Matt Woodrow
d817c835cb
Bug 997014 - Part 2: Make SurfaceFromElement use GetSurfaceSnapshot instead of the external API. r=roc
2014-04-17 17:29:52 +12:00
Carsten "Tomcat" Book
672c8c479e
Backed out changeset 20b75bf44c1e (bug 997014)
2014-04-17 08:43:43 +02:00
Matt Woodrow
aed9928e36
Bug 997014 - Part 2: Make SurfaceFromElement use GetSurfaceSnapshot instead of the external API. r=roc
2014-04-17 17:29:52 +12:00
Jonathan Watt
0a0470e24e
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
2014-04-16 01:41:40 +01:00
Boris Zbarsky
72845cb9a4
Bug 994793. Make the array bits of ToJSValue nicer. r=bholley
2014-04-10 14:57:42 -04:00
Benoit Jacob
89317548d7
Bug 987828 - 3/4 - Use IsGLES instead of IsGLES2 - r=jgilbert
2014-03-31 05:10:49 -04:00
Benoit Jacob
cf277719ab
Bug 987828 - 1/4 - Move stuff to a new WebGLContextDraw.cpp file - r=jgilbert
2014-03-31 05:10:49 -04:00
Dan Glastonbury
7ba983a0d0
Bug 973625 - Implement WebGLFramebuffer completeness status caching. r=jgilbert
2014-03-04 17:14:35 +10:00
Nathan Froyd
af496ca80d
Bug 978105 - convert content/ to use Endian.h; r=smaug
2014-02-26 20:20:15 -05:00
Jeff Gilbert
bdd584a1f9
Bug 843666 - Implement color-buffer-(half-)float for WebGL. - r=kamidphish
2014-03-07 13:26:17 -08:00
Jeff Gilbert
174f9afdda
Bug 978418 - Split GetError flags for WebGL. - r=kamidphish
2014-03-07 13:16:34 -08:00
Jeff Gilbert
3b07bd07e9
Bug 958723 - Check for valid FB first. - r=gabadie
2014-03-05 14:16:02 -08:00
Jeff Gilbert
776480c934
Bug 978422 - ReattachTextureToAnyFramebufferToWorkAroundBugs no longer needed. - r=bjacob
2014-03-03 18:50:45 -08:00
Jeff Gilbert
334d711ec9
Bug 972164 - Fix readPixels to generate INV_FB_OP on incomplete FB before INV_OP. - r=kamidphish
2014-02-28 18:51:43 -08:00
Jeff Gilbert
7edfede1ef
Bug 972164 - Fix behavior of reading from missing attachments. - r=kamidphish
2014-02-28 18:51:43 -08:00
Dan Glastonbury
ca73aaa504
Bug 975824 - Fix compressed texture checks. - r=jgilbert
2014-02-26 16:32:17 -08:00
Ryan VanderMeulen
e570ee9a32
Backed out changesets e4c29a3a002e and 896d64c59638 (bug 975824) for webgl conformance test failures.
2014-02-26 10:23:18 -05:00
Dan Glastonbury
0a6531f3f6
Bug 975824 - Fix compressed texture checks. r=jgilbert
2014-02-26 08:07:17 +10:00
Dan Glastonbury
8a1cf924df
Bug 966624 - Refactor Tex Image checks. r=jgilbert
2014-02-20 20:20:28 -05:00
Jeff Gilbert
0cc4c9ce10
Bug 968425 - Remove the null-term char from the end of getShaderInfoLog strings. r=bjacob
2014-02-19 11:45:38 -05:00
Jeff Gilbert
cbe63e3970
Bug 972622 - MakeCurrent during WebGL.compressedTex(Sub)Image2D(). - r=kamidphish
2014-02-14 15:52:39 -08:00
Jeff Gilbert
e7879e4d09
Bug 972620 - MakeCurrent during WebGL.hint(). - r=kamidphish
2014-02-14 15:52:38 -08:00
Jeff Gilbert
e4528ecd3d
Bug 970775 - Fix error gen'd by CopyTex(Sub)Image2D for incomplete FBs. - r=bjacob
2014-02-13 15:08:08 -08:00
Jeff Gilbert
4507e98ad6
Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
2014-02-13 15:00:12 -08:00
Jon Coppeard
52381adba2
Bug 969812 - Convert JS_NewArrayObject to use HandleValueArray r=terrence r=bz
2014-02-12 10:50:46 +00:00
Jeff Gilbert
0acca0a9a0
Bug 968374 - Fix the null-term char being left on the string we return to JS. r=bjacob
2014-02-11 17:37:06 -05:00
Jeff Gilbert
57f9c5bee8
Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob
2014-02-11 17:37:06 -05:00
Vladimir Vukicevic
9e20208adb
b=738872; implement WebGL OES_texture_half_float; part 3 - desktop GL compat; r=jgilbert
2014-01-27 13:30:33 -05:00
Vladimir Vukicevic
a988bc2a34
b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
2014-01-23 16:47:37 -05:00
Dan Glastonbury
b0fd3de97e
Bug 953221 - Split out DRAW_BUFFER/READ_BUFFER state setup. r=bjacob
2014-01-24 14:02:07 +10:00
Dan Glastonbury
e291e9fb5f
Bug 953221 - Disable glDrawBuffer/glReadBuffer when no color attachment. r=bjacob
...
This is mainly for OSX where the OGL version requires this so that the
framebuffer complete checks pass.
2014-01-24 14:01:10 +10:00
Dan Glastonbury
2b561084d6
Bug 948002 - Fix WebGL framebuffer completeness checks. r=bjacob
...
When changing WebGLTexture::ImageInfo to consistently store GL internal format
instead of format, code that checked for depth textures broke because general
depth component format type was being checked instead of the sized formats.
With :bjacob, we audited the locations of the checks and updated the code to
accept the internal formats by utilizing helper functions that check the
GLenum.
2014-01-24 13:53:53 +10:00
Jeff Gilbert
fa8ee47d0f
Bug 962392 - Clean up WebGLFramebuffer, particularly handling of RectangleObjects. - r=dglastonbury
2014-01-22 19:59:34 -08:00
Jeff Gilbert
8a8208c468
Bug 962392 - Whitespace fixes. - r=dglastonbury
2014-01-22 19:59:33 -08:00
Guillaume Abadie
53a1d7c749
bug 958491 - Fixes bug in WebGLContext::GetFramebufferAttachmentParameter(gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) when sRGB extension is not enabled - r=jgilbert
2014-01-10 22:42:09 +01:00
Benoit Jacob
55e7c24065
Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
...
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob
8174b9386e
Bug 958369 - 2/5 - Make GLVendor and GLRenderer typed enums - r=jgilbert
2014-01-10 13:55:23 -05:00
Jeff Gilbert
8b8af90e99
Bug 933009 - Warn when drawing to a destination smaller than the viewport. r=bjacob
2014-01-10 08:41:04 -05:00
Matt Woodrow
533d84ea6d
Bug 948221 - Part 7: Convert SurfaceFromElement to Moz2D. r=roc,Bas,bjacob
2013-12-12 10:05:27 +13:00
Jon Coppeard
8df69733b1
Bug 944675 - Fix some spurious rooting hazards in WebGL. r=bjacob
2013-12-02 11:55:25 -05:00
Benoit Jacob
408ab9b951
Bug 924600 - WebGL.getUniform should not throw - r=jgilbert
2013-11-23 21:20:48 -05:00
Benoit Jacob
bc4b90e06f
Bug 935303 - WebGL.texImage2D should not throw when passed a not-yet-loaded image - r=jgilbert
2013-11-23 21:20:48 -05:00
Jeff Gilbert
68d16e5b58
Bug 936738 - 'uniform{2,3,4}i' should not check for valid sampler texUnit values. r=bjacob
2013-11-12 08:31:32 -05:00
Dan Glastonbury
607685cff8
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00
Ed Morley
d2181e5021
Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
2013-10-16 15:18:20 +01:00
Dan Glastonbury
5fef90e0a1
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
2013-10-16 08:27:59 -04:00
Benoit Jacob
2237243c41
Bug 922921 - Consistently check attrib accesses in WebGLVertexArray. Also rename a few things. - r=jgilbert
2013-10-11 09:16:44 -04:00
Benoit Jacob
4737a2f39a
Bug 924191 - Use MOZ_BEGIN_ENUM_CLASS for the WebGLTexelFormat enum - r=jgilbert
2013-10-11 09:16:43 -04:00
Benoit Jacob
0af3a472b6
Bug 924189 - Use MOZ_BEGIN_ENUM_CLASS for the WebGL VertexAttrib0 enum - r=jgilbert
2013-10-11 09:16:43 -04:00
Benoit Jacob
8ed3756915
Bug 924188 - Use MOZ_ASSERT where appropriate in WebGL code - r=jgilbert
2013-10-11 09:16:43 -04:00