Botond Ballo
1def2233a2
Bug 987993 - Change name of ThebesLayerComposite back to 'ThebesLayerComposite'. r=bjacob
2014-03-25 17:12:31 -04:00
Benoit Jacob
6943c09600
Bug 968833 - 2/2 - ThebesLayerComposite should be TYPE_THEBES, not TYPE_SHADOW - r=nical
2014-02-20 11:41:04 -05:00
Benoit Jacob
be272d4026
Bug 967824 - Make SetCompositableHost gracefully handle errors instead of just aborting - r=nical
2014-02-20 08:05:30 -05:00
Tor Arvid Lund
0894e1269d
Bug 929513 - Remove unused #include statements r=nical
2013-12-13 18:31:35 +01:00
Chris Lord
62fe777b60
Bug 931823 - Fix calculation of tiled update data and convert to typed units. r=kats,botond
...
Various changes to FrameMetrics and such have causes the tile coherency checks
to end up with nonsense values, meaning updates are always happening a tile at
a time.
This fixes the calculation of those values, adds some documentation and
converts a large part of it to using typed units, to make it easier to
understand what's happening.
2013-11-27 17:33:27 +00:00
Benoit Girard
87d3e1cc22
Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc
2013-11-17 16:47:40 -05:00
Matt Woodrow
19816190f1
Bug 35380 - Part 5: Remove aOffset from everywhere. r=nrc
2013-11-07 22:53:08 +13:00
Chris Lord
4724d61b50
Bug 881451 - Remove unused members of TiledLayerProperties. r=BenWa
2013-11-06 13:42:02 +00:00
Nicholas Cameron
8628de1017
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicolas Silva
09da7b8c04
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-25 18:25:33 -04:00
Ryan VanderMeulen
39bd320f11
Backed out changeset 4b7de1f2b4a0 (bug 856079) for various test failures.
...
CLOSED TREE
2013-04-24 11:28:05 -04:00
Nicolas Silva
b614d323b6
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-24 15:40:26 -04:00
Nicolas Silva
391cf268bb
Bug 863324 - Rename PLayers into PLayerTransaction, r=jrmuizel
...
--HG--
rename : gfx/layers/ipc/ShadowLayersChild.cpp => gfx/layers/ipc/LayerTransactionChild.cpp
rename : gfx/layers/ipc/ShadowLayersChild.h => gfx/layers/ipc/LayerTransactionChild.h
rename : gfx/layers/ipc/ShadowLayersParent.cpp => gfx/layers/ipc/LayerTransactionParent.cpp
rename : gfx/layers/ipc/ShadowLayersParent.h => gfx/layers/ipc/LayerTransactionParent.h
rename : gfx/layers/ipc/PLayers.ipdl => gfx/layers/ipc/PLayerTransaction.ipdl
2013-04-24 14:42:40 -04:00
Nicholas Cameron
9e65d656fc
Bug 862064; use PCompositable for tiled layers and add TiledContentClient. r=nical
...
--HG--
extra : rebase_source : b0055e13b661f78bc0e7168c0df8c6082cfdb34e
2013-04-17 09:36:06 +12:00
Nicholas Cameron
b3b70b10d6
Bug 844928, remove PTexture. r=nical
...
--HG--
extra : rebase_source : c6588d7381fc468068eb7e393f52afafb9586253
2013-04-12 19:28:55 +12:00
Bas Schouten
341383c413
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00