Commit Graph

53 Commits

Author SHA1 Message Date
Matt Woodrow
852f3221c8 Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe 2011-02-25 20:05:31 +13:00
Benoit Jacob
f1f9b80cdd Bug 631643 - Check for ARB_ES2_compatibility before using it, fix MAX_VARYING_VECTORS emulation, clean up getParameters - r=vlad, a=jrmuizel 2011-02-11 18:11:30 -05:00
Benoit Jacob
965a08c8d5 Bug 629265 - dont block NVIDIA 260.19 for now - r+a=joe 2011-02-14 16:39:52 -05:00
Benoit Jacob
5dc1546e1e Bug 629265 - Crash in NVIDIA driver 260.19 on linux 64bit w/ layers acceleration - r=vladimir, a=jrmuizel 2011-02-11 18:11:30 -05:00
Kyle Huey
9132ccf4bc Backout 2011-02-11 23:08:16 -05:00
Benoit Jacob
4ff6fe0115 Bug 631643 - Check for ARB_ES2_compatibility before using it, fix MAX_VARYING_VECTORS emulation, clean up getParameters - r=vlad, a=jrmuizel 2011-02-11 18:11:30 -05:00
Benoit Jacob
5515543330 Bug 629265 - Crash in NVIDIA driver 260.19 on linux 64bit w/ layers acceleration - r=vladimir, a=jrmuizel 2011-02-11 18:11:30 -05:00
Oleg Romashin
6ad82781f7 Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0 2011-01-24 21:31:35 +02:00
Matt Woodrow
b4e55ae952 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow
1752246ab3 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Matt Woodrow
a567dd6b52 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
9cd9789d4f Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
600a964c35 Bug 619869 - Fix whitespace in GLContext.cpp. r=jrmuizel a=joe 2011-01-18 10:50:02 +13:00
Ms2ger
1774ecafea Bug 620355 - Fix uninitialized variable warnings in GLContext::UploadSurfaceToTexture; r=mattwoodrow a=joedrew 2011-01-07 14:37:50 +01:00
Benoit Jacob
fdb9cba150 Bug 600079 - Crash in [@ @0x0 | mozilla::gl::GLContext::MarkDestroyed() ] - r=vlad, a=joe 2011-01-06 09:59:28 -05:00
Matt Woodrow
416cd3f0bb Bug 619934 - Fix startup crash in UploadSurfaceToTexture ra=jrmuizel
Some last minute changes caused this to assume that imageSurface->Data()
didn't return NULL.
2010-12-18 19:11:19 -05:00
Matt Woodrow
a2e7cac831 Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0 2010-12-16 23:50:26 -08:00
Matt Woodrow
47294e7de3 Bug 604101 - Part 5 - Use Pixel Buffer Objects in TextureImageCGL. r=joe,jrmuizel a=blocking2.0 2010-12-16 23:49:42 -08:00
Matt Woodrow
bdcc087748 Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0 2010-12-16 23:29:23 -08:00
Matt Woodrow
fce27bc281 Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0 2010-12-16 23:23:07 -08:00
Matt Woodrow
58d947701c Bug 615741 - Too large canvases don't draw and be black. r=joe a=joe 2010-12-16 23:19:28 -08:00
Benoit Jacob
78fce4caa8 Bug 612572 - Crash [@GLContext::ListHasExtension] when extensions is null - r=jseward a=joe 2010-11-18 09:17:19 -05:00
Vladimir Vukicevic
36f8014890 b=539771; Add support for context attribs to canvas; r=jmuizelaar 2010-11-16 20:33:03 -08:00
Benoit Jacob
980bce6499 Bug 612171 - Regression: severe scrolling glitches with GL layers - r=joe, a=blocking-beta8 2010-11-15 18:13:56 -05:00
Vladimir Vukicevic
4b44267bda b=609195; use GL_REPEAT for non-power-of-two textures if we have support for them; r=jrmuizel, a=b 2010-11-12 12:02:20 -08:00
Vladimir Vukicevic
18c7818ede b=609195; don't use GL_REPEAT for non-power-of-two textures; r=jrmuizel 2010-11-12 12:02:17 -08:00
Vladimir Vukicevic
32096750fc b=605063; fix android GL startup; r=jrmuizel 2010-11-12 12:02:11 -08:00
Joe Drew
a2aa4fefa9 Bug 575521 - Draw to a clipped context backed by the surface uploaded to OpenGL using APPLE_client_storage to avoid slowdowns in glTexSubImage2D. r=jrmuizel a=b 2010-11-11 15:31:23 -05:00
Joe Drew
01b68699c8 Bug 575521 - Use the APPLE_client_storage extension to reduce the number of copies of data we make when uploading textures. r=vlad 2010-11-11 15:31:23 -05:00
Joe Drew
37ef931f88 Bug 575521 - Support the APPLE_client_storage GL extension. r=vlad 2010-11-11 15:31:23 -05:00
Joe Drew
95cd602adf Bug 575521 - Use gfxASurface::GetAsImageSurface in TextureImageCGL to make it faster. r=jrmuizel 2010-11-11 15:31:23 -05:00
L. David Baron
a9ab99d440 Use extension alternatives for GLX 1.3 features when GLX 1.3 is not available but equivalent extensions are. (Bug 605992) r=bjacob a2.0=joedrew 2010-11-10 07:49:52 -08:00
Oleg Romashin
a87a1eec59 Bug 608497 - mSize not updated in XXXTextureImage::Resize() function. r=roc a=approval2.0 2010-11-05 21:49:20 +02:00
Benoit Jacob
88165b3ed8 Bug 597881 - OpenGL debug mode - r=vladimir 2010-10-12 17:01:59 -04:00
Benoit Jacob
a671874c70 Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7 2010-10-06 16:43:14 -04:00
Benoit Jacob
8d44a37a58 b=600927; don't print gl extensions in non-debug builds; r=vlad a=b 2010-10-01 21:00:36 -07:00
Vladimir Vukicevic
0a2aa77b6f Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Joe Drew
8ab2818e4f Bug 595055 - Use the correct context when deleting textures, so we don't accidentally unset some state like the viewport. r=vlad a=b 2010-09-09 23:09:39 -04:00
Vladimir Vukicevic
38e200272a b=593558; make gl context creation quieter; r=matt.woodrow; a=b 2010-09-05 16:37:52 -04:00
Vladimir Vukicevic
74b5baf759 b=592106; correctly update GL context format; r=jrmuizel 2010-09-05 16:37:51 -04:00
Vladimir Vukicevic
c1e7b093a7 b=592105; [gl] clear new FBOs when resizing offscreen FBOs at correct time; r=bas a=b5 2010-08-30 19:56:42 -04:00
Vladimir Vukicevic
d362d738b4 b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob 2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
c44e0d0074 b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob 2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
1b3227d6a9 b=574481; fix layers lifetime issues; part 2 - add some utils to GLContext; r=bas 2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
97c8f5f185 b=582469; use high precision depth buffer if available (esp with FBOs); r=bjacob 2010-07-28 14:24:09 -07:00
Vladimir Vukicevic
74195c1120 b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe 2010-07-28 14:24:09 -07:00
Matt Woodrow
6a7826f993 b=580101; fix GLX GL context provider; r=vlad 2010-07-19 21:05:42 -07:00
Vladimir Vukicevic
fad535298d b=579696; BasicTextureImage doesn't handle partial updates properly; r=cjones 2010-07-19 14:54:17 -07:00
Vladimir Vukicevic
560f0324e2 b=573720; some small fixes to make OSMesa work; r=bjacob 2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
e5aa4fb514 b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas 2010-07-18 22:01:14 -07:00