Commit Graph

20 Commits

Author SHA1 Message Date
Chris Lord
2caf0bb798 Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Aryeh Gregor
6a9cec29c8 Bug 626472 part 3 - Remove nsnull for good; r=ehsan 2012-08-12 13:43:47 +03:00
Chris Lord
febff933fb Bug 782332 - Don't retain fixed-position tiles. r=bgirard
Retaining tiles on a fixed position layer often just results in rendering
artifacts. Don't do this.
2012-08-13 22:59:16 -04:00
Aryeh Gregor
e806eeab4f Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Kartikaya Gupta
4a9c2f95a6 Bug 756555 - Intersect the upload region with the valid region. r=ajuma 2012-05-18 21:19:43 -04:00
Benoit Girard
1f9de263ac Bug 754233 - Handle negative layer coordinate in Tiled layers. r=ajuma 2012-05-17 15:47:53 -04:00
Benoit Jacob
a9ae5c6dae Bug 754056 - call ReadUnlock() before replacing tiles - r=bgirard 2012-05-12 16:56:55 -04:00
Benoit Girard
b87c85ed4e Bug 748649 - Shallow copy BasicTiledLayerBuffer to work around bug 747811. r=ajuma
--HG--
extra : rebase_source : 914f0602e64557481f91f96bd78fb9c6ed2dc4b5
2012-05-01 15:59:41 -04:00
Chris Lord
f55a32191b Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec
When the layer size changed, reused tiles that then fell out of the layer area
would be incorrectly rendered. Fix this by deriving the rendered content area
from set display-ports and correctly invalidating when harvesting tiles, and
clipping when drawing them.

--HG--
extra : rebase_source : 6427be89b9cfb1e54feb0582fb64fa97d7d42bde
2012-05-03 20:55:08 -04:00
Nicholas Cameron
9b7506b604 Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
Nicholas Cameron
44c6d07ba4 Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
2012-03-19 09:07:25 +13:00
Benoit Girard
db592d1ce0 Bug 749107 - Set the texture unit before binding the tile texture and change the texture ordering in ImageLayer to leave texture unit 0 bound. r=jmuizelaar 2012-04-30 14:51:05 -04:00
Benoit Girard
9177b22315 Bug 749357 - TiledThebesLayerOGL can draw un-rendered areas of tiles. r=chrislord 2012-04-30 10:19:17 -04:00
Chris Lord
a7e24267f0 Bug 749143 - Don't draw retained tiles outside of layer bounds. r=bgirard
It is possible for the content that layers represent to change size, causing
tiles to be reused where they shouldn't. Make sure that tiles that are outside
of content bounds are not drawn, and that they get evicted when harvesting
tiles.
2012-04-26 12:53:14 -04:00
Benoit Girard
ca9934cd5d Bug 748645 - Upload TiledThebesLayerOGL outside the transaction. r=chrislord
--HG--
rename : mozglue/linker/Elfxx.h => mozglue/linker/CustomElf.h
rename : toolkit/devtools/debugger/server/dbg-server.js => toolkit/devtools/debugger/server/dbg-server.jsm
extra : rebase_source : 547cc2fb5871ba58b1c133824a06eab9d4027524
2012-04-25 11:32:10 -04:00
Chris Lord
8f9b90984f Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck
68fdd39a98 Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord
7f2c8c3737 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Benoit Girard
c62428467c Bug 739679 - Part 6: Fix unlocking gfxReusableSurface. r=pcwalton 2012-04-23 20:08:18 -04:00
Benoit Girard
51549b38f1 Bug 739679 - Part 4: TiledLayerBufferOGL. r=mwoodrow,roc 2012-04-16 19:04:24 -04:00