Commit Graph

3861 Commits

Author SHA1 Message Date
Chris Lord
734f540069 Bug 993475 - Support masks on color layers in BasicCompositor. r=mattwoodrow 2014-04-11 13:23:09 +01:00
Chris Lord
626e405dba Bug 994548 - Fix masks being affected by partial updates in BasicCompositor. r=mattwoodrow 2014-04-11 13:23:08 +01:00
Nicolas Silva
931d87f4b9 Bug 991032 - Cleanup X11 TextureClient/Host. r=mattwoodrow 2014-04-11 16:15:01 +02:00
James Willcox
4f4c92a20d Bug 989375 - Fix basic layer readback with SkiaGL canvases r=gwright 2014-04-10 14:19:02 -05:00
Nicolas Silva
266db399dd Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Carsten "Tomcat" Book
f39d10cc48 Backed out changeset 3747c80a1cde (bug 990871) for bustage on a CLOSED TREE 2014-04-10 13:15:47 +02:00
Nicolas Silva
7713255f54 Bug 990933 - Moz2Dify SimpleTiledContentClient. r=jrmuizel 2014-04-10 10:14:33 +02:00
Nicolas Silva
f09851069a Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Jonathan Watt
3e160b2c76 Bug 960524 - Get rid of Image::DeprecatedGetAsSurface (Moz2D migration). r=mattwoodrow 2014-04-10 09:49:53 +01:00
Jonathan Watt
1aa33ab749 Bug 964731 - Convert ImageLayerD3D10 and CreateOptimalSurface/CreateOptimalMaskSurface to Moz2D. r=Bas 2014-04-10 09:49:49 +01:00
Matt Woodrow
15c07b67c1 Bug 992486 - Part 5: Fix copying the front buffer to back buffer. r=roc 2014-04-10 20:42:29 +12:00
Carsten "Tomcat" Book
8ee1938a44 Backed out changeset e6126e815061 (bug 992486) windows bustage 2014-04-10 10:09:25 +02:00
Matt Woodrow
a39910a35a Bug 992486 - Part 5: Fix copying the front buffer to back buffer. r=roc 2014-04-10 19:44:10 +12:00
Nicolas Silva
13e06cf7e2 Bug 993417 - Make TextureClient::ToSurfaceDescriptor protected and document it's quirk. r=Bas 2014-04-10 09:24:59 +02:00
Nicolas Silva
1ba45cb6e3 Bug 993417 - Fix race between CairoTextureClientD3D9's destruction and it's TextureHost creation. r=Bas 2014-04-10 09:24:55 +02:00
Nicolas Silva
dfc805e39c Bug 993428 - Fix masks with d3d9 component alpha layers. r=Bas 2014-04-09 19:17:13 +02:00
Kartikaya Gupta
e41e21f214 Bug 989054 - Update the rendertrace output to handle displayport margins. r=botond 2014-04-10 03:15:09 -04:00
Kartikaya Gupta
3a23d34549 Bug 989054 - Update repaint deduplication code to use displayport margins. r=botond 2014-04-10 03:15:08 -04:00
Ryan VanderMeulen
5de13f836a Backed out changeset c81707878977 (bug 974197) for Gaia integration test failures on a CLOSED TREE. 2014-04-09 22:14:13 -04:00
Matt Woodrow
23d9392934 Bug 974197 - Fire MozAfterPaint after the compositor has composited the frame. r=roc 2014-03-07 16:24:32 +13:00
Matt Woodrow
83fe7356ab Bug 993784 - Part 4: Remove a bunch of dead thebes code in BasicLayers. r=roc 2014-04-09 21:15:19 +12:00
Matt Woodrow
b9e0bb7c64 Bug 993784 - Part 3: Use Moz2D SourceSurfaces for masking with BasicLayers. r=roc 2014-04-09 21:15:19 +12:00
Matt Woodrow
82aca77140 Bug 993784 - Part 1: Use Moz2D mask data for BasicThebesLayer drawing. r=roc 2014-04-09 21:15:19 +12:00
Matt Woodrow
cab17b499b Bug 991513 - Part 3: Combine BeginPaint/PrepareFrame and EndPaint/OnTransaction. r=nrc 2014-04-09 21:15:19 +12:00
Matt Woodrow
e1bcde7e2c Bug 991513 - Part 2: Don't lock ContentClientSingleBuffered's textures until we need the buffers. r=nrc 2014-04-09 21:15:18 +12:00
Matt Woodrow
7f5d17124b Bug 991513 - Part 1: Don't lock ContentClientDoubleBuffered's texture until we need the buffers. r=nrc 2014-04-09 21:15:18 +12:00
Matt Woodrow
4fb665e081 Bug 992486 - Part 4: Make ClientThebesLayer use multiple draws. r=roc 2014-04-09 21:15:18 +12:00
Matt Woodrow
85f537988a Bug 992486 - Part 3: Clean up ClientThebesLayer a bit. r=roc 2014-04-09 21:15:18 +12:00
Matt Woodrow
762c7716b4 Bug 992486 - Part 2: Make ContentHostSingleBuffered able to handle updates that cross the rotation boundary. r=nical 2014-04-09 21:15:17 +12:00
Matt Woodrow
52993e5933 Bug 992486 - Part 1: Add API to RotatedContentBuffer for drawing in multiple passes. r=roc 2014-04-09 21:15:17 +12:00
Kyle Huey
8465d25d7c Back out bug 991812 for bustage on a CLOSED TREE. r=me 2014-04-08 17:26:33 -07:00
Kyle Huey
1ce2792b2d Backed out changeset e0af6a6d220a 2014-04-08 17:25:12 -07:00
Kyle Huey
7d8768d59c Bug 991812: Followup for non-unified builds on a CLOSED TREE. r=me 2014-04-08 17:09:38 -07:00
Kyle Huey
7d49ea1ba1 Bug 991812: Remove uses of RefCounted in code that lives solely in Gecko. r=ehsan 2014-04-08 16:37:05 -07:00
Nicolas Silva
c1caaa0096 Bug 993360 - Don't crash when a region is passed to DataTextureSourceD3D*::Update. r=mattwoodrow 2014-04-08 15:17:26 +02:00
Nicolas Silva
8d9fc4c39b Bug 993360 - Check for the max texture size when allocating d3d TextureClients. r=mattwoodrow 2014-04-08 14:50:49 +02:00
Nicolas Silva
5cc041e5b2 Bug 993360 - Don't try to lock a texture if it failed to allocate. r=mattwoodrow 2014-04-08 14:50:41 +02:00
Nicolas Silva
d7990211e2 Bug 993360 - Always use DXGI_FORMAT_B8G8R8A8_UNORM with d3d11 OMTC. r=mattwoodrow 2014-04-08 14:50:36 +02:00
Nicolas Silva
8fac79b2e1 Bug 993067 - Fix crash in GrallocTextureSourceOGL::GetAsSurface. r=Cwiiis 2014-04-08 10:04:08 +02:00
Chris Lord
4b3c68d60c Bug 990608 - Make tile size configurable. r=tn,nical,bgirard 2014-04-04 18:42:44 +01:00
Jeff Gilbert
f54bf7467b Bug 963962 - Fix use of CreateDrawTargetForData in CanvasLayerD3D9/10. r=Bas 2014-04-07 10:24:14 -04:00
Chris Lord
5728c877b7 Backout 941bee559cd7 (Bug 980647) due to critical regressions on b2g 2014-04-07 13:09:44 +01:00
Tom Schuster
97f5591dbc Bug 980582 - Fall back to the slow 2d path for cross process webgl. r=jrmuizel 2014-04-07 11:01:45 +02:00
Matt Woodrow
f74a47057a Bug 904890 - Fix windows build bustage caused by mozzconf/unified builds. r=me 2014-04-07 20:58:03 +12:00
Matt Woodrow
e50dfc56e4 Bug 991067 - Null check mSurface in BasicCanvasLayer to match previous behaviour. r=roc 2014-04-07 20:57:27 +12:00
Matt Woodrow
f67caf0664 Bug 904890 - Part 5: Add a d3d9 texture host for DXGI surfaces. r=nical 2014-04-07 15:23:06 +12:00
Matt Woodrow
e205c4c136 Bug 904890 - Part 3: Add a layers API to expose the compositor backend. r=roc 2014-04-07 15:11:17 +12:00
Matt Woodrow
6d7ae2aa1e Bug 904890 - Part 2: Don't crash if our d3d11 texture doesn't have a mutex. r=Bas 2014-04-07 15:09:22 +12:00
Matt Woodrow
d5a0cef05b Bug 904890 - Part 1: Implement ISharedImage for D3D9SurfaceImage. r=nical
* * *
[mq]: fix-things
2014-04-07 15:09:08 +12:00
Matt Woodrow
b93f84571b Bug 991028 - Remove deprecated IPDL SurfaceDescriptor types. r=nical 2014-04-07 13:32:49 +12:00