Birunthan Mohanathas
6e206a8696
Bug 784739 - Switch from NULL to nullptr in gfx/2d/; r=Bas
...
--HG--
extra : rebase_source : 340bb0ff65c56c23bf2a4c8e24d082e938997831
2013-07-20 11:48:55 +03:00
Jacek Caban
a1d8801b86
Bug 880836 - Fixed 'extra qualification' error on GCC.
2013-06-29 12:13:17 +02:00
Bas Schouten
178c9b506d
Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel
2013-06-19 22:48:40 +02:00
Bas Schouten
339613f6ba
Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel
2013-06-19 22:48:40 +02:00
Ehsan Akhgari
87dd79fd6e
Backed out 2 changesets (bug 878032) because of Windows build bustage
...
Backed out changeset 3cb61a7d5746 (bug 878032)
Backed out changeset 627c03f469d8 (bug 878032)
Landed on a CLOSED TREE
2013-06-19 17:35:21 -04:00
Bas Schouten
533345357e
Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel
2013-06-19 22:48:40 +02:00
Bas Schouten
20fd8ab1d8
Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel
2013-06-19 22:48:40 +02:00
Jeff Muizelaar
6fc104ba83
Bug 880836. Add MaskSurface() to Azure. r=bas
...
This gives a substantial performance improvement over the more general Mask():
Test (MaskSurface10x10): 1.93042ms +/- 0.305028
Test (MaskSurface100x100): 2.33435ms +/- 1.00807
Test (MaskSurface500x500): 28.0472ms +/- 0.820744
Test (MaskSurface1000x1000): 107.656ms +/- 6.44615
Test (Mask10x10): 13.5237ms +/- 0.0932034
Test (Mask100x100): 14.0742ms +/- 1.21005
Test (Mask500x500): 96.5596ms +/- 1.81415
Test (Mask1000x1000): 356.891ms +/- 9.30592
--HG--
extra : rebase_source : a3031305302fb4abe93aa480df35ed0936d68cd8
2013-06-12 23:57:51 -04:00
Ryan VanderMeulen
01296b90c1
Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
...
CLOSED TREE
2013-06-18 12:08:19 -04:00
Jeff Muizelaar
f7aa0ef397
Bug 880836. Add MaskSurface() to Azure. r=bas
...
This gives a substantial performance improvement over the more general Mask():
Test (MaskSurface10x10): 1.93042ms +/- 0.305028
Test (MaskSurface100x100): 2.33435ms +/- 1.00807
Test (MaskSurface500x500): 28.0472ms +/- 0.820744
Test (MaskSurface1000x1000): 107.656ms +/- 6.44615
Test (Mask10x10): 13.5237ms +/- 0.0932034
Test (Mask100x100): 14.0742ms +/- 1.21005
Test (Mask500x500): 96.5596ms +/- 1.81415
Test (Mask1000x1000): 356.891ms +/- 9.30592
--HG--
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke-ref.svg => layout/reftests/svg/non-scaling-stroke-03-ref.svg
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke.svg => layout/reftests/svg/non-scaling-stroke-03.svg
extra : rebase_source : a1218b8bc5cdcec7d4dd94561d841fb6e2a8ce5d
2013-06-12 23:57:51 -04:00
Brian R. Bondy
317076c311
Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas
2012-11-25 14:00:31 -05:00
Bas Schouten
e77095ab40
Bug 798931: Push clip layers to the correct render targets. r=roc
2012-10-08 12:17:17 +02:00
Bas Schouten
d4bc6c631b
Bug 784382 - Part 2: Use new ID2D1DeviceContext interface in Azure. r=jrmuizel
2012-10-07 01:43:16 +02:00
Bas Schouten
c2c8bcf85c
Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel
2012-09-18 23:04:42 +00:00
Joe Drew
c12d40e347
Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
...
--HG--
extra : rebase_source : cfa9fc8ae592880e22e1f14cee42539b4f911668
2012-08-14 14:06:12 -04:00
Joe Drew
012f6296d7
Back out 98d2c24ce932 for failing to build r=moron
2012-08-15 12:51:33 -04:00
Joe Drew
7d9c231869
Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
...
--HG--
extra : rebase_source : 9b12a2af4c55f4dc383e8075b400e7a1fbe1ac23
2012-08-14 14:06:12 -04:00
Robert O'Callahan
16858576bf
Bug 772726. Part 3: Optimize DrawTargetD2D::GetClippedGeometry for the case where all clips are rectangles, to work around a D2D geometry-intersection bug. r=bas
...
--HG--
extra : rebase_source : 72a21554ec37818e1b5ba4c36d03e4f81010c6a1
2012-08-10 23:18:36 +12:00
Bas Schouten
0e378470a6
Bug 770033 - Part 3: Deal with extend modes for D2D partial bitmap uploads. r=jrmuizel
2012-07-04 20:23:16 +02:00
Bas Schouten
d8b7729753
Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel
2012-06-26 02:59:18 +02:00
Bas Schouten
64457eec20
Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel
2012-06-20 23:41:16 +02:00
Bas Schouten
5dad9a7e0a
Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel
2012-06-20 23:41:16 +02:00
Bas Schouten
d27e8a8a34
Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
2012-05-21 17:27:30 +02:00
Bas Schouten
2c927c7673
Bug 756454: User 2D texture for gradient realizations. r=jrmuizel
2012-05-21 17:24:05 +02:00
Ed Morley
4e2da8437f
Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes
2012-05-21 18:56:46 +01:00
Bas Schouten
27f9d6c065
Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
2012-05-21 17:27:30 +02:00
Bas Schouten
4174e69824
Bug 756454: User 2D texture for gradient realizations. r=jrmuizel
2012-05-21 17:24:05 +02:00
Gervase Markham
ca171eec44
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Bas Schouten
842825c810
Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
e36b44e8c2
Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
13c1257585
Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
ef709193e2
Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel
2012-03-19 19:20:17 +00:00
Bas Schouten
9be9c0d565
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
2011-12-28 06:56:11 +01:00
Phil Ringnalda
65d20c6b05
Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
2011-12-27 21:09:44 -08:00
Bas Schouten
c30eae6661
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
2011-12-28 03:51:38 +01:00
Jacek Caban
2da79dd182
Bug 711385 - DrawTargetD2D.h fails to compile on mingw r=bas.schouten
2011-12-19 14:06:10 +01:00
Robert O'Callahan
2e41d40aa7
Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas
2011-12-09 22:53:14 +13:00
Robert O'Callahan
bf1ffae6f7
Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
2011-12-09 22:51:57 +13:00
Robert O'Callahan
7d22b4bdb5
Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas
2011-11-25 15:12:40 +13:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00