |
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Nicolas Silva
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5ec3fda767
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Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc
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2013-07-30 11:59:51 +02:00 |
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Nicholas Cameron
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4a6edeaac3
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Bug 756606; formatting nits for the d3d11 compositor. r=Bas
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2013-07-23 11:05:04 +12:00 |
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Nicholas Cameron
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60ff9c9638
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Bug 874721. Unify mask type enums; r=bas
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2013-07-05 09:48:33 +12:00 |
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Kartikaya Gupta
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390f0e432f
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Bug 877728 - Make the screen render offset a ScreenPoint. r=BenWa
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2013-06-03 10:00:02 -04:00 |
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Bas Schouten
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e8ff51b7d8
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Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel
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2013-05-03 19:34:29 +02:00 |
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Kyle Huey
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dbfcd3a867
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Back out bug 830347.
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2013-05-08 12:04:11 -07:00 |
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Bas Schouten
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bd8a465e28
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Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel
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2013-05-03 19:34:29 +02:00 |
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