Commit Graph

55 Commits

Author SHA1 Message Date
Kartikaya Gupta
1633a55ae4 Bug 760229 - Factor out a fillRectCoordBuffer function. r=Cwiiis 2012-09-06 14:34:38 -04:00
Chris Peterson
f5549b06dc Bug 779366 - Part 1: Move FloatUtils to org.mozilla.gecko.util package. r=kats
--HG--
rename : mobile/android/base/FloatUtils.java => mobile/android/base/util/FloatUtils.java
2012-07-27 21:57:47 -07:00
Chris Peterson
20927a2f40 Bug 778472 - Part 3: Standardize order of import statements: org.mozilla, com, net, org, android, java. r=mfinkle 2012-07-27 17:53:54 -07:00
Chris Peterson
ea5aca80f3 Backout 844444ca8feb (Bug 709230) r=bustage 2012-07-17 17:54:54 -07:00
Chris Peterson
bb71352997 Bug 709230 - Part 4: Remove unused imports. r=blassey 2012-07-15 13:20:43 -07:00
Chris Peterson
ad0d5b1167 Bug 709230 - Part 3: Mark classes final and reduce class visibility public->package->private to aid ProGuard optimizations. r=blassey 2012-07-15 13:20:43 -07:00
James Willcox
f17ad4617e Bug 753458 - Remove unnecessary fields in RenderContext r=kats 2012-05-24 11:02:49 -04:00
Kartikaya Gupta
84ade9c45e Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Kartikaya Gupta
04a457fab1 Bug 748384 - Back out 330e9c52f9ac, 9ba1078559fe, 2ed39c12d792, f53f05ecacd5 for build bustage. r=bustage 2012-05-23 11:08:19 -04:00
Kartikaya Gupta
d7e205e633 Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Gervase Markham
87620f5676 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
James Willcox
5a33f3734d Bug 746633 - Don't use placeholder for full page plugins on Android r=blassey 2012-05-07 14:18:46 -04:00
James Willcox
22ddeff430 Bug 727116 - Draw Flash plugins with OpenGL during pan/zoom on legacy Android r=blassey 2012-04-27 16:04:47 -04:00
Jeff Muizelaar
ed0c88f349 Bug 742731. Remove performUpdates return value. r=kats
No need to have a return value if it's always going to be true.

--HG--
extra : rebase_source : 78b0ad28f320c84080bea6bd62cafe2cb33bdd5b
2012-04-05 11:32:16 -04:00
Kartikaya Gupta
8476d96552 Bug 731603 - Save the display port and resolution in the VirtualLayer's mPosition and mResolution fields. r=Cwiiis 2012-03-20 00:07:42 -04:00
Chris Lord
1c2dd7f8ef Bug 732756 - Fix overdrawing of checkerboard. r=kats
Fix overdrawing of the checkerboard layer by letting layers have a concept of
a display-port, and keeping the root layer's display port in track with
Gecko's.
2012-03-17 15:08:22 +00:00
Ryan VanderMeulen
3edabe2c6f Backout d5b66e64cf44 (bug 732756) to see if it fixes Android crashtests. 2012-03-16 17:17:22 -04:00
Chris Lord
ff0265ea28 Bug 732756 - Fix overdrawing of checkerboard. r=kats
Fix overdrawing of the checkerboard layer by letting layers have a concept of
a display-port, and keeping the root layer's display port in track with
Gecko's.
2012-03-16 16:30:23 +00:00
Kartikaya Gupta
bc6777aae5 Bug 725095 - Various fixes to get maple ready to land on m-c. r=Cwiiis
- Disable fps layer.
- Add some comments to FlexibleGLSurfaceView.
- Get rid of getBufferSize and some other related cleanup.
- Add some comments to compositor-invoked functions in GeckoLayerClient.
- Take out unnecessary parameters to Rect constructor.
- Move class variable initialization to constructor.
- Take out kUsingGLLayers.
- Add a comment about changes in background color.
- Fix up convertViewPointToLayerPoint to be more correct.
- Add note in setPositionAndResolution about how it might be wrong.
- Modify provideEGLSurface to not store the surface in mEGLSurface.
- Remove some unneeded, commented out code in GLThread.
2012-03-12 16:20:19 -04:00
Kartikaya Gupta
fbe94f983a Merge the origin (Point) and size (IntSize) properties of Layers into a single position (Rect) property.
Not only does this reduce the amount of cruft needed while getting and setting these properties, it
makes the code more consistent because we don't have half of this stored in the Layer base class and
the other half provided by an abstract method implementation in subclasses. Furthermore, this
allows the VirtualLayer size to be updated based on the area painted by gecko rather than remaining
fixed at the view size when the virtual layer was created.
2012-02-26 10:47:47 -05:00
Kartikaya Gupta
01cac3410f Re-land a fixed c8451607557b (Take out the empty GeckoLayerClient.dimensionsChanged method and the unneeded support architecture for it) 2012-02-23 10:09:38 -05:00
Benoit Girard
afdf4e93b3 Backed out changeset c8451607557b 2012-02-23 11:04:11 -05:00
Kartikaya Gupta
82652145a9 Take out the empty GeckoLayerClient.dimensionsChanged method and the unneeded support architecture for it 2012-02-23 10:09:38 -05:00
Jeff Muizelaar
bc85051deb Bug 728622. Remove dead code for dealing with view in Layer.java. r=clord
Now that bug 727939 has landed we don't seem to have any need to keep
the view around.
2012-02-21 11:05:09 -05:00
Jeff Muizelaar
c091627d90 Bug 727939. Avoid double painting after invalidation. r=bgirard
This reduces the paint rate on things like runfield
so that we only paint at the rate that we're invalidating.

We do so by not requesting render in endTransaction

It looks like endTransaction is only called by endDrawing
on the gecko thread and only on VirtualLayers. We don't
need the extra requestRender call because we've already
done the rendering.
2012-02-18 18:06:30 -05:00
Patrick Walton
2acc9c16c8 Bug 723036 - Port the Java compositor to OpenGL ES 2.0 2012-02-08 21:13:08 -08:00
Benoit Girard
7dc71cdb8d Merge m-c into maple 2012-02-08 16:43:22 -05:00
Benoit Girard
1ef0dddb81 Remove RemoveAbstractView, pushing new head 2012-02-08 10:46:26 -05:00
Patrick Walton
d6e3afde17 Add a virtual layer and GL layer client implementation 2012-02-03 15:48:26 -08:00
Benoit Girard
506188e13c Mergi mc to kiwifox, lots of conflicts so may not build 2012-01-30 13:38:20 -05:00
Benoit Girard
7f35e49cdf Partial work for android OGLSurfaceView
--HG--
extra : rebase_source : 2c6ce362dd859e9f81a5b4490e2451826259a651
2012-01-26 14:23:13 -05:00
Chris Lord
21e7ac3639 Bug 709120 - Update non-visible tiles asynchronously. r=pcwalton
Only update tiles that intersect with the screen, and asynchronously update
invisible tiles over multiple subsequent frames. This has the effect of
spreading out non-critical texture-upload over time and removes some juddering
on devices that don't support gralloc.
2012-01-06 11:22:52 +00:00
Chris Lord
6d06b90bbe Bug 724230 - Backout ondemand tiling. r=blassey, kats
This backs out changes d8fc13006aa4, ddde7a49f6f7, 34b1cc9454d2 and
8919c54229e1, leaving in some initialisation fixes that were introduced when
rebasing.

This work may be re-applied at a later date.
2012-02-04 18:49:59 -05:00
Chris Lord
c77fe02e1b Bug 717349 - Add optional render and checkerboarding profiling. r=kats
This adds checkerboard profiling to LayerRenderer, that can be enabled either
by enabling debug logging of the "GeckoLayerRendererProf" tag, or via
reflection using PanningPerfAPI.
2012-02-02 09:02:32 +00:00
James Willcox
2c9bdd0776 Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Boris Zbarsky
ba7cdb3f07 Backed out changeset e57ddd9fdd5e (bug 721741) because it breaks Android builds. 2012-01-31 23:38:35 -05:00
James Willcox
fefd8c5bca Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Ed Morley
e835f7000f Backout b87113ff33ff (bug 721741) for Android build failures 2012-01-31 16:19:00 +00:00
James Willcox
dce57d4892 Bug 721741 - Add support for Flash on Android 4.0+ r=blassey 2012-01-31 09:40:58 -05:00
Chris Lord
9a81bc09ee Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-24 15:39:53 +00:00
Ed Morley
c1585c7af3 Backout 91eebc6bdb59 & 7d776b291014 (bug 717283) for Android native reftest crashes 2012-01-22 11:55:18 +00:00
Chris Lord
d994084581 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-22 09:40:37 +00:00
Matt Brubeck
3017d8c4c6 Back out 47584f117727 and e05a8743389a (bug 717283) because of native Android startup crashes 2012-01-20 11:42:34 -08:00
Chris Lord
94b277a126 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-20 17:36:56 +00:00
Chris Lord
2962f7d02b Bug 708307 - Decouple texture size from tile size. r=pcwalton
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-15 23:45:52 +00:00
Ehsan Akhgari
6d31dbe14a Backout changeset 3e972d3efc11 (bug 708307) because it breaks Android tests; a=me 2011-12-14 15:55:17 -05:00
Chris Lord
970a0497a7 Bug 708307 - Decouple texture size from tile size. r=pcwalton a=android-only
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-14 19:41:37 +00:00
Kartikaya Gupta
82f722dafb Bug 704784 - Fade scrollbars when content stops moving [r=pcwalton] 2011-12-09 16:05:24 -05:00
Kartikaya Gupta
1da899baa6 Bug 704784 - Tweak scrollbars to look nicer [r=pcwalton]
Scrollbars now have rounded endcaps, are a little smaller, and there
is a 1-pixel gap between the bar and the edge of the viewport. Just
generally making them look nicer.
2011-12-09 15:58:36 -05:00
Patrick Walton
747a4d7e3c Bug 705170 - Use OES_draw_texture to render textures to the screen. r=Cwiiis 2011-12-01 14:05:41 -08:00