Commit Graph

480 Commits

Author SHA1 Message Date
Matt Woodrow
f1a534a9d2 Bug 612846 - Part 1: Refactor ThebesLayers to only draw within Validate. r=bas a=blocking-betan 2011-01-28 06:34:25 +01:00
Ehsan Akhgari
7b8491f08d Backout bug 626962 on suspicion of causing test failures and being completely untested before landing 2011-01-26 17:36:24 -05:00
Chris Jones
25f99d5ee7 Fix for the fix for the fix of bug 627273. r=roc a=b 2011-01-26 16:12:06 -06:00
Chris Jones
a1980df2a0 Followup to bug 627273: Fix bad fix. r=Bas a=b 2011-01-26 13:25:48 -06:00
Chris Jones
831b2f174e Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad 2011-01-26 00:26:37 -06:00
Chris Jones
3ce1002c85 Bug 627273, part 3: Add gfxContext::FillWithOpacity. sr=vlad 2011-01-26 00:26:37 -06:00
Chris Jones
c90390e987 Bug 627273, part 1: API for tiling Layers. r=Bas sr=roc 2011-01-26 00:26:37 -06:00
Bas Schouten
b4fa1d9cec Bug 628658: Ensure the container layer's clip is reset when done drawing a layer. r=roc,joedrew a=blocking-final 2011-01-26 05:54:35 +01:00
Vladimir Vukicevic
ff24947788 b=606218; webgl Y axis upside down; followup to fix opacity; r=cjones 2011-01-25 14:18:41 -08:00
Robert O'Callahan
88f0fd8a69 Bug 627393. Set correct alpha value for D3D10 ColorLayers. r=bas,a=blocking 2011-01-25 21:45:49 +13:00
Robert O'Callahan
71d12a2836 Bug 626962. Implement empty transactions for GL. r=bas,a=blocking 2011-01-25 21:45:17 +13:00
Oleg Romashin
6ad82781f7 Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0 2011-01-24 21:31:35 +02:00
Bas Schouten
d6d0b3d6a8 Bug 625043: Properly save and restore old clip rect. r=jrmuizel a=blocking-final 2011-01-24 19:57:19 +01:00
Bas Schouten
c63254dad3 Bug 627399: Do not forget mTarget if a transaction is incomplete. r=cjoned a=blocking-beta10 2011-01-21 06:46:38 +01:00
Ryan VanderMeulen
29c38a5ecf Bug 586130 - Warning C4099 fixes (ipc). r=cjones a=bsmedberg 2011-01-20 19:49:09 -08:00
Doug Turner
b7faa64b5f [mq]: Backout of df6f10906476 2011-01-19 20:47:45 -08:00
Doug Turner
d69908e871 [mq]: Backout of 69e4f4ecbdc2 2011-01-19 20:46:08 -08:00
Doug Turner
d9f12a52f9 [mq]: Backout of aeb9104f1534 2011-01-19 20:45:20 -08:00
Doug Turner
a8fdfda435 [mq]: Backout of 89c2c85429fb 2011-01-19 20:44:35 -08:00
Matt Woodrow
bb828dfbec Bug 627179 - Fix LayerManagerD3D10 debug name. r=Bas a=joe 2011-01-20 15:47:47 +13:00
Matt Woodrow
4aaf7f9305 Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all 2011-01-20 15:47:39 +13:00
Matt Woodrow
23cdfad3a4 Bug 612846 - Part 4 - Make ThebesLayerD3D10 support component alpha. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
97982d28f7 Bug 612846 - Part 3 - Add component alpha shaders to LayerManagerD3D10. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
67ffd26855 Bug 612846 - Part 1 - Refactor ThebesLayerD3D10 to only draw within Validate(). r=Bas a=blocking2.0 2011-01-20 15:47:38 +13:00
Vladimir Vukicevic
deb3b45692 b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan
69dc2ae3e3 Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan
d50c26afdc Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
ad79053b53 Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
409b6ce451 Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
b36673c985 Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar
61fd279abc Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
d3fa82fc42 Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
- Removes support for reinitialization.
- Moves context creation up to the callers.

--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Matt Woodrow
b4e55ae952 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow
1752246ab3 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Matt Woodrow
a567dd6b52 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
9cd9789d4f Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
521f5c4aad Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage 2011-01-18 12:00:43 +13:00
Matt Woodrow
9301918144 Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0 2011-01-18 10:47:18 +13:00
Matt Woodrow
f5f4d25848 Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0 2011-01-18 10:47:18 +13:00
Bas Schouten
ba51e3f9ed Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Robert O'Callahan
0c3dfcf61b Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Bas Schouten
8d4fe7465c Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN 2011-01-16 03:30:05 +01:00
Mark Banner
c089e851d9 Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix 2011-01-13 20:01:45 +00:00
Benjamin Stover
bd474a4f0f Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover
dd38a31a1f Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Oleg Romashin
af7e6bca87 Bug 618788 - Not initialized used in CairoImageOGL::SetData r=roc a=approval2.0 2011-01-13 15:20:46 +02:00
Dhiren Bhatia
4079e0a4d6 Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
Bas Schouten
909613e5a2 Bug 612103 - Followup: Remove accidentally introduced tabs. r+a=DONTBUILD 2011-01-12 23:29:11 +01:00
Chris Jones
c326a0a9fc Bug 623728: Don't process transactions on destroyed shadow layer managers, even when the layer manager hasn't been explicitly destroyed. r=jrmuizel a=b 2011-01-12 14:13:41 -06:00
Bas Schouten
967e85547a Bug 612103 - Part 2: Do not attempt to draw with a shader resource view belonging to an old device. r=jrmuizel a=blocking-final 2011-01-12 01:52:29 +01:00