Ryan VanderMeulen
3163cb5520
Backed out changeset 630b25ba7f69 (bug 910429) for build bustage on a CLOSED TREE.
2013-08-29 12:10:44 -04:00
Jeff Gilbert
3eac375fa9
Bug 910429 - Implement KHR_debug in GLContext. r=bjacob
2013-08-29 11:41:08 -04:00
Guillaume Abadie
8ac2eaa86c
bug 899855 - GLContext parse GL_VERSION - r=bjacob,jgilbert
2013-08-29 10:07:58 -04:00
Nicholas Nethercote
56844b8076
Bug 831193 (part 10) - Don't use NS_MEMORY_REPORTER_IMPLEMENT in parts of gfx/. r=bjacob.
...
--HG--
extra : rebase_source : 433b12748c8562b384a02fbee6d98e3bc991802d
2013-01-17 16:45:11 -08:00
Jeff Gilbert
3c332b6649
Bug 908905 - Reduce blocking of packed_depth_stencil on mac+nv. r=bjacob
2013-08-27 18:00:16 -04:00
Guillaume Abadie
c0847c450a
bug 905161 - Remove the return type of GLContext::MarkUnsupported - r=jgilbert
2013-08-23 19:33:42 -04:00
Guillaume Abadie
18342a834d
bug 905161 - Cache OpenGL features in GLContext - r=jgilbert
2013-08-23 19:33:42 -04:00
Guillaume Abadie
fcd4bed6e9
bug 907946 - re-enable EXT_packed_depth_stencil on OS X 10.9 - r=bjacob,jgilbert
2013-08-22 20:13:59 -04:00
Guillaume Abadie
72ecad07aa
bug 904330 - step 03 - Uses mozilla::GLFeature instead of old extension group queries - r=jgilbert
2013-08-22 13:42:05 -04:00
Guillaume Abadie
fd835cd828
bug 903481 - step 2 - [WebGL 2.0] transform feedback: add symbols in GLContext - r=jgilbert
2013-08-20 11:36:20 -04:00
Guillaume Abadie
204c1119e6
bug 903455 - [WebGL 2.0] Implement transform feedback: RASTERIZER_DISCARD - r=jgilbert
2013-08-15 20:43:47 -04:00
Guillaume Abadie
cd03bdb26a
bug 902063 - GLContext complete extension group queries - r=bjacob,jgilbert
2013-08-15 15:58:20 -04:00
Adrian May
a697186d75
Bug 877115 - Moz2Dify GLContext and GLTextureImage. r=nical
2013-08-13 15:44:53 +02:00
Edwin Flores
6318f92344
Bug 892934 - Pass RGB image format into CreateTextureImage r=mattwoodrow
2013-08-08 10:38:21 +12:00
Guillaume Abadie
55c0e32502
bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert
2013-08-06 20:05:51 -04:00
Guillaume Abadie
aa8c3fc910
bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert
2013-08-06 17:23:46 -04:00
Guillaume Abadie
ccba191386
bug 901084 - remove deprecated GLContext extension group queries. - r=bjacob
2013-08-02 21:13:46 -04:00
Guillaume Abadie
d7f0e18498
bug 900101 - GLContext let extension group queries XXX_* use mVersion and mProfile - r=jgilbert,bjacob
2013-08-02 17:30:58 -04:00
Guillaume Abadie
4a627d22da
bug 899264 - Add OpenGL version and profile support in GLContext - r=jgilbert
2013-08-01 19:43:27 -04:00
Guillaume Abadie
1c838a60f4
bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert
2013-07-25 20:38:58 -04:00
Birunthan Mohanathas
1332e2dec8
Bug 784739 - Switch from NULL to nullptr in gfx/gl/; r=ehsan
...
--HG--
extra : rebase_source : 236322c2d0e4d5c8917d900f768852139b0abc80
2013-07-20 11:48:55 +03:00
Guillaume Abadie
bed7e23323
Bug 890926 - WebGL2 Min/max blend equations. r=jgilbert
2013-07-18 11:24:23 -04:00
Guillaume Abadie
a5bc5abd02
Bug 892169 - [WebGL 2.0] Bypass ANGLE shader compilation (GL_EXT_gpu_shader4). r=jgilbert
2013-07-18 10:31:01 -04:00
Matt Woodrow
cef59c4d1b
Bug 875232 - Make most of the GLContext helper functions take a texture target parameter so that we can support GL_TEXTURE_RECTANGLE. r=jgilbert
2013-07-17 23:24:15 -04:00
Milan Sreckovic
db9fac5147
Bug 879656 - Clamp the maximum texture size(s) on Nvidia Mac, even on 10.8+. r=jgilbert
...
8k too large, 8k-1 working. Same limit on the render buffer size. Note that <10.8 are already limited to 4k by the bug 877949.
2013-07-09 17:35:32 -04:00
Joe Drew
a5edb8e493
Back out bug 807096 for causing bug 891568.
2013-07-11 17:07:11 -04:00
Matt Woodrow
6c47d7391d
Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
...
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Markus Stange
a43c75493b
Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow
2013-07-08 21:21:05 -07:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
139c9584fb
Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes.
2013-07-04 13:25:50 -04:00
Ryan VanderMeulen
38a9d6f38d
Backed out changeset cff8971a6519 (bug 882523) for Linux reftest-ipc crashes.
2013-07-03 10:14:11 -04:00
Matt Woodrow
d34edcb95b
Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow
2013-06-13 17:15:15 +12:00
Phil Ringnalda
82c46bbf46
Backed out 43e688b70d84 (bug 843667) for compilation failures
...
CLOSED TREE
2013-07-02 14:30:20 -07:00
Guillaume Abadie
b1f85af139
bug 843667 - update WebGL EXT_draw_buffers to fix a potential crash on mobile - r=bjacob
2013-07-02 16:50:31 -04:00
Milan Sreckovic
01289b10e1
Bug 807096 - Lower the limit on the Intel+Mac to 2048, but only on <10.8. Leave the limit at 4096 otherwise. r=bjacob
2013-06-26 13:53:23 -04:00
Justin Lebar
09d2312322
Bug 820686 - Remove code after MOZ_CRASH or MOZ_ASSUME_NOT_REACHED. r=(see below)
...
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=waldo for js
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else
2013-06-28 18:38:32 -07:00
Justin Lebar
cab87a0cce
Bug 802686 - s/MOZ_NOT_REACHED/MOZ_CRASH/ in Gecko. r=(see below)
...
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else
This is a mechanical change made with sed. Later patches in this queue
clean up the whitespace errors and so on.
2013-06-28 18:38:30 -07:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E)
310f9b591a
bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob
2013-06-27 17:07:21 -04:00
Vladimir Vukicevic
e035d93cec
b=705022; make GL layers work on Windows; r=bjacob
2013-06-21 14:22:18 -04:00
Ehsan Akhgari
2906766499
Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
...
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
363a64ab55
Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe
2013-06-24 13:05:13 -04:00
Guillaume Abadie
8a763cff74
bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob
2013-06-21 19:44:17 -04:00
James King
6a510d7e7b
Bug 738869 - Implement OES_vertex_array_object. r=jgilbert
2013-06-17 16:17:59 -04:00
Matt Woodrow
66a85c4495
Bug 877949 - Restrict maximum texture size on nvidia cards on OSX 10.6 and 10.7 to 4096. r=bjacob
2013-06-17 14:46:53 +12:00
Guillaume Abadie
73226a51be
Bug 879954 - Implement OES_texture_float_linear - r=bjacob
2013-06-10 16:00:52 -04:00
Thomas Zimmermann
ca96fee1d1
Bug 838995: Improve component swapping when reading texture in RGBA format r=vlad
...
The function SwapRAndBComponents spends a lot of time in the loops while
walking over the image data. This patch reworks the looping such that the
function only takes 75% of its original time.
2013-06-10 16:00:58 +02:00
Jeff Gilbert
dea56bdef2
Bug 875696 - Disable oes_standard_derivatives for Adreno 320 for being broken. - r=bjacob
2013-06-04 15:23:40 -07:00
Aryeh Gregor
b14c2cbab2
Bug 867101 - Fix more implicit conversion to already_AddRefed; r=Ms2ger
2013-04-28 14:52:10 +03:00
Jeff Gilbert
b7775449d9
Bug 859608 - Flush GL on overdraw on Tegra devices. - r=bjacob
2013-05-22 00:05:38 -07:00
Chris Lord
56a83632c5
Bug 869696 - Add AdrenoTM205 to renderer enum. r=bjacob
...
Add the 'Adreno (TM) 205' renderer string to the renderer enum in GLContext.
2013-05-15 16:43:22 +01:00
Matt Woodrow
43a4d082e2
Bug 870211 - Always save and restore the current framebuffer during BlitTextureImage. r=jgilbert
2013-05-16 15:45:42 +12:00