Bas Schouten
9053be203b
Bug 789933: Support non-D2D targets for getting a Path off ScaledFontDWrite. r=nrc
2012-12-05 01:11:02 +01:00
Nicholas Cameron
dfe2a0e5d8
Bug 814828. DEST_OUT has no affect outside the source; r=bas
...
--HG--
extra : rebase_source : 098f3e3e64ba5504530264016d7fa9425c065f99
2012-12-05 13:02:52 +13:00
Chris Lord
36d127329a
Bug 818025 - Fix BasicTiledThebesLayer fast path. r=bgirard
...
When disabling low precision and progressive rendering, BasicTiledThebesLayer
takes a fast path that avoids a lot of region operations, transformation and
iterations. Unfortunately, it also forgets to check if the mask layer exists
before trying to draw it, which causes an immediate crash in most cases.
2012-12-04 15:24:24 +00:00
Mats Palmgren
60ccae9fe3
Bug 817574 - Replace NS_ABS with std::abs. r=roc
2012-12-04 13:33:33 +01:00
Chris Jones
22e24dcf2b
Bug 813372: Guard against TiledTextureImage with dimensions of 0. r=mattwoodrow a=blocking-basecamp
2012-12-04 00:39:21 -08:00
Tobias Netzel
24a9aa1a8b
Bug 817045 - Note and patch in gfx/cairo. r=jmuizelaar
2012-12-03 20:26:16 -05:00
Tobias Netzel
f566ca9252
Bug 817045 - Enable libpixman VMX acceleration. r=jmuizelaar
2012-12-03 20:26:16 -05:00
Joe Drew
2ce483ef86
Bug 813090 - Fix license block on imported Chromium code. r=gerv
2012-12-03 18:04:22 -05:00
Chris Jones
09dfcb2bb1
Bug 813356: Skip subtrees with null roots during resolution. r=roc a=blocking-basecamp
2012-12-03 12:45:42 -08:00
Mats Palmgren
a8536927f1
Bug 817459 - Include mozilla/mozalloc.h when needed to avoid link errors. r=tbsaunde
2012-12-03 20:53:27 +01:00
Anthony Jones
f9f890b7d6
Bug 798194 - Fix problem with resizing the composition bounds. r=roc
2012-12-02 20:33:53 -05:00
Trevor Saunders
10f6d4b56d
bug 801466 - part 2 remove usage of prmem in gfx/ r=jmuizelaar
2012-12-02 15:33:59 -05:00
Chris Lord
77c6546972
Bug 814437 - Address review comments that were missed. r=bgirard
...
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari
48c687113c
Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds
2012-11-30 15:41:08 -05:00
Chris Lord
b2b8133657
Bug 814437 - Address review comments that were missed. r=bgirard
...
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Daniel Holbert
c5a90eaf89
Bug 816885: Guard GetDisplayportCoverage() in LayerManagerOGL.cpp with #ifdef MOZ_ANDROID_OMTC, since it's only used in #ifdef-guarded code. r=Cwiiis
2012-11-30 09:59:00 -08:00
Michael Wu
be51825214
Bug 774458 - Only send clicks on confirmed single taps, r=cjones
2012-11-29 21:26:11 -05:00
Matt Woodrow
56ba57d515
Bug 810302 - Don't try to draw layers with a singular transform on BasicLayers. r=roc
2012-11-30 11:11:04 +13:00
Boris Zbarsky
53f339800c
Bug 815671 part 4. Remove some array copying in gfx code. r=roc
2012-11-29 11:14:13 -05:00
Chris Lord
c03d30e218
Bug 814864 - Reconcile frame resolution difference in layer rendering. r=bgirard
...
Reconcile the difference when rendering a buffer that has a different frame
resolution to the primary buffer. This is handy for low precision buffers that
are updated at a different rate to primary buffers.
2012-11-29 13:08:41 +00:00
Chris Lord
7e85fd7d95
Bug 814864 - Do high precision updates before low precision updates. r=bgirard
...
Rather than interleaving high and low precision updates, do low after high.
This patch also refactors the code somewhat so that we don't needlessly
recalculate the values required for repeated transactions.
2012-11-29 13:08:40 +00:00
Chris Lord
0997087f82
Bug 814437 - Fix checkerboard measurement when using a critical displayport. r=bgirard
...
The checkerboard measurement depended on the displayport coverage of the
viewport, which was calculated in LayerRenderer. When using a critical
displayport, this value changes, but this was not being accounted for.
We have all the context we need for this Gecko-side, so move this code into
LayerManagerOGL::ComputeRenderIntegrity and account for displayport coverage
correctly.
2012-11-29 12:03:38 +00:00
Chris Lord
3d5740023e
Bug 814437 - Count low precision rendering 0.5x towards checkerboarding. r=bgirard
2012-11-29 12:03:27 +00:00
Benjamin Chen
4bc6260040
Bug 804985 - [browser] don't try to zoom out wider than the page width r=cjones
...
1. bring the zoom factor into BrowserElementScrollng.js
2. fix the zoom ratio in AsyncPanZoomController::ZoomToRect
3. fix the relation between _isRectZoomedIn and AsyncPanZoomController::ZoomToRect
4. zoom it out if the rect reach the device maximal zoom ratio
2012-11-28 17:18:12 +08:00
Cervantes Yu
f436443f50
Bug 806596 - Don't fire double tap if the delayed task to timeout the 1st tap fails to run in time. r=roc
2012-11-28 22:46:50 -05:00
Mats Palmgren
25edff24aa
Bug 815489 - Don't let Blur() swap mData since the buffer is also used by the image surface. r=roc
2012-11-28 19:55:36 +01:00
Nicholas Nethercote
0a76089154
Bug 711901 - When possible, measure, don't compute, the size of imgFrame::mImageSurface. r=joedrew.
...
--HG--
extra : rebase_source : 72dc61c2618166262ec6d83778d7bd2a3a7b5d61
2012-11-26 16:29:56 -08:00
Jeff Gilbert
f650527ca3
Bug 811958 - Move TextureImage into its own files - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
5ea164ca57
Bug 811958 - Fix and move ShateType type - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
9c9ac2fca3
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
144687e59c
Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android
2012-11-26 13:48:20 -08:00
Jeff Gilbert
cdb418accb
Bug 811958 - Move TextureImage to its own files - r=bgirard
2012-11-26 12:51:58 -08:00
Jeff Gilbert
6db824094c
Bug 811958 - Fix and move ShareType type - r=bgirard
2012-11-26 12:51:57 -08:00
Jeff Gilbert
7cf8b80673
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 12:51:57 -08:00
Oleg Romashin
962c7d9b70
Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow
2012-11-26 00:08:22 -08:00
Brian R. Bondy
317076c311
Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas
2012-11-25 14:00:31 -05:00
Joe Drew
4798f49c68
Bug 813124 - Make Cairo's image surface correctly handle having multiple clip paths set on the context. r=jrmuizel,roc
2012-11-23 11:57:10 -05:00
George Wright
19c88d3a3a
Bug 751418 - Move common functions from DrawTargetSkia to HelpersSkia r=mattwoodrow
2012-10-16 17:16:45 -04:00
George Wright
4600de00a6
Bug 814171 - Intercept calls for maximum texture/framebuffer sizes in GLContext::fGetIntegerv r=jgilbert
2012-11-13 17:35:35 -05:00
Chris Pearce
27142adde4
Bug 814541 - Silence warnings in gfx/layers/d3d9/Nv3DVUtils.cpp. r=Bas
2012-11-23 15:21:20 +13:00
Bas Schouten
bf4c845d16
Bug 814101: Respect system-wide cleartype setting. r=jrmuizel,jfkthame
2012-11-23 02:53:12 +01:00
David Zbarsky ext:(%2C%20David%20Baron%20%3Cdbaron%40dbaron.org%3E%2C%20Chris%20Jones%20%3Cjones.chris.g%40gmail.com%3E)
a8ed311e40
Bug 788409: When the compositor runs past the end of an animation, just fill forwards until the main thread catches up. r=dbaron a=blocking-basecamp
2012-11-22 15:49:06 -08:00
Benoit Jacob
5924cc57db
Bug 814159 - disable the global context on EGL altogether - r=jrmuizel
...
Was already disabled on Windows, Android, B2G. Only EGL platform remaining was Meego. This simplifies code quite a bit. If this doesn't break things, we can do further dead code removal.
2012-11-22 13:53:11 -05:00
Andrea Marchesini
7791d789d4
Bug 808266 - Add memory reporter for GrallocBufferActor. r=cjones
2012-11-22 08:39:56 -05:00
Chris Lord
11a5503d3c
Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
...
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 22:34:20 +00:00
Chris Lord
daa0c0b91b
Bug 783368 - Uncouple low precision updates from standard. r=bgirard
...
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 22:34:20 +00:00
Chris Lord
7f5b805f96
Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
...
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 22:34:19 +00:00
Chris Lord
dcd77547c6
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
b4f19d1caf
Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
...
Don't render valid high precision region in the low precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
f068580516
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00