James Willcox
849fe663e7
Bug 1014614 - Support attach/detach of GLContext to AndroidSurfaceTexture r=jgilbert
...
--HG--
extra : rebase_source : b309ea1761abdb26261fe8f2eda03de66952c018
2014-10-17 10:35:11 -05:00
James Willcox
537fa24fe0
Bug 1014614 - Expose more SurfaceTexture API in AndroidSurfaceTexture r=blassey
...
--HG--
extra : rebase_source : b6ee26cf973e7d4821fefbcd3b8dba0585779d86
2014-10-17 10:35:10 -05:00
James Willcox
a935256483
Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey
...
--HG--
extra : rebase_source : a2d27a4223c1bd1189c4c6a32431cc306a3e93c6
2014-10-17 10:35:10 -05:00
James Willcox
102235ca35
Bug 1014614 - Rename nsSurfaceTexture to AndroidSurfaceTexture r=jgilbert
...
--HG--
extra : rebase_source : 70d12286eb15808a4a540bae0d6785e560e97b29
2014-10-17 10:35:10 -05:00
Jeff Muizelaar
20b8931e29
Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert
...
This is needed for D3D11 keyed mutex support. The added assertions
also ensure we're doing things at the right times.
--HG--
extra : rebase_source : 7af4dccca745ee62e4ae97972de8a8eb83f2e8d3
2014-10-09 16:33:22 -04:00
Benoit Jacob
012dfb0c0a
Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
2014-10-16 22:03:34 -04:00
Chris Jones
da7f85e29b
Bug 1082902 - Make it possible to have GL debugging in release builds. r=jgilbert
2014-10-14 18:24:53 -07:00
Jim Chen
e31fbbaeaa
Bug 1077662 - Label GL calls in profiler; r=snorp
2014-10-14 23:20:16 -04:00
Jeff Gilbert
6771bde885
Bug 1081363 - Don't do readback eagerly in ShSurf_Basic. - r=kamidphish
2014-10-10 14:36:17 -07:00
David Anderson
e8609c1ba4
WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert).
...
--HG--
extra : rebase_source : 5ce9c956475388896fe193ca37c9595978adf15c
2014-10-14 14:49:49 -07:00
Dan Glastonbury
59fee7075c
Bug 1081666 - Fix detection of ARB_transform_feedback2 GL extension.; r=jgilbert
...
--HG--
extra : rebase_source : da5cfd6bc33a5d7c99aadd6edd20e4b6c1999865
2014-10-13 12:26:16 +10:00
Benoit Jacob
42de88496d
Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
2014-10-13 19:42:20 -04:00
Jeff Gilbert
bae4221d52
Bug 1066280 - Fix non-unified bustage. CLOSED TREE
2014-10-10 13:57:19 -07:00
jdashg
7eaef7f7e5
Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow
2014-10-08 13:04:19 -07:00
jdashg
48843827a7
Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow
2014-10-07 21:16:14 -07:00
jdashg
04beb50da5
Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
2014-10-07 21:15:39 -07:00
jdashg
4e9300d191
Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
...
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
dom/canvas/WebGLContext.cpp | 10 +++++--
gfx/gl/GLContext.cpp | 20 --------------
gfx/gl/GLContext.h | 3 --
gfx/gl/GLReadTexImageHelper.cpp | 5 +++-
gfx/gl/GLScreenBuffer.cpp | 13 +++++++--
gfx/gl/GLUploadHelpers.cpp | 27 ++++++++++++++++++
gfx/gl/SharedSurfaceGralloc.cpp | 14 ++++------
gfx/gl/SharedSurfaceGralloc.h | 10 +++++--
gfx/gl/SurfaceTypes.cpp | 2 ++
gfx/gl/SurfaceTypes.h | 1 +
gfx/layers/client/CanvasClient.cpp | 44 ++++++++++++++++++------------
gfx/layers/client/CanvasClient.h | 8 +++---
gfx/layers/client/ClientCanvasLayer.cpp | 6 ++++
gfx/layers/client/ClientCanvasLayer.h | 2 +-
gfx/layers/client/TextureClient.cpp | 11 ++++----
gfx/layers/client/TextureClient.h | 6 ++--
gfx/layers/composite/TextureHost.cpp | 15 +++++-----
gfx/layers/composite/TextureHost.h | 10 +++----
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 9 ++++--
gfx/layers/d3d9/CanvasLayerD3D9.cpp | 8 ++++--
gfx/layers/ipc/LayersSurfaces.ipdlh | 4 +--
gfx/layers/moz.build | 4 ++-
gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
gfx/layers/opengl/GrallocTextureClient.h | 3 ++
24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
jdashg
2a692a2b9c
Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
...
From a7c09c0f17e19fd2254cb1d7a8ddd07b327151ad Mon Sep 17 00:00:00 2001
---
gfx/2d/HelpersCairo.h | 2 +
gfx/gl/GLContext.cpp | 3 +-
gfx/gl/GLContext.h | 2 -
gfx/gl/GLReadTexImageHelper.cpp | 21 +--
gfx/gl/GLReadTexImageHelper.h | 6 +
gfx/gl/GLScreenBuffer.h | 6 +-
gfx/gl/ScopedGLHelpers.cpp | 40 +++++
gfx/gl/ScopedGLHelpers.h | 26 ++-
gfx/gl/SharedSurface.cpp | 94 +++++++++++
gfx/gl/SharedSurface.h | 19 +++
gfx/gl/SharedSurfaceIO.h | 4 +
gfx/layers/CopyableCanvasLayer.cpp | 3 +-
gfx/layers/client/CanvasClient.cpp | 276 +++++++++++++++++++++++++++++---
gfx/layers/client/CanvasClient.h | 34 ++++
gfx/layers/client/ClientCanvasLayer.cpp | 21 ++-
gfx/layers/client/ClientCanvasLayer.h | 9 +-
gfx/layers/client/TextureClient.cpp | 35 ++++
gfx/layers/client/TextureClient.h | 85 +++++++++-
gfx/layers/composite/TextureHost.cpp | 131 ++++++++++++++-
gfx/layers/composite/TextureHost.h | 64 ++++++++
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 5 +-
gfx/layers/ipc/LayersSurfaces.ipdlh | 5 +
22 files changed, 828 insertions(+), 63 deletions(-)
2014-10-07 21:01:51 -07:00
jdashg
b34e879eb0
Bug 1066280 - Implement GLScreenBuffer simplification. - r=kamidphish
...
From 2aa5dfd3c1e0ef8d8033ad1daf864455fb01f87b Mon Sep 17 00:00:00 2001
---
gfx/gl/GLScreenBuffer.cpp | 70 +++++++++++++++++++++++------------------------
gfx/gl/GLScreenBuffer.h | 36 ++++++++----------------
2 files changed, 45 insertions(+), 61 deletions(-)
2014-10-07 21:01:07 -07:00
jdashg
7fdc437010
Bug 1066280 - Implement ShSurfHandle. - r=kamidphish
...
From 09b5a1bc279f051e1e491b33e20a5b492ea7ef51 Mon Sep 17 00:00:00 2001
---
gfx/gl/SharedSurface.cpp | 10 ++++++++++
gfx/gl/SharedSurface.h | 38 +++++++++++++++++++++++++++++++++++++-
2 files changed, 47 insertions(+), 1 deletion(-)
2014-10-07 20:59:37 -07:00
jdashg
eefb25b36a
Bug 1080296 - Clear out glGetError after checking it. - r=kamidphish
2014-10-07 15:17:42 -07:00
Matt Woodrow
c54d31d14c
Bug 1078109 - Make sure we initialize tiled textures to the format we're going to upload with. r=jgilbert
...
--HG--
extra : rebase_source : a779c602a9ef55f8a36e0e5886302f3d3d9624f0
2014-10-08 13:10:59 +13:00
Benoit Jacob
9fc8a1b4bc
Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
2014-10-07 19:52:58 -04:00
Vladimir Vukicevic
03d8b2d53c
Bug 912196. Add support for ANGLE D3D11 path. r=jgilbert
...
There are currently problems with the color format chosen
which breaks MSAA resolution. But we might as well land this
now.
--HG--
extra : rebase_source : 1287e5c059e263d03b0d612ce5cf17e93bc5b033
2014-04-03 13:29:22 +08:00
Dan Glastonbury ext:(%20and%20Benoit%20Jacob%20%3Cbjacob%40mozilla.com%3E)
913c3a5c89
Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg
2014-07-15 09:55:56 +10:00
Jeff Gilbert
101160baec
Bug 1048108 - Don't require alpha on ANGLE. - r=kamidphish
2014-10-01 17:05:34 -07:00
Jeff Gilbert
6bc5648c2b
Bug 1048108 - Actually iterate through configs. - r=kamidphish
2014-10-01 17:05:33 -07:00
Dan Glastonbury
5a4670ae49
Bug 1048747 - WebGL2 - GL symbols for GetIntegeri_v and GetInteger64i_v.; r=jgilbert
...
--HG--
extra : rebase_source : d4c5a1a6e4a5c6f772a4f69c2ff3edab50d0d6e4
extra : source : 9929d6519682ca1b0dac4e7390349a2254d711c5
2014-05-27 20:21:30 +10:00
Wes Kocher
924010ceed
Backed out 2 changesets (bug 1048108) for b2g build bustage
...
Backed out changeset dc8fac10012d (bug 1048108)
Backed out changeset 5da1e1c4c706 (bug 1048108)
2014-09-25 16:33:28 -07:00
Jeff Gilbert
43c71fe2b6
Bug 1048108 - Actually iterate through configs. - r=kamidphish
2014-09-25 16:00:43 -07:00
Dan Glastonbury
1760781406
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
2014-09-23 15:49:19 +10:00
Jeff Gilbert
feb7643d1e
Bug 1048108 - Exclude RGBA configs when alpha:false. - r=kamidphish
2014-09-24 16:42:27 -07:00
Carsten "Tomcat" Book
b378e812bf
Backed out changeset 231c5214e07c (bug 1048741) for crashtest and m2 test failures on a CLOSED TREE
2014-09-24 08:15:19 +02:00
Dan Glastonbury
dbd1edb471
Bug 1048741 - WebGL2 - GL symbols for 3D textures.; r=jgilbert
...
--HG--
extra : rebase_source : f1ab1982187f5c611a0f13fbcdb38414b2fe8942
2014-09-23 15:50:10 +10:00
Dan Glastonbury
24be65d689
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
...
--HG--
extra : rebase_source : 4465ba102179f3ae338f19632d77547686df0220
2014-09-23 15:49:19 +10:00
Dan Glastonbury
41848793bf
Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert
...
--HG--
extra : rebase_source : f47b2a8203b0dc23dd871987c2b2f7dae28b2723
extra : source : a0ecb0468b8a2998b676da63678938d9f9d58f52
2014-09-23 15:47:28 +10:00
Dan Glastonbury
423c48f63d
Bug 1048745 - WebGL2 - GL symbols for gpu_shader_4.; r=jgilbert
...
--HG--
extra : rebase_source : 9da56a67fc59ef27a8ff28e960bfc1175a6fc936
extra : source : 0c1b303c73fa1f7dad836235d4916ae6b618bfe2
2014-09-23 15:27:55 +10:00
Dan Glastonbury
406dbe957b
Bug 1048745 - WebGL2 - GL symbols for VertexAttribI.; r=jgilbert
...
--HG--
extra : rebase_source : 57ceb97a1f21c85427c8108ea7ff41f93fe24789
extra : source : 0d1c61620e601c851f61cd062e42204c2e50e3e0
2014-09-23 15:38:01 +10:00
Dan Glastonbury
2d90864858
Bug 1048745 - WebGL2 - GL symbols for uniformui & non-square uniform matrix.; r=jgilbert
...
--HG--
extra : rebase_source : bd47b6bbde06ba7f8a945aa55f751d8a3c074946
extra : source : 5b135f5f9492b2606c593ad0c800488f6a51274c
2014-09-23 15:33:55 +10:00
Dan Glastonbury
67f3d743aa
Bug 1048720 - WebGL2 - GL symbols for Samplers.; r=jgilbert
...
--HG--
extra : rebase_source : e166bb27c051843bc469389fddd8fce8ef425ad3
extra : source : 2203b912f17e2f501f9bf65343dfadb05256dfd8
2014-09-23 15:45:34 +10:00
Dan Glastonbury
ac90cc8aaf
Bug 1048747 - WebGL2 - GL symbols for Uniform Buffers.; r=jgilbert
...
--HG--
extra : source : 34a79f131e233c980416deb8bae23a4bcca2b4c5
extra : histedit_source : 1951d9d8a7bad6e7074d0cca60bbced7dd7bb765
2014-07-14 14:34:17 +10:00
Dan Glastonbury
7e1def481c
Bug 1048693 - WebGL2 - GL symbols for MapBufferRange.; r=jgilbert
...
--HG--
extra : source : 60f8018abde66d8ec07329fabaa0a7131acf84da
extra : histedit_source : b4fa1e2d81c7c007479ae2409233a600fc75c257
2014-08-08 11:47:13 +10:00
Dan Glastonbury
48335c2fba
Bug 1048668 - WebGL2 - Implement CopyBufferSubData.; r=jgilbert
...
--HG--
extra : source : b4c58b9519fc35c634d2a912f3900605ccc081a3
2014-05-27 20:13:09 +10:00
Dan Glastonbury
9759987866
Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob
...
--HG--
extra : source : ba4e3272249d44f13d3923342be5916a5dc8519e
2014-09-18 10:17:00 +10:00
Walter Litwinczyk
5e29ba50b8
Bug 933530 - Remove mDataIsCurrent from SharedSurfaceGL. r=jgilbert
2014-09-12 11:37:58 -07:00
Jeff Gilbert
f2854bc42a
Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
...
--HG--
extra : rebase_source : 13101216d6e5eccfb0a19c14b783b3878644b665
2014-09-17 08:13:29 -05:00
Morris Tseng
6c21e07971
Bug 1067283 - Flip NS_WARNING_IF check at GLReadTexImageHelper::ReadTexImge. r=nical
2014-09-15 03:05:00 +02:00
James Willcox
5213131814
Back out a84f9edfe968 for bustage
2014-09-12 14:01:26 -05:00
Jeff Gilbert
f7f6759423
Bug 1037147 - Replace SharedTextureHandle with a TextureClient variant r=mattwoodrow,snorp
2014-09-12 13:39:20 -05:00
Walter Litwinczyk
f10aef21ea
Bug 806301 - Fail early if creating an antialiased buffer will fail. Prevents assert in LLVM pipe. r=jgilbert
2014-08-21 14:59:25 -07:00